Author Topic: Slow progress and no event updates  (Read 3597 times)

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Offline Rastaman

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Re: Slow progress and no event updates
« Reply #15 on: May 11, 2014, 12:55:41 PM »
As I said in the bug forum, I had the same problem with thousands of five second turns in a row. I resolved it by killing the .exe three times - I mean I had three "increment placeholders" in a row in the events window eventually.

Keep killing even if 5 second turns resume after a few longer turns (even 30 day turns). It became unstuck soon after.

Of course I don't have the code, and it might be coincidence But to have that many 5 sec "combat" turns for seven hours real time, and then getting out of it by interrupting a process? It seems non-intended, not NPR combat related. Maybe somebody can try this and confirm or not.
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Offline MarcAFK

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Re: Slow progress and no event updates
« Reply #16 on: May 11, 2014, 10:40:24 PM »
When you interrupt the process you're probably corrupting the database somewhat, when you reload the game might be deleting belligerents from the spacetime bubble they were stuck in when you forcequit.I recall in the past hearing that the game should cull belligerents if a battle seems unresolvable or stuck in perpetual 5 seconds increments.
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