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C# Mechanics / Re: Potential Changes to Shipping Lines
« Last post by nuclearslurpee on May 21, 2024, 10:11:58 AM »These changes are so great they broke the forums for days with their sheer awesomeness.
After a boarding action I have the transport shuttles load ground units from the captured ships, I suspect any troopship could load from the stationary ship
Interesting changes! Not sure if I should continue discussing here, or move to the change discussion thread, but since we're here...
Will we still be able to set colonies as source or destination or stable?
Also, would it be possible to set taxation on shipping to be negative i.e. to offer incentives to grow their fleet, particularly early on?
Lastly, the changes don't seem to address the balance between colony and cargo ships. Would it be possible to set that taxation on a per type basis? Or is there some other way that balance has/will be adjusted?