Author Topic: Species Tolerance  (Read 2913 times)

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Offline Hawkeye

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Re: Species Tolerance
« Reply #15 on: February 09, 2010, 10:08:36 AM »
Quote from: "Jetman123"
Hyperoxia, or oxygen toxicity, only occurs when you're breathing high concentrations of oxygen at NORMAL atmospheric pressure. If you have vastly reduced atmospheric pressure but a higher oxygen concentration, you'll be fine. 10% of atmospheric pressure combined with near-100% oxygen will do just fine.

Which makes me wonder. You can colonize TITAN in the Sol system straight off, but why not Mars or Luna? I mean, they have no oxygen, but why can't you use your infrastructure to establish a bubble colony? You don't need a world to be suitable at all to establish a colony on it. I don't see the point of having "uninhabitable" worlds, unless they're gas giants. As long as you can get a small part of the place set up to human standards, people can live there. Infrastructure should represent this, meaning that with enough infrastructure you should be able to colonize any world save for ones without solid surfaces or ridicoulously out of human temperature or pressure extremes.

For most uninhabital bodies the problem is gravity, not the atmosphere and not even the temperature (for that reason I usually up the gravitic tolerance for my race to 65%, I realy want to put some people on Mars)
I don´t see a lot of problems with people living on low gravity worlds. The trouble will start when you move them back to earth (bones containing little calcium will not fare well, once back in normal gravity). For Aurora, a race is a race, no differnce between humans on Earth, Mars, or Ceres.

At least that´s my take on it ;)
Ralph Hoenig, Germany
 

Offline Paul

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Re: Species Tolerance
« Reply #16 on: February 09, 2010, 04:32:46 PM »
Most of the moon sizes and gravities in Sol are kinda funky. Titan shouldn't have near as high of a gravity as it does (it should be lower than Earth's moon). Callisto shouldn't have as much as it does either. Ganymede should have a bit more (but still not habitable in terms of Aurora). The inner planets are right, but I assume Steve just didn't bother looking up the correct gravities for all the little moons in the outer solar sytem.
 

Offline Steve Walmsley

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Re: Species Tolerance
« Reply #17 on: February 09, 2010, 10:35:34 PM »
Quote from: "Paul"
Most of the moon sizes and gravities in Sol are kinda funky. Titan shouldn't have near as high of a gravity as it does (it should be lower than Earth's moon). Callisto shouldn't have as much as it does either. Ganymede should have a bit more (but still not habitable in terms of Aurora). The inner planets are right, but I assume Steve just didn't bother looking up the correct gravities for all the little moons in the outer solar sytem.
I thought I had looked them all up but I have just checked and you are correct. I am not sure where I got the incorrect information. At some point I need to update the Sol system anyway to add the various dwarf planets and newly discovered moons so I will sort it out then

Steve
 

Offline Steve Walmsley

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Re: Species Tolerance
« Reply #18 on: February 09, 2010, 10:36:44 PM »
I have changed the starting game setup to have fixed values rather than random, although you can still override. The gravity is set to 70%, Oxygen to 50%, Temp variation to 22 and max pressure to 4.

Steve
 

Offline Paul

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Re: Species Tolerance
« Reply #19 on: February 10, 2010, 01:59:46 AM »
Quote from: "Steve Walmsley"
Quote from: "Paul"
Most of the moon sizes and gravities in Sol are kinda funky. Titan shouldn't have near as high of a gravity as it does (it should be lower than Earth's moon). Callisto shouldn't have as much as it does either. Ganymede should have a bit more (but still not habitable in terms of Aurora). The inner planets are right, but I assume Steve just didn't bother looking up the correct gravities for all the little moons in the outer solar sytem.
I thought I had looked them all up but I have just checked and you are correct. I am not sure where I got the incorrect information. At some point I need to update the Sol system anyway to add the various dwarf planets and newly discovered moons so I will sort it out then

Steve

Ah, Callisto. I shall miss thee. Heh, I've been making Callisto a major colony in every game. With the proper gravity it won't be suitable. Oh well, guess I'll have to settle for Mercury and Mars. :)

It's just aesthetic, but if you happen to have the time and the inclination when you do get to working on the Sol system it would be pretty cool to have the planets set to appropriate pictures too. I've been going in my games and setting the planets and major moons to real life pictures. Maybe I'm weird, but I find those blue blobs that everything is set to a bit unnerving (except in the case of Uranus, it fits that one very well).