Aurora 4x

C# Aurora => C# Installation => Topic started by: Steve Walmsley on April 12, 2020, 06:40:03 AM

Title: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Steve Walmsley on April 12, 2020, 06:40:03 AM
I'm eventually going to release C# in 32 bit and 64 bit and with an install program or a simple copy of a pre-installed folder. This release is a 32 bit pre-installed folder. The required resolution is 1440 x 900.

This is the full installation for v1.5.1

1) Create an Aurora folder in your desired location (NOT program files)
2) Download the file below
3) Unzip into the folder
4) Run Aurora.exe

v1.51 Full Installation (http://www.pentarch.org/steve/Aurora151Full.rar) (125Mb)

The various images used for flags, race pictures, medals, ships, etc were all found online in an image search. If anyone would like me to remove images or attribute credit, please let me know.

Here is a link to player=provided images. Just add them to the appropriate sub-directory.
http://aurora2.pentarch.org/index.php?board=285.0

DON'T FORGET TO SAVE!! (Use the disk icon).
Title: Re: C# Full Installation v1.00
Post by: firsal on April 12, 2020, 06:41:42 AM
Quite the easter treat! Thanks, Steve  :D
Title: Re: C# Full Installation v1.00
Post by: Stukov on April 12, 2020, 06:43:30 AM
Thank you much sir! Shame for the games I bought in the last week. . . they'll be missed  ;)
Title: Re: C# Full Installation v1.00
Post by: Mailo on April 12, 2020, 06:46:58 AM
Happy Easter :)

Thank you very much for your hard work.  Installation seems to work, starting the game and creating a new one as well.

Title: Re: C# Full Installation v1.00
Post by: gor on April 12, 2020, 06:47:39 AM
The moment we all have been waiting for :)

Thanks Steve.   :)
Title: Re: C# Full Installation v1.00
Post by: GodEmperor on April 12, 2020, 06:49:07 AM
Holy frakking jesus i actually lived to see C# release alongside the Bannerlord...
Title: Re: C# Full Installation v1.00
Post by: SloppyPoet on April 12, 2020, 06:49:35 AM
Thank you Steve for making this available to us.   I've been lurking here on the forums for awhile, reading through the posts and seeing just a small portion of the huge of amount work that you are doing.   

Thanks again!  :)
Title: Re: C# Full Installation v1.00
Post by: DEEPenergy on April 12, 2020, 06:59:24 AM
Thanks Steve
Title: Re: C# Full Installation v1.00
Post by: emchammer on April 12, 2020, 07:03:29 AM
I haven't posted for years, but I have to come in from the darkness to say thanks Steve, words cannot express.  I hope you find fulfillment in the satisfaction of your own hobby, and find joy in what satisfaction your hobby brings to others. 
Title: Re: C# Full Installation v1.00
Post by: towtow59 on April 12, 2020, 07:05:30 AM
Thank you Steve for all your work on this amazing game over the years.
Title: Re: C# Full Installation v1.00
Post by: Polestar on April 12, 2020, 07:06:28 AM
A labour of love is back with reinforcements! What a magnificent Easter gift from Steve to us all. :-)

Title: Re: C# Full Installation v1.00
Post by: smoelf on April 12, 2020, 07:11:13 AM
That is amazing. Thank you so much, Steve :D
Title: Re: C# Full Installation v1.00
Post by: Zincat on April 12, 2020, 07:13:38 AM
Thank you so very much!  ;D
Now off I go to die horribly at the hands of the xenos  ;D
Title: Re: C# Full Installation v1.00
Post by: froggiest1982 on April 12, 2020, 07:15:34 AM
I'm eventually going to release C# in 32 bit and 64 bit and with an install program or a simple copy of a pre-installed folder. This first release is a 32 bit pre-installed folder and is the same version as the recent videos. The required resolution is 1440 x 900.

For now I am going to use Dropbox to avoid any issues with downloads on the forums.

1) Create an Aurora folder in your desired location (NOT program files)
2) Download the file below
3) Unzip into the folder
4) Run Aurora.exe

C# Aurora V1.00 (https://dl.dropboxusercontent.com/s/3ugbigc9c0gesq7/AuroraV100.rar?dl=0) (160Mb)

The game should open with a freshly created game. One billion pop on Earth and 1 NPR. To create a new game, click the gear icon (third from right) and then click New Game.

DON'T FORGET TO SAVE!! (Use the disk icon).

BOOOOOOOOOOOOOOOOOM
Title: Re: C# Full Installation v1.00
Post by: ratoo on April 12, 2020, 07:22:35 AM
thanks!
Title: Re: C# Full Installation v1.00
Post by: chrislocke2000 on April 12, 2020, 07:22:58 AM
Thank you Steve! Your work on this and tenacity to get such a huge undertaking done is quite incredible and hugely appreciated.
Title: Re: C# Full Installation v1.00
Post by: Luftwolfe on April 12, 2020, 07:23:48 AM
You're an absolute champion Steve! Happy Easter and thank you so much!
Title: Re: C# Full Installation v1.00
Post by: Geezer on April 12, 2020, 07:24:56 AM
Got mine.   Thanks!  :)
Title: Re: C# Full Installation v1.00
Post by: jonw on April 12, 2020, 07:27:22 AM
The hero we need!
Title: Re: C# Full Installation v1.00
Post by: Ayeshteni on April 12, 2020, 07:31:06 AM
On behalf of an isolated, cloistered nation; Many thanks.

Aye.
Title: Re: C# Full Installation v1.00
Post by: Paul Shakur on April 12, 2020, 07:34:30 AM
Finally!!! ;D
Title: Re: C# Full Installation v1.00
Post by: roug on April 12, 2020, 07:36:09 AM
Woot Woot  ;D thanks!
Title: Re: C# Full Installation v1.00
Post by: Anamori on April 12, 2020, 07:47:20 AM
Thank you for all your hard work Steve, we really do appreciate it.  Happy Easter and once again thanks for this truly fantastic gift you prepared for us :D
Title: Re: C# Full Installation v1.00
Post by: HighTemplar on April 12, 2020, 07:49:58 AM
Holy ****, it's here. Thank you Steve for putting the 1000s (10000s?) of hours into this.
Title: Re: C# Full Installation v1.00
Post by: Rye123 on April 12, 2020, 08:34:09 AM
holy smokes.

Thanks for all the hard work, Steve! :D
Title: Re: C# Full Installation v1.00
Post by: xenoscepter on April 12, 2020, 08:44:20 AM
Praise the Omnissiah!
Title: Re: C# Full Installation v1.00
Post by: Silverkeeper on April 12, 2020, 08:55:52 AM
Thank you steve.  Lets get the party started.
Title: Re: C# Full Installation v1.00
Post by: Garfunkel on April 12, 2020, 08:57:27 AM
This is amazing - I'm still just designing my ground units  ;D
Title: Re: C# Full Installation v1.00
Post by: GL on April 12, 2020, 08:58:06 AM
Thank you!  :)
Title: Re: C# Full Installation v1.00
Post by: SevenOfCarina on April 12, 2020, 08:58:33 AM
C# Aurora is pretty much THE game release we've all been waiting for for a few years now. Steve, you really have outdone yourself - your effort and willingness to share your passion project with us is greatly appreciated.

I totally did not expect this to come out today. Guess I'm not going to get any sleep tonight, eh?  ;D
Title: Re: C# Full Installation v1.00
Post by: steili on April 12, 2020, 09:01:58 AM
Awesome stuff Steve! It's been a long time since I've played Aurora! Looking forward to testing it out, so far it seems really nice!
Title: Re: C# Full Installation v1.00
Post by: Steve Walmsley on April 12, 2020, 09:10:47 AM
This is amazing - I'm still just designing my ground units  ;D

Don't forget to save occasionally :)
Title: Re: C# Full Installation v1.00
Post by: Jeltz on April 12, 2020, 09:20:59 AM
The Great Steve in the Sky  (semi cit  ;D)   thank you so much from Venice (IT) and Happy Easter

-J-
Title: Re: C# Full Installation v1.00
Post by: Franss22 on April 12, 2020, 09:50:35 AM
Now i know what ill do today :D

Thanks Steve!
Title: Re: C# Full Installation v1.00
Post by: davidr on April 12, 2020, 09:52:02 AM
Hooray ,

Many thanks Steve , although a long wait it was worth it.
Title: Re: C# Full Installation v1.00
Post by: Vivalas on April 12, 2020, 09:56:00 AM
Cheers! Thanks for all the hard work you put into the best game of 2020! ;)
Title: Re: C# Full Installation v1.00
Post by: Reiss on April 12, 2020, 09:59:22 AM
omgomgomgomgomg
Title: Re: C# Full Installation v1.00
Post by: smoelf on April 12, 2020, 10:12:59 AM
Of all the improvements, I have to say that mouse-dragging the tactical window and mouse-scrolling to zoom is one of the most amazing quality of life improvements.
Title: Re: C# Full Installation v1.00
Post by: Person012345 on April 12, 2020, 10:13:29 AM
I have been waiting for this moment for 5 years. Cheers Steve.
Title: Re: C# Full Installation v1.00
Post by: gor on April 12, 2020, 10:18:32 AM
This is amazing just relized 2 hours past and i was just designin medals for my empire.  God this is going to take toll on my studying.

Title: Re: C# Full Installation v1.00
Post by: Mastik on April 12, 2020, 10:21:14 AM
Welp. there goes my minecraft map  ;D  And then again the download site has been stopped due to overload  :o
Title: Re: C# Full Installation v1.00
Post by: Aquilae on April 12, 2020, 10:23:23 AM
Oh this is great news!

But i think the link is down:(

Quote
Too many requests

Sorry, this link has been automatically turned off for now.  Learn more about traffic limits.
Title: Re: C# Full Installation v1.00
Post by: hopeless4xnoob on April 12, 2020, 10:23:49 AM
 :o Thanks so much you mad lad!

Sadly, DropBox is complaining that the file is being DL'd too much.  Might there be a mirror? Pretty please?
Title: Re: C# Full Installation v1.00
Post by: Steve Walmsley on April 12, 2020, 10:25:22 AM
:o Thanks so much you mad lad!

Sadly, DropBox is complaining that the file is being DL'd too much.  Might there be a mirror? Pretty please?

Oops - didn't know that was a thing :). My first day on DropBox. Happy for anyone else to mirror the download.

Title: Re: C# Full Installation v1.00
Post by: Michionlion on April 12, 2020, 10:28:27 AM
Seems like Dropbox has decided no one else can download it.   Getting "Too many requests.   Sorry, this link has been automatically turned off for now. " :(
Title: Re: C# Full Installation v1.00
Post by: hopeless4xnoob on April 12, 2020, 10:33:32 AM
I understand :).  I think Google Drive would work well for this.  Box is another option. 
Title: Re: C# Full Installation v1.00
Post by: majorT on April 12, 2020, 10:36:20 AM
Can someone mirror this please
Title: Re: C# Full Installation v1.00
Post by: Aquilae on April 12, 2020, 10:37:44 AM
Happy to host it as well, if someone willing to share;D
Title: Re: C# Full Installation v1.00
Post by: icecoldblood on April 12, 2020, 10:39:35 AM
Oh wow, Its finally time. Perfect timing with the lockdowns too  :P
Title: Re: C# Full Installation v1.00
Post by: Agm-114 on April 12, 2020, 10:40:14 AM
Here's a working DL link

Code: [Select]
https://drive.google.com/file/d/1TXW7GyZvIdkk0DDK9t8KLJfBxyvb-2zc/view
Title: Re: C# Full Installation v1.00
Post by: Alucard on April 12, 2020, 10:40:49 AM
Mirrors here:
(https://www.google.com/s2/favicons?domain=mega.nz) Mega (https://mega.nz/file/ZTwRQDzQ#pu5zOenBF7JEf9lCytcv_GC47BIVVzVl3YfD9A3iYW0)
(https://www.google.com/s2/favicons?domain=dmca.gripe) Dmca Gripe (https://share.dmca.gripe/ArgLD3hyDhbC6Ss2.rar)
(https://www.google.com/s2/favicons?domain=anonfile.com) Anonfile (https://anonfile.com/RfI6Edo9o4/AuroraV100_rar)
(https://www.google.com/s2/favicons?domain=letsupload.co) Letsupload (https://letsupload.co/4Uqki/AuroraV100.rar)
(https://www.google.com/s2/favicons?domain=racaty.net) Racaty (https://racaty.net/auh59x3g72y1)
(https://www.google.com/s2/favicons?domain=filesupload.org) FilesUpload (https://filesupload.org/a1f7949857f09e55)

Torrent:
(http://icons.iconarchive.com/icons/emey87/trainee/16/Magnet-icon.png) Magnet Link (https://xhunterx.tk/other/AuroraV100.html)
(http://icons.iconarchive.com/icons/papirus-team/papirus-places/16/folder-green-torrent-icon.png) Torrent file (https://xhunterx.tk/other/AuroraV100.rar.torrent)

Direct magnet:
Code: [Select]
magnet:?xt=urn:btih:80b3f7332251fb8879c27c843d8b85cf0190e022&dn=AuroraV100.rar&tr=udp%3a%2f%2f9.rarbg.to%3a2920%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969%2fannounce&tr=udp%3a%2f%2fp4p.arenabg.com%3a1337%2fannounce&tr=udp%3a%2f%2f9.rarbg.to%3a2710%2fannounce&tr=udp%3a%2f%2f9.rarbg.me%3a2710%2fannounce&tr=udp%3a%2f%2fexodus.desync.com%3a6969%2fannounce
Title: Re: C# Full Installation v1.00
Post by: TheRowan on April 12, 2020, 10:48:06 AM
It's an Easter miracle!
Title: Re: C# Full Installation v1.00
Post by: Agm-114 on April 12, 2020, 10:48:38 AM
If you really hate your life there's also a 22 part zip archive on the discord.
Title: Re: C# Full Installation v1.00
Post by: Peregrine on April 12, 2020, 10:49:02 AM
Another two just in case
Code: [Select]
https://mega.nz/file/1vADGAiB#i-g-FyZAdDjpRslTSNiYgQVbjAf0eWs15RaGdjj3dVA
https://drive.google.com/open?id=1cA2akmh2JE-ngFmq4zu-9GpONjcocnbA
Title: Re: C# Full Installation v1.00
Post by: hopeless4xnoob on April 12, 2020, 10:52:34 AM
Thanks so much for the mirrors :). 
Title: Re: C# Full Installation v1.00
Post by: Steve Walmsley on April 12, 2020, 10:55:23 AM
Thanks everyone for the mirrors.
Title: Re: C# Full Installation v1.00
Post by: Kof on April 12, 2020, 11:36:22 AM
Downloading now. I was monitoring the "Update on progress thread" so missed this one.

Happy days  ;D

Many thanks for this Steve, I'm on IOM. I'll buy you dinner sometime, if you're interested.
Title: Re: C# Full Installation v1.00
Post by: Erik L on April 12, 2020, 12:09:51 PM
It is also located at http://www.pentarch.org/eluken/AuroraV100.rar
Title: Re: C# Full Installation v1.00
Post by: Frick on April 12, 2020, 12:23:18 PM
The required resolution is 1440 x 900.

Will this remain a hard requirement forever?
Title: Re: C# Full Installation v1.00
Post by: Inglonias on April 12, 2020, 12:25:52 PM
I've started seeding a torrent file for the release and will do so until the next patch drops, whenever that may be. I'll have to remember to leave my computer running, I guess.

https://www.dropbox.com/s/jl286e18fmipfr7/AuroraV100.rar.torrent
Title: Re: C# Full Installation v1.00
Post by: Alucard on April 12, 2020, 12:34:09 PM
I've started seeding a torrent file for the release and will do so until the next patch drops, whenever that may be. I'll have to remember to leave my computer running, I guess.

https://www.dropbox.com/s/jl286e18fmipfr7/AuroraV100.rar.torrent

Is there an issue with my magnet link? If not, it would probably better to not have multiple torrents.
Title: Re: C# Full Installation v1.00
Post by: Father Tim on April 12, 2020, 12:36:53 PM
The required resolution is 1440 x 900.

Will this remain a hard requirement forever?


No. . . sooner or later someone will share a robust window-resizer for C# on .NET -- much the same way your web browser window can be adjusted to any size.

With reference to Steve's prgramming time, however. . .  he's been pretty adamant for fifteen-plus years.  I see no reason why it would change.
Title: Re: C# Full Installation v1.00
Post by: Inglonias on April 12, 2020, 12:37:23 PM

Is there an issue with my magnet link? If not, it would probably better to not have multiple torrents.

I was unaware that you had one. My apologies. I'll seed both for now.
Title: Re: C# Full Installation v1.00
Post by: Alucard on April 12, 2020, 12:40:20 PM
I was unaware that you had one. My apologies.

No, I apologise. I did not meant that as an accusation. I meant that literally, this is the first torrent I created. I am a bit worried about whether it works.
Title: Re: C# Full Installation v1.00
Post by: Inglonias on April 12, 2020, 12:40:37 PM
I was unaware that you had one. My apologies.

No, I apologise. I did not meant that as an accusation. I meant that literally, this is the first torrent I created. I am a bit worried about whether it works.

It seems to work fine.
Title: Re: C# Full Installation v1.00
Post by: Frick on April 12, 2020, 12:41:59 PM
The required resolution is 1440 x 900.

Will this remain a hard requirement forever?


No. . . sooner or later someone will share a robust window-resizer for C# on .NET -- much the same way your web browser window can be adjusted to any size.

With reference to Steve's prgramming time, however. . .  he's been pretty adamant for fifteen-plus years.  I see no reason why it would change.

The UI won't change though. The buttons will remain in place.

And my eyes really, really don't like the dark themes and the lack of table lines (like after five minues they are already strained) but I'll manage somehow.
Title: Re: C# Full Installation v1.00
Post by: ChubbyPitbull on April 12, 2020, 12:43:27 PM
Aaaaaaahhhhh thank you Steve for making this available before the weekend was over!
Title: Re: C# Full Installation v1.00
Post by: Kyle on April 12, 2020, 12:48:09 PM
I'm eventually going to release C# in 32 bit and 64 bit and with an install program or a simple copy of a pre-installed folder. This first release is a 32 bit pre-installed folder and is the same version as the recent videos. The required resolution is 1440 x 900.

For now I am going to use Dropbox to avoid any issues with downloads on the forums.

1) Create an Aurora folder in your desired location (NOT program files)
2) Download the file below
3) Unzip into the folder
4) Run Aurora.exe

C# Aurora V1.00 (https://dl.dropboxusercontent.com/s/3ugbigc9c0gesq7/AuroraV100.rar?dl=0) (160Mb)

The game should open with a freshly created game. One billion pop on Earth and 1 NPR. To create a new game, click the gear icon (third from right) and then click New Game.

DON'T FORGET TO SAVE!! (Use the disk icon).

WOOOOOO!!!! Awesome!!!!
Title: Re: C# Full Installation v1.00
Post by: Father Tim on April 12, 2020, 12:49:54 PM
The UI won't change though. The buttons will remain in place.

And my eyes really, really don't like the dark themes and the lack of table lines (like after five minues they are already strained) but I'll manage somehow.

If someone (else) invents an "automated window re-sizer" utility that re-postions and/or re-orders the buttons for C# on .NET software generally, then it should work on Aurora.

And C# is pretty popular.  Someone may already have done so.
Title: Re: C# Full Installation v1.00
Post by: hopeless4xnoob on April 12, 2020, 12:56:12 PM
Quote from: Inglonias link=topic=10635.      msg121179#msg121179 date=1586712352
I've started seeding a torrent file for the release and will do so until the next patch drops, whenever that may be.       I'll have to remember to leave my computer running, I guess.     

https://www.      dropbox.      com/s/jl286e18fmipfr7/AuroraV100.      rar.      torrent

Aculard:

Just saw your torrent.      I'll start seeding it via my seedbox.     PM me if you make a new one with the full installer, I guess.     

Steve, you're probably aware of this, but a torrent just makes the file easier to distribute.   It eases reliance on services like DropBox/Google Drive.     It definitely won't do anything to make it easier to get at the code.   
Title: Re: C# Full Installation v1.00
Post by: Son_of_Orion on April 12, 2020, 12:57:10 PM
Been waiting for this for several years.  I'm not fully adept with the game, but judging from everyone's reactions on the discord, it sounds like it's everything we've been hoping for.  I can't wait to sink my teeth into this.  You're amazing, Steve! Thanks for your commitment to your passion, I'll be following this closely for years to come, I'm sure. 
Title: Re: C# Full Installation v1.00
Post by: Ektor on April 12, 2020, 12:57:23 PM
OH GODS! I AM SO EXCITED! THANK YOU A BUNCH, STEVE!!!
Title: Re: C# Full Installation v1.00
Post by: Steve Walmsley on April 12, 2020, 01:15:24 PM
The required resolution is 1440 x 900.

Will this remain a hard requirement forever?

http://aurora2.pentarch.org/index.php?topic=10637.0
Title: Re: C# Full Installation v1.00
Post by: saintsfan2021 on April 12, 2020, 01:16:12 PM
The download link has too many requests. . .  I guess I'll have to wait for now.    :(
Title: Re: C# Full Installation v1.00
Post by: Alucard on April 12, 2020, 01:28:11 PM
The download link has too many requests. . .  I guess I'll have to wait for now.    :(

You can also try the mirrors HERE (http://aurora2.pentarch.org/index.php?topic=10644).
Title: Re: C# Full Installation v1.00
Post by: Father Tim on April 12, 2020, 01:42:02 PM
The download link has too many requests. . .  I guess I'll have to wait for now.    :(

http://aurora2.pentarch.org/index.php?topic=10644.0
http://aurora2.pentarch.org/index.php?topic=10644.0 (http://aurora2.pentarch.org/index.php?topic=10644.0)
Title: Re: C# Full Installation v1.00
Post by: Spenny on April 12, 2020, 03:23:10 PM
Quote from: Inglonias link=topic=10635. msg121179#msg121179 date=1586712352
I've started seeding a torrent file for the release and will do so until the next patch drops, whenever that may be.  I'll have to remember to leave my computer running, I guess.

https://www. dropbox. com/s/jl286e18fmipfr7/AuroraV100. rar. torrent

I have it seeding on a dedicated box now, so dont worry about staying online!
Title: Re: C# Full Installation v1.00
Post by: Bubbaisagod on April 12, 2020, 11:17:37 PM
Thanks steve!

I Will seed the torrent @ 1MB/s for a few days.
Title: Re: C# Full Installation v1.00
Post by: IanD on April 13, 2020, 04:44:19 AM
Thanks for the Easter Egg Steve.

Now who will post the first AAR?

Ian
Title: Re: C# Full Installation v1.00
Post by: Kandros on April 13, 2020, 04:45:37 AM
In my seven years of coming here to play Aurora.  This is my first post

With that being said thank you for all your hard work.  I will be sure to play the crap out of this as well. 
Title: Re: C# Full Installation v1.00
Post by: Crimsonknight3 on April 13, 2020, 05:51:28 AM
Just had to login and say thank you so much for releasing :D We all appreciate your hard work
Title: Re: C# Full Installation v1.00
Post by: RedCup217 on April 13, 2020, 05:58:29 AM
Thank you so much, Steve! May you find the happiness that you've given so many others!
Title: Re: C# Full Installation v1.00
Post by: ThorKirienko on April 13, 2020, 10:33:13 AM
Thanks Steve, a lot.

This game is awesome.  Probably the best space 4x ever.  Terrific job.
Title: Re: C# Full Installation v1.00
Post by: Zed 6 on April 13, 2020, 11:26:07 AM
Much Thanks for sharing this with us. :)
Title: Re: C# Full Installation v1.00
Post by: Steve Walmsley on April 13, 2020, 11:33:50 AM
Thanks everyone for the kind words. It's been a lot of fun to create :)
Title: Re: C# Full Installation v1.00
Post by: Arcanestomper on April 13, 2020, 05:27:26 PM
Thanks for the release.  I was considering what to play next, and now I know.
Title: Re: C# Full Installation v1.00
Post by: Tuli on April 13, 2020, 09:22:25 PM
THANK YOU, STEVE!!!
Title: Re: C# Full Installation v1.00
Post by: gwtaff on April 14, 2020, 03:01:24 AM
Thank you for all your hard work on this wonderful game
Title: Re: C# Full Installation v1.00
Post by: razanon on April 14, 2020, 03:10:15 AM
the best strategy game in history is back.

thx Steve.
Title: Re: C# Full Installation v1.00
Post by: Dawa1147 on April 14, 2020, 05:09:51 AM
Thank you for your hard work and dedication Steve! This'll make Lockdown a LOT easier (well, not for the alien scum >:) )
Title: Re: C# Full Installation v1.00
Post by: LdtSten on April 14, 2020, 05:27:26 AM
Quote from: Steve Walmsley link=topic=10635. msg120829#msg120829 date=1586691603
I'm eventually going to release C# in 32 bit and 64 bit and with an install program or a simple copy of a pre-installed folder.  This first release is a 32 bit pre-installed folder and is the same version as the recent videos.  The required resolution is 1440 x 900.

For now I am going to use Dropbox to avoid any issues with downloads on the forums. 

1) Create an Aurora folder in your desired location (NOT program files)
2) Download the file below
3) Unzip into the folder
4) Run Aurora. exe

C# Aurora V1. 00 (160Mb)

The game should open with a freshly created game.  One billion pop on Earth and 1 NPR.  To create a new game, click the gear icon (third from right) and then click New Game.

DON'T FORGET TO SAVE!! (Use the disk icon).

Link has been turned off automatically by Dropbox.
Title: Re: C# Full Installation v1.00
Post by: Father Tim on April 14, 2020, 06:08:05 AM
Link has been turned off automatically by Dropbox.

Which is why this thread is littered with mirrors and torrent links.
Title: Re: C# Full Installation v1.00
Post by: Robbie on April 14, 2020, 04:17:14 PM
What I can say.....


THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: C# Full Installation v1.00
Post by: FalconSMG on April 14, 2020, 07:28:35 PM
Link no longer working??
Title: Re: C# Full Installation v1.00
Post by: FalconSMG on April 14, 2020, 07:52:32 PM
Oops -missed the other posts.

Thanks and all good
Title: Re: C# Full Installation v1.00
Post by: joansam on April 15, 2020, 01:23:04 PM
Thanks Steve! Excellent work on the patches!
Title: Re: C# Full Installation v1.00
Post by: MCOfficer on April 16, 2020, 01:28:12 PM
Hello Steve,

Since i couldn't find any way to contact you in private, I'm writing you here.   I'm part of the community developing Endless Sky, an open source game reminiscent of Escape Velocity.   

We've been made aware that that Aurora C# uses some assets from Endless Sky, and i decided to check it out.   It turns out there are some *serious* licensing issues.   Now, the content that is taken from Disney's, Games Workshop's and presumably some other IPs is not really my concern - I'm not lawyer enough to determine whether that is fair use or not.   I would simply advise against taking that wager, since it only serves to make your game more vulnerable to copyright claims. 
What i am concerned about is the use of licensed free artwork without proper acknowledgement.   Specifically, the files i found are:

- Ship074.  png : Originally https://github.  com/endless-sky/endless-sky/blob/v0.  9.  8/images/ship/berserker.  png, licensed under CC-BY-SA-4.  0 by Michael Zahniser:
https://github.  com/endless-sky/endless-sky/blob/97c1fae2e1a9ecec2d14cf44b34101f37e763b05/copyright#L10-L12
- Ship029.  png: Originally https://github.  com/endless-sky/endless-sky/blob/v0.  9.  8/images/ship/berserker.  png, licensed under CC-BY-SA-4.  0 by Michael Zahniser:
https://github.  com/endless-sky/endless-sky/blob/97c1fae2e1a9ecec2d14cf44b34101f37e763b05/copyright#L10-L12
- Ship067.  png: Originally https://github.  com/Amazinite/Shields-Up/blob/master/002-Phils%20Flavours/images/ship/katalox-1.  png, licensed by Phil Morley under CC-BY-SA-4.  0:
https://github.  com/Amazinite/Shields-Up/blob/master/002-Phils%20Flavours/copyright%20and%20changelog%20etc.  txt

These files are all licensed under CC-BY-SA-4.  0, which allows you to use them in this way - as long as
a) you give proper credit, either by means of a Debian Copyright File (https://www.  debian.  org/doc/packaging-manuals/copyright-format/1.  0/) or in any less formal way
b) Aurora C# is published as either CC-BY-SA-4.  0 or a compatible license

I strongly advise you to either adhere to these terms, or remove the files in question from the game.   Not only is it legally questionable (although i doubt anyone will choose to exercise their right) , taking artwork from random artists and distributing it as a package that is seemingly entirely your work is simply disingenuous and rude.   Given that you yourself are making your creation (which is most impressive, by the way) freely available on the internet, i hope your understand and correct this situation. 

Thanks for reading. 


Edit: Sorry for the botched links, i can't make the forum recognize BBCode, nor can i make it stop inserting spaces after every dot.  Hope this is still somewhat readable.
Title: Re: C# Full Installation v1.00
Post by: Steve Walmsley on April 16, 2020, 02:05:25 PM
I don't I ever pretended that the artwork is mine. :)

Happy to remove the files you mentioned from the download.
Title: Re: C# Full Installation v1.00
Post by: RagnarVaren on April 16, 2020, 02:06:42 PM
So correct me if I'm wrong but from my understanding Aurora C# doesn't need to be published under a compatible license if the licensed files are simply distributed separately from C# and given the appropriate credit? So repackage all images with a text file containing credit and then distribute it separately from the C# installation so that people can then download it and include it if they feel like.
Title: Re: C# Full Installation v1.00
Post by: plek on April 16, 2020, 02:13:19 PM
You're not wrong.   MCOfficer forgot to actually read the license they were quoting.   Steve only has to attribute the images that he has used, and make available any modifications to those images that he might have made that are more substantial than technical tweaks to get them to work in Aurora. 


edit: Usually including a readme. txt with a list of used material and attributions within is more than adequate. 
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: MCOfficer on April 16, 2020, 02:40:41 PM
Quote
I don't I ever pretended that the artwork is mine.
Never assumed bad faith.  Thanks for your quick reaction  :)

Quote
Steve only has to attribute the images that he has used, and make available any modifications to those images that he might have made that are more substantial than technical tweaks to get them to work in Aurora.   

Thanks for the clarification, i misread that indeed.  "build upon the material" is not simply redistributing.  Hence, INAL ;)
Title: Re: C# Full Installation v1.00
Post by: Steve Walmsley on April 16, 2020, 02:41:20 PM
Hello Steve,

Since i couldn't find any way to contact you in private, I'm writing you here.   I'm part of the community developing Endless Sky, an open source game reminiscent of Escape Velocity.   

We've been made aware that that Aurora C# uses some assets from Endless Sky, and i decided to check it out.   It turns out there are some *serious* licensing issues.   Now, the content that is taken from Disney's, Games Workshop's and presumably some other IPs is not really my concern - I'm not lawyer enough to determine whether that is fair use or not.   I would simply advise against taking that wager, since it only serves to make your game more vulnerable to copyright claims. 
What i am concerned about is the use of licensed free artwork without proper acknowledgement.   Specifically, the files i found are:

- Ship074.  png : Originally https://github.  com/endless-sky/endless-sky/blob/v0.  9.  8/images/ship/berserker.  png, licensed under CC-BY-SA-4.  0 by Michael Zahniser:
https://github.  com/endless-sky/endless-sky/blob/97c1fae2e1a9ecec2d14cf44b34101f37e763b05/copyright#L10-L12
- Ship029.  png: Originally https://github.  com/endless-sky/endless-sky/blob/v0.  9.  8/images/ship/berserker.  png, licensed under CC-BY-SA-4.  0 by Michael Zahniser:
https://github.  com/endless-sky/endless-sky/blob/97c1fae2e1a9ecec2d14cf44b34101f37e763b05/copyright#L10-L12
- Ship067.  png: Originally https://github.  com/Amazinite/Shields-Up/blob/master/002-Phils%20Flavours/images/ship/katalox-1.  png, licensed by Phil Morley under CC-BY-SA-4.  0:
https://github.  com/Amazinite/Shields-Up/blob/master/002-Phils%20Flavours/copyright%20and%20changelog%20etc.  txt

These files are all licensed under CC-BY-SA-4.  0, which allows you to use them in this way - as long as
a) you give proper credit, either by means of a Debian Copyright File (https://www.  debian.  org/doc/packaging-manuals/copyright-format/1.  0/) or in any less formal way
b) Aurora C# is published as either CC-BY-SA-4.  0 or a compatible license

I strongly advise you to either adhere to these terms, or remove the files in question from the game.   Not only is it legally questionable (although i doubt anyone will choose to exercise their right) , taking artwork from random artists and distributing it as a package that is seemingly entirely your work is simply disingenuous and rude.   Given that you yourself are making your creation (which is most impressive, by the way) freely available on the internet, i hope your understand and correct this situation. 

Thanks for reading. 


Edit: Sorry for the botched links, i can't make the forum recognize BBCode, nor can i make it stop inserting spaces after every dot.  Hope this is still somewhat readable.

I've removed the three files and took the opportunity to make the full install v1.5.1 rather than 1.00

If anyone from Disney is watching and wants me to remove any images, please get in touch.  If you are concerned about publicity and unfamiliar with how forums work, just click the My Messages link at the top of the forum.
Title: Re: C# Full Installation v1.00
Post by: DFNewb on April 16, 2020, 03:29:32 PM
Hello Steve,

Since i couldn't find any way to contact you in private, I'm writing you here.   I'm part of the community developing Endless Sky, an open source game reminiscent of Escape Velocity.   

We've been made aware that that Aurora C# uses some assets from Endless Sky, and i decided to check it out.   It turns out there are some *serious* licensing issues.   Now, the content that is taken from Disney's, Games Workshop's and presumably some other IPs is not really my concern - I'm not lawyer enough to determine whether that is fair use or not.   I would simply advise against taking that wager, since it only serves to make your game more vulnerable to copyright claims. 
What i am concerned about is the use of licensed free artwork without proper acknowledgement.   Specifically, the files i found are:

- Ship074.  png : Originally https://github.  com/endless-sky/endless-sky/blob/v0.  9.  8/images/ship/berserker.  png, licensed under CC-BY-SA-4.  0 by Michael Zahniser:
https://github.  com/endless-sky/endless-sky/blob/97c1fae2e1a9ecec2d14cf44b34101f37e763b05/copyright#L10-L12
- Ship029.  png: Originally https://github.  com/endless-sky/endless-sky/blob/v0.  9.  8/images/ship/berserker.  png, licensed under CC-BY-SA-4.  0 by Michael Zahniser:
https://github.  com/endless-sky/endless-sky/blob/97c1fae2e1a9ecec2d14cf44b34101f37e763b05/copyright#L10-L12
- Ship067.  png: Originally https://github.  com/Amazinite/Shields-Up/blob/master/002-Phils%20Flavours/images/ship/katalox-1.  png, licensed by Phil Morley under CC-BY-SA-4.  0:
https://github.  com/Amazinite/Shields-Up/blob/master/002-Phils%20Flavours/copyright%20and%20changelog%20etc.  txt

These files are all licensed under CC-BY-SA-4.  0, which allows you to use them in this way - as long as
a) you give proper credit, either by means of a Debian Copyright File (https://www.  debian.  org/doc/packaging-manuals/copyright-format/1.  0/) or in any less formal way
b) Aurora C# is published as either CC-BY-SA-4.  0 or a compatible license

I strongly advise you to either adhere to these terms, or remove the files in question from the game.   Not only is it legally questionable (although i doubt anyone will choose to exercise their right) , taking artwork from random artists and distributing it as a package that is seemingly entirely your work is simply disingenuous and rude.   Given that you yourself are making your creation (which is most impressive, by the way) freely available on the internet, i hope your understand and correct this situation. 

Thanks for reading. 


Edit: Sorry for the botched links, i can't make the forum recognize BBCode, nor can i make it stop inserting spaces after every dot.  Hope this is still somewhat readable.

I've removed the three files and took the opportunity to make the full install v1.5.1 rather than 1.00

If anyone from Disney is watching and wants me to remove any images, please get in touch.  If you are concerned about publicity and unfamiliar with how forums work, just click the My Messages link at the top of the forum.

Well it seems those 3 images can stay if you include a text file or something, I don't know much about this stuff but while 3 images don't make any major difference I see no reason to remove them if you don't actually need to.

Thanks for all the work so far, 52 years into 1.5.1 and no error messages but weirdly enough no time slowed down for NPR fighting and I think I set 3 if I remember right and for them to interact with non-NPR's but we will see! I hope you get some rest. I am sure that even if you took some days / time off and spent time with your family that you will have a 99 percent bug free 1.x version out by the end of the month, you are a real monster to these bugs :)
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Steve Walmsley on April 16, 2020, 03:50:50 PM
I think adding a text file to the effect that none of the images are mine and I am happy to remove them on request is a good idea. I'll sort that out in the morning.

However, easier to remove these specific files to avoid any concerns.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Bughunter on April 16, 2020, 04:09:11 PM
The CC license requires a mention of where the material comes from, details are here:
https://creativecommons.org/licenses/by-sa/4.0/ (https://creativecommons.org/licenses/by-sa/4.0/)

For other images other licenses may apply of course, but not easy to know when they are floating around the web.

If you are anyway adding a text file maybe a short terms of use statement of your own could go in there - for benefit of anyone getting the rar outside of this forum.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Luftwolfe on April 16, 2020, 05:47:26 PM
Since Endless Sky is open source I'm pretty sure use of the images from it fall under fair use. . .
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: mtm84 on April 16, 2020, 06:01:05 PM
Since Endless Sky is open source I'm pretty sure use of the images from it fall under fair use. . .

Most open source projects take their license very seriously so I don’t begrudge them from wanting others to abide by the terms.  In this particular case, since the images are CC-BY-SA, they are clearly free for Steve to use and modify any way he likes as long as he attributes the author, which seems to be the only actual breach in this instance.

Edit to add Steve would also have to provide a link to the cc-by-sa license, but wouldn’t need to actually include the text of said license.

Edit 2: I had some language on my personal take on this situation that some could consider inflammatory.  That was not my intent and I apologize.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: MarcAFK on April 16, 2020, 06:47:10 PM
The notice didn't seem heavy handed to me. It was polite and honest, except it would have been more appropriate to make the notice through a private message or email to teh developer, however I have seen many instances where this kind of contact is made by an ip owner, developer, etc through a forum, its not unheard of.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: codyo on April 16, 2020, 10:34:35 PM
For those returning to the game after a long time or those just finding out about it.  Could we get a broad summary of the features? Like what there is to look forward to before you play?
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Bughunter on April 16, 2020, 11:50:07 PM
For those returning to the game after a long time or those just finding out about it.  Could we get a broad summary of the features? Like what there is to look forward to before you play?

http://aurora2.pentarch.org/index.php?topic=10666.0 (http://aurora2.pentarch.org/index.php?topic=10666.0)
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: SultanPepper on April 17, 2020, 12:21:14 AM
For those returning to the game after a long time or those just finding out about it.  Could we get a broad summary of the features? Like what there is to look forward to before you play?

If you've never played before, Aurora is a massive sandbox game of spreadsheets and micromanagement. It can be a hassle to do things and a pain to play, but if you perservere you will find an extremely well-designed, fleshed-out Space Empire simulator the likes of which has never been seen. You may spend an hour designing and building a fuel harvesting station to put in orbit of an alien gas giant, then realise you forgot to build tugs so the damn thing is going nowhere. Or build an intricate themed army of heavy vehicles and anti-air infantry, backed up by a powerful laser-bombardment cruiser, but forget to turn off the damn fuel refineries so now you have no sorium and OH GOD NOTHING IS BEING BUILT.

An amazing game.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: TMaekler on April 17, 2020, 02:12:18 AM
I think the solution Steve took is the best: Remove the pictures. Because, if he would add the CC-BY-SA License to Aurora, people would quickly draw the conclusion that this is valid for the whole release. And some #reddits eventually hope this happens so they "legally" can start modifying the source code... just a thought. Was wondering why "they were informed"...  ;)
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Steve Walmsley on April 17, 2020, 03:21:32 AM
I think the solution Steve took is the best: Remove the pictures. Because, if he would add the CC-BY-SA License to Aurora, people would quickly draw the conclusion that this is valid for the whole release. And some #reddits eventually hope this happens so they "legally" can start modifying the source code... just a thought. Was wondering why "they were informed"...  ;)

Yes, the timing and public nature of the request seemed a little coincidental, but it was useful in prompting me to add a note about the images.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: froggiest1982 on April 17, 2020, 03:40:50 AM
For those returning to the game after a long time or those just finding out about it.  Could we get a broad summary of the features? Like what there is to look forward to before you play?

Now imagine Stellaris to be the game you always wanted to be with. Imagine a perfect Space Empires 5 diplomacy and galaxy design, the beautiful feeling of Distant World Universe when you start expanding your trade routes and a little pinch of the first Endless Space. Imagine everything feeling real, alive and you have control over all of it.

Imagine, now you can.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: froggiest1982 on April 17, 2020, 03:50:59 AM
I think the solution Steve took is the best: Remove the pictures. Because, if he would add the CC-BY-SA License to Aurora, people would quickly draw the conclusion that this is valid for the whole release. And some #reddits eventually hope this happens so they "legally" can start modifying the source code... just a thought. Was wondering why "they were informed"...  ;)

Yes, the timing and public nature of the request seemed a little coincidental, but it was useful in prompting me to add a note about the images.

You could always do what SI does with football manager mate. Leave the graphics as packs and leave them to the users to create. They can upload and then the people can just install if they want. I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance. You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS. I understand copyright but it just doesn't make sense for what you do. I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: hadi on April 17, 2020, 07:30:22 AM
I think the solution Steve took is the best: Remove the pictures. Because, if he would add the CC-BY-SA License to Aurora, people would quickly draw the conclusion that this is valid for the whole release. And some #reddits eventually hope this happens so they "legally" can start modifying the source code... just a thought. Was wondering why "they were informed"...  ;)
So that they could have a reason to continue with their nonsense toxicity. Glad that Steve dealt with it very quick.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: MCOfficer on April 17, 2020, 01:01:17 PM
Quote
So that they could have a reason to continue with their nonsense toxicity.    Glad that Steve dealt with it very quick.   

Quote from: froggiest1982 link=topic=10635.   msg124381#msg124381 date=1587113459
You could always do what SI does with football manager mate.    Leave the graphics as packs and leave them to the users to create.   They can upload and then the people can just install if they want.   I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance.   You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS.   I understand copyright but it just doesn't make sense for what you do.   I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources. 

Mate.  .  .   you'd be surprised how similar ES and Aurora are.   Both are made by people who make tremendous efforts just to bring joy to their players.   That excludes me, btw, if you had bothered to look it up you would've noticed that I'm but a small contributor.   I have immense respect for such people, that's why it really bothers me when their work is "stolen".   Imagine if someone distributed parts of Aurora under their name without attribution, I'm sure you'd feel just a little bit offended.   

And calling this harassment or toxic is a pretty heavy-handed.   I gave Steve the benefit of the doubt and made a polite request, and was proven right when he reacted in exactly the right way.    Go figure.   


Quote from: TMaekler link=topic=10635.   msg124357#msg124357 date=1587107538
I think the solution Steve took is the best: Remove the pictures.   Because, if he would add the CC-BY-SA License to Aurora, people would quickly draw the conclusion that this is valid for the whole release.    And some #reddits eventually hope this happens so they "legally" can start modifying the source code.  .  .   just a thought.   Was wondering why "they were informed".  .  .    ;)

An Aurora player noticed and mentioned it on our discord, and I decided to take a look.   Not gonna call out names because apparently there are people who think of this as toxicity. 


Edited for clarity. 
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Steve Walmsley on April 17, 2020, 01:05:42 PM
You could always do what SI does with football manager mate. Leave the graphics as packs and leave them to the users to create. They can upload and then the people can just install if they want. I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance. You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS. I understand copyright but it just doesn't make sense for what you do. I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.

I checked and that is exactly what SI does. What is the benefit of having separate packs? If I simply take the images files out of the game download and make them a separate available download, does that remove any issue with copyright because they are not directly part of the game?
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: DFNewb on April 17, 2020, 01:10:23 PM
You could always do what SI does with football manager mate. Leave the graphics as packs and leave them to the users to create. They can upload and then the people can just install if they want. I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance. You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS. I understand copyright but it just doesn't make sense for what you do. I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.

I checked and that is exactly what SI does. What is the benefit of having separate packs? If I simply take the images files out of the game download and make them a separate available download, does that remove any issue with copyright because they are not directly part of the game?

I think the idea is that the packs will be made by players and not you so you don't get any responsibility (or legal problems) for what graphics we decide to use with our campaigns.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: surprise on April 17, 2020, 01:26:22 PM
Quote from: Steve Walmsley link=topic=10635. msg124635#msg124635 date=1587146742
Quote from: froggiest1982 link=topic=10635. msg124381#msg124381 date=1587113459
You could always do what SI does with football manager mate.  Leave the graphics as packs and leave them to the users to create.  They can upload and then the people can just install if they want.  I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance.  You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS.  I understand copyright but it just doesn't make sense for what you do.  I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.

I think one benefit is that what you distribute can be easily pared down to respect copyright requests, and can include the “none of the art is mine. . . ” text file discussed earlier.

The big advantage is that it lets users match the expected format and distribute their own image packs independently of you, so that you aren’t responsible for maintaining what could theoretically be a huge set of images (as FM face packs usually are :) ).
I checked and that is exactly what SI does.  What is the benefit of having separate packs? If I simply take the images files out of the game download and make them a separate available download, does that remove any issue with copyright because they are not directly part of the game?
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: plek on April 17, 2020, 04:48:28 PM
Quote from: Steve Walmsley link=topic=10635. msg124635#msg124635 date=1587146742
Quote from: froggiest1982 link=topic=10635. msg124381#msg124381 date=1587113459
You could always do what SI does with football manager mate.  Leave the graphics as packs and leave them to the users to create.  They can upload and then the people can just install if they want.  I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance.  You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS.  I understand copyright but it just doesn't make sense for what you do.  I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.

I checked and that is exactly what SI does.  What is the benefit of having separate packs? If I simply take the images files out of the game download and make them a separate available download, does that remove any issue with copyright because they are not directly part of the game?

No, because the license that the images files use lets you do whatever you want with them and is explicit about what you have to do to be compliant with regards to copyright.  Your disney et al images are. . .  who knows.  Probably not legal to use but it depends on who the original author is.  Putting art in a game is not, in fact, fair use.  Putting them in a separate pack doesn't actually change anything, because you'd still be breaching 'normal' copyright. 

However, and this is important, the prior examples given ARE NOT RESTRICTED IN THE SAME WAY.  You can do whatever you want with those ES files because they EXPLICITLY give anyone permission to use them, forever.  That license can not be changed retroactively.  There are only two conditions that MIGHT apply to you; attribution and making available your changes. 

The first is easy, stick a readme in the download, list the files and attribute the author or collective group that produced it.  That's it. 

The second can seem complicated, but it is not.  There's just a serious lack of literacy going around.  You need to make available, by whatever means are convenient, the files that you produce FROM the original image file, except for changes to format or to comply with other copyright requirements - like if you had to encrypt all of your images as a requirement to use one of the other images. 

What this means is that if you modify the image itself, like changing colors, adding or modifying the image beyond resizing it, you need to have some way for anyone to request that NEW file.  That can be my email, download on your site, including it in the download, or even just mailing them a CD. 

If you used the image, and created a wholly new image - like a button, it needs to be shareable.  If your engine takes the image and just loads it on top of an in-game button? You haven't changed or made a derivative work with the image so you don't have to share anything.  Just give credit. 

The specific license also means that if you DID make a derivative of the image, it too is licensed under the same form of copyright.  Making available would be your only requirement. 

tldr; Aurora is NOT a derivative work just because it includes or even modifies the files Steve used.  Stop spreading FUD and read the licensing, free and open software already has enough problems without everyone being afraid of working with permissive licensing. 
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: plek on April 17, 2020, 04:56:06 PM
Quote from: MCOfficer link=topic=10635. msg124631#msg124631 date=1587146477

Mate.   .   .    you'd be surprised how similar ES and Aurora are.    Both are made by people who make tremendous efforts just to bring joy to their players.    That excludes me, btw, if you had bothered to look it up you would've noticed that I'm but a small contributor.    I have immense respect for such people, that's why it really bothers me when their work is "stolen".    Imagine if someone distributed parts of Aurora under their name without attribution, I'm sure you'd feel just a little bit offended.   

And calling this harassment or toxic is a pretty heavy-handed.    I gave Steve the benefit of the doubt and made a polite request, and was proven right when he reacted in exactly the right way.     Go figure.   


An Aurora player noticed and mentioned it on our discord, and I decided to take a look.    Not gonna call out names because apparently there are people who think of this as toxicity.   


Edited for clarity. 

They call this harassment because it is.  You made baseless claims against Steve with either an ignorant or disingenuous attempt at quoting a licensing scheme.  Either hoping he'd feel shamed or scared into releasing code for fear of reprisal or forcing him to change his game and pull out perfectly legal content.  Again, I need to be clear to everyone looking to wave a claim of infringement or even just willing to entertain the idea that the claim is valid - READ THE LICENSE.  Creative Commons provides concise, easy-for-the-layman terms that are only a google away. 
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Agm-114 on April 17, 2020, 04:56:45 PM
Imo the legality doesn't matter much. They want their pictures out, or attributed. They should be taken out or attributed.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: froggiest1982 on April 17, 2020, 05:05:58 PM
Quote from: Steve Walmsley link=topic=10635. msg124635#msg124635 date=1587146742
Quote from: froggiest1982 link=topic=10635. msg124381#msg124381 date=1587113459
You could always do what SI does with football manager mate.  Leave the graphics as packs and leave them to the users to create.  They can upload and then the people can just install if they want.  I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance.  You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS.  I understand copyright but it just doesn't make sense for what you do.  I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.

I checked and that is exactly what SI does.  What is the benefit of having separate packs? If I simply take the images files out of the game download and make them a separate available download, does that remove any issue with copyright because they are not directly part of the game?

No, because the license that the images files use lets you do whatever you want with them and is explicit about what you have to do to be compliant with regards to copyright.  Your disney et al images are. . .  who knows.  Probably not legal to use but it depends on who the original author is.  Putting art in a game is not, in fact, fair use.  Putting them in a separate pack doesn't actually change anything, because you'd still be breaching 'normal' copyright. 

That is true ONLY is is Steve that releases the packs if is a community pack then the single creator of the pack could get some copyright issues true. The problem is Disney or any other entity will never chase the single person as: a- it's a wate of money and time and b- all the activities (including aurora) are no profit so again there is no money here. You will get a slap on your wrist and a notice to remove the contents (recently happened to FMSCOUTS, but guess what? same contents now are available on other sites.

Back to you Steve: if you make Aurora graphic modding friendly (no mod beware) like I said, so for example leaving the pictures as blank portraits so that any person can replace that file with Uma Thurman for instance you are 100% out of the woods. Same as it happened with the ribbons. A user made a program to create some new, you off the hook. They could make same for the flags so you have no issues with Star Trek or Disney in using their flags. As long as they install it properly nothing changes and they will not break the game or cause any unexpected bug.

Lastly: I AM SORRY if I have used a strong word as my intention was to highlight how extreme the situation is considering here there is just a community trying to support and enjoy Steve's hobby. I am a big fan of ES and probably one of the most disappointed person of what happened with ES2. I, in fact, still own the original release and play it sometimes.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: froggiest1982 on April 17, 2020, 05:11:08 PM
Also please to everybody do not follow on my path as I dont want to trash this thread. I have lightly made a stupid comment and it was fair to highlight an issue by one of the contributor. I think it is a good opportunity for Steve to sort eventual future issues if Aurora scales up in popularity. We are an amazing community and graphics packs are already there for us to use. My FM library is 6GB and makes me enjoy the game even more: SI is still there and all creators are still there and growing.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Steve Walmsley on April 17, 2020, 05:22:11 PM
The first is easy, stick a readme in the download, list the files and attribute the author or collective group that produced it.  That's it. 

I would really like to do this - the problem I don't know the origin of many of the files. A large proportion of the race images were provided by a player for example. All the others were simply the result of an image search. I didn't download them from a specific website. I would guess the national flags and the medals are fine, although there are some flag files that are image searched. I've added a comment to the download and the readme stating that if anyone wants removal or attribution, please let me know.

Using player-provided images is very easy BTW. If you put them in the various image sub-directories, the game will find them automatically. That is already coded. Maybe it is time to start a new sub-forum for players to provide image files.

EDIT: Looks like someone beat me to it :)

I am going to remove all the race files where I don't know the origin. I am going to leave the star wars, star trek, etc because they have been on the game for 15 years without Disney, etc. raising a concern. Players can then use the images provided by other players to boost the total.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: plek on April 17, 2020, 05:31:18 PM
Yeah I get you, there's always a lot of uncertainty in projects that utilize material from sources that are either unknown or are themselves already relying on other material.   Better safe than sorry, but please don't get spooked by copyright concerns - as others have said, no one who matters is going to pester you over an the assets you've been using in a way that might jeopardize your work. 

edit: Recent drama may have given me the impression that the image pack idea would fall on the 'Steve says no' side of things, but if it's already supported. . .  then yeah, that's awesome.  Otherwise you're doing things fine - if the author is unknown, there's no downside to your approach.  You've shown due diligence.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Inglonias on April 17, 2020, 05:36:13 PM
The Discord actually put together a project to determine who made what. There's a spreadsheet that has many of the images sourced and attributed already:

https://docs.google.com/spreadsheets/d/1nu8FngPgrNMnBd4GoogaVC9AZhf_dmx_ql9wMKe5anY/edit#gid=0
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Agm-114 on April 17, 2020, 06:39:35 PM
Yeah we got through bout 20% of the images between the 3 of us.
There's so many lmao.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: MCOfficer on April 18, 2020, 04:39:51 AM
Quote from: plek link=topic=10635.  msg124800#msg124800 date=1587160566
Quote from: MCOfficer link=topic=10635.   msg124631#msg124631 date=1587146477

Mate.     .     .      you'd be surprised how similar ES and Aurora are.      Both are made by people who make tremendous efforts just to bring joy to their players.      That excludes me, btw, if you had bothered to look it up you would've noticed that I'm but a small contributor.      I have immense respect for such people, that's why it really bothers me when their work is "stolen".      Imagine if someone distributed parts of Aurora under their name without attribution, I'm sure you'd feel just a little bit offended.     

And calling this harassment or toxic is a pretty heavy-handed.      I gave Steve the benefit of the doubt and made a polite request, and was proven right when he reacted in exactly the right way.       Go figure.     


An Aurora player noticed and mentioned it on our discord, and I decided to take a look.      Not gonna call out names because apparently there are people who think of this as toxicity.     


Edited for clarity.   

They call this harassment because it is.    You made baseless claims against Steve with either an ignorant or disingenuous attempt at quoting a licensing scheme.    Either hoping he'd feel shamed or scared into releasing code for fear of reprisal or forcing him to change his game and pull out perfectly legal content.    Again, I need to be clear to everyone looking to wave a claim of infringement or even just willing to entertain the idea that the claim is valid - READ THE LICENSE.    Creative Commons provides concise, easy-for-the-layman terms that are only a google away.   

If you really want tor read it that way, i guess there's nothing I can do to convince you otherwise.   I made my point, and thankfully the one person whose judgement matters did not make any gross misinterpretations.   Since this discussion would only serve to further derail the thread, I'll now show myself out, Have a good one, and Steve: Keep up the good work. 



Edit (2020/05/25) - not a new post because i don't want to warm this up again.

Sigh. . .  since i just received a couple more misinformed remarks, let me set y'all straight.

The fact that i have to highlight this shows how much i've failed to bring my point across.  I'm sorry for the controversy, and again, thank you Steve for reacting correctly (though, let's face it - incorrect distribution on your part is what got us here in the first place).
If anyone really want to discuss this further, please contact me on Discord (M*C*O#9635). 
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Neophyte on April 21, 2020, 06:35:30 AM
Minor question, the first post has the link to the full 151 .rar file listed as "(125Mb) but when I download it's 120MB in my browser (and more specifically 122,884KB in my file folder).  May I assume this is the correct file size (as of this time) and the 125MB is from an earlier edit of the OP?
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Father Tim on April 21, 2020, 06:06:42 PM
Minor question, the first post has the link to the full 151 .rar file listed as "(125Mb) but when I download it's 120MB in my browser (and more specifically 122,884KB in my file folder).  May I assume this is the correct file size (as of this time) and the 125MB is from an earlier edit of the OP?

I'm not sure. . . best bet is probably to direct message Alucard and ask.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Bughunter on April 22, 2020, 04:20:31 AM
That is probably just the pictures Steve took out which the 1.0 release had, so everything should be fine.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: froggiest1982 on April 24, 2020, 09:55:39 PM
Quote from: Steve Walmsley link=topic=10635. msg124635#msg124635 date=1587146742
Quote from: froggiest1982 link=topic=10635. msg124381#msg124381 date=1587113459
You could always do what SI does with football manager mate.  Leave the graphics as packs and leave them to the users to create.  They can upload and then the people can just install if they want.  I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance.  You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS.  I understand copyright but it just doesn't make sense for what you do.  I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.

I checked and that is exactly what SI does.  What is the benefit of having separate packs? If I simply take the images files out of the game download and make them a separate available download, does that remove any issue with copyright because they are not directly part of the game?

No, because the license that the images files use lets you do whatever you want with them and is explicit about what you have to do to be compliant with regards to copyright.  Your disney et al images are. . .  who knows.  Probably not legal to use but it depends on who the original author is.  Putting art in a game is not, in fact, fair use.  Putting them in a separate pack doesn't actually change anything, because you'd still be breaching 'normal' copyright. 

That is true ONLY is is Steve that releases the packs if is a community pack then the single creator of the pack could get some copyright issues true. The problem is Disney or any other entity will never chase the single person as: a- it's a wate of money and time and b- all the activities (including aurora) are no profit so again there is no money here. You will get a slap on your wrist and a notice to remove the contents (recently happened to FMSCOUTS, but guess what? same contents now are available on other sites.

Back to you Steve: if you make Aurora graphic modding friendly (no mod beware) like I said, so for example leaving the pictures as blank portraits so that any person can replace that file with Uma Thurman for instance you are 100% out of the woods. Same as it happened with the ribbons. A user made a program to create some new, you off the hook. They could make same for the flags so you have no issues with Star Trek or Disney in using their flags. As long as they install it properly nothing changes and they will not break the game or cause any unexpected bug.

Lastly: I AM SORRY if I have used a strong word as my intention was to highlight how extreme the situation is considering here there is just a community trying to support and enjoy Steve's hobby. I am a big fan of ES and probably one of the most disappointed person of what happened with ES2. I, in fact, still own the original release and play it sometimes.

Really sorry to revive this again but as somebody mentioned in a post something regarding the Nazi references and flags or such I think Steve you should consider removing these too. Just to avoid stupid issues in the future. Apparently Paradox did the same for HOI with Hitler portrait and Flag obscured. There is a mod to bring them back of course, but again that falls under the personal choice/preferences and you cannot be held responsible for these of course.

Just a suggestion, personally I don't care/mind them but there could be misunderstandings there.

here there are further notes regarding the issue: https://en.wikipedia.org/wiki/Post%E2%80%93World_War_II_legality_of_Nazi_flags

The files are flag0143, flag0151, flag0152
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Steve Walmsley on April 25, 2020, 08:49:29 AM
Quote from: Steve Walmsley link=topic=10635. msg124635#msg124635 date=1587146742
Quote from: froggiest1982 link=topic=10635. msg124381#msg124381 date=1587113459
You could always do what SI does with football manager mate.  Leave the graphics as packs and leave them to the users to create.  They can upload and then the people can just install if they want.  I mean look at the ribbon app, the new graphics, I also remember the nice planet pack of VB6 for instance.  You can leave the blank icons (like they do with the players) so we know what to put where and it's done: No more BS.  I understand copyright but it just doesn't make sense for what you do.  I mean the poor fella is here harassing for a picture when with all due the respect I bet he just cannot figure out why he cannot produce a decent game like yours with 10 times the people and resources.

I checked and that is exactly what SI does.  What is the benefit of having separate packs? If I simply take the images files out of the game download and make them a separate available download, does that remove any issue with copyright because they are not directly part of the game?

No, because the license that the images files use lets you do whatever you want with them and is explicit about what you have to do to be compliant with regards to copyright.  Your disney et al images are. . .  who knows.  Probably not legal to use but it depends on who the original author is.  Putting art in a game is not, in fact, fair use.  Putting them in a separate pack doesn't actually change anything, because you'd still be breaching 'normal' copyright. 

That is true ONLY is is Steve that releases the packs if is a community pack then the single creator of the pack could get some copyright issues true. The problem is Disney or any other entity will never chase the single person as: a- it's a wate of money and time and b- all the activities (including aurora) are no profit so again there is no money here. You will get a slap on your wrist and a notice to remove the contents (recently happened to FMSCOUTS, but guess what? same contents now are available on other sites.

Back to you Steve: if you make Aurora graphic modding friendly (no mod beware) like I said, so for example leaving the pictures as blank portraits so that any person can replace that file with Uma Thurman for instance you are 100% out of the woods. Same as it happened with the ribbons. A user made a program to create some new, you off the hook. They could make same for the flags so you have no issues with Star Trek or Disney in using their flags. As long as they install it properly nothing changes and they will not break the game or cause any unexpected bug.

Lastly: I AM SORRY if I have used a strong word as my intention was to highlight how extreme the situation is considering here there is just a community trying to support and enjoy Steve's hobby. I am a big fan of ES and probably one of the most disappointed person of what happened with ES2. I, in fact, still own the original release and play it sometimes.

Really sorry to revive this again but as somebody mentioned in a post something regarding the Nazi references and flags or such I think Steve you should consider removing these too. Just to avoid stupid issues in the future. Apparently Paradox did the same for HOI with Hitler portrait and Flag obscured. There is a mod to bring them back of course, but again that falls under the personal choice/preferences and you cannot be held responsible for these of course.

Just a suggestion, personally I don't care/mind them but there could be misunderstandings there.

here there are further notes regarding the issue: https://en.wikipedia.org/wiki/Post%E2%80%93World_War_II_legality_of_Nazi_flags

The files are flag0143, flag0151, flag0152

I've deleted them from my own copy of the 151 full install, so they will be gone next time I upload a full install.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: rushedman on April 25, 2020, 02:05:19 PM
I am having the issue where the game windows are too big.  I am running 1920 x 1080
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Garfunkel on April 25, 2020, 02:10:38 PM
Windows scaling - turn it to 100%, you probably have it at 125% by default.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Father Tim on April 25, 2020, 02:16:13 PM
I am having the issue where the game windows are too big.  I am running 1920 x 1080

Close and re-open them.  Reset window postions.  On Windows display setting, change window/text scaling to 100%.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Ranger on May 09, 2020, 07:03:37 AM
There goes my life. . . . .
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: TMaekler on July 30, 2020, 04:04:43 AM
Are there any limitations in terms of installing Aurora under different OS? It should work fine both under Win7 and Win10, right? Any of the older?
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Dreadder on July 30, 2020, 08:15:37 AM
Quote from: TMaekler link=topic=10635. msg139395#msg139395 date=1596099883
Are there any limitations in terms of installing Aurora under different OS? It should work fine both under Win7 and Win10, right? Any of the older?
Works perfectly fine on Windows XP.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Napier on July 30, 2020, 04:33:45 PM
Quote from: TMaekler link=topic=10635. msg139395#msg139395 date=1596099883
Are there any limitations in terms of installing Aurora under different OS? It should work fine both under Win7 and Win10, right? Any of the older?
I haven't noticed any issues on Vista.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Llamageddon on October 03, 2020, 08:03:51 AM
Probably a stupid question but I am assuming 64 bit Aurora isn't an option yet.  Nothing came up when I searched the forums.  I'm just checking because is a x86 . dll included in the installation, I thought I might have missed something obvious and I could just copy that into the main directory or something to run it in 64 bit. 

Assuming this isn't an option has there been any news on when 64 bit Aurora might be released and if it will make a big difference to how the game runs? I assume it would process turns faster and could cope with a much larger database.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Garfunkel on October 03, 2020, 04:46:26 PM
Not an option and no news about it either.
Title: Re: C# Full Installation v1.00 (updated to 1.5.1)
Post by: Barkhorn on October 03, 2020, 05:28:21 PM
There are many tools that can take a 32bit exe and make them able to use more RAM, which in other programs provides a big boost to performance.  I can't say if it'd work in aurora, but it might.  Needless to say don't report any bugs you find without verifying that they happen in an unmodified game as well.