Author Topic: v1.40 Bugs Thread  (Read 22152 times)

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Offline DFNewb

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Re: v1.40 Bugs Thread
« Reply #15 on: April 14, 2020, 07:34:03 PM »
The minimum distance setting for movement options does not work.
 

Offline DFNewb

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Re: v1.40 Bugs Thread
« Reply #16 on: April 14, 2020, 07:38:10 PM »
After spawning an NPR in Sol on Mars, I am getting this error every construction phase:



Also I have not been able to communicate with any NPR's yet on any 1.x version but I will keep trying maybe they are not making diplo ships or something.
 

Offline RougeNPS

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Re: v1.40 Bugs Thread
« Reply #17 on: April 14, 2020, 07:54:03 PM »
Quote from: bankshot link=topic=10715. msg122926#msg122926 date=1586910141
System display:  holding down shift in VB6 allowed you to measure distance and direction.   That functionality seems to have been removed. 

This isnt a bug.  Its not been added back in yet.
 

Offline DFNewb

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Re: v1.40 Bugs Thread
« Reply #18 on: April 14, 2020, 07:57:06 PM »
Pressing Assign all for Fire control gives me this error:




Also it seems area defense does not work.
 

Offline Desdinova

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Re: v1.40 Bugs Thread
« Reply #19 on: April 14, 2020, 08:01:29 PM »
New test game, conventional start, 2 years in. Every production cycle, I get:

Function #1995: Object reference not set to an instance of an object.
Function #1998: Object reference not set to an instance of an object.

Twice.

Saving the game causes the error:
Function #1482: Object reference not set to an instance of an object.

Link to database
 

Offline rglory

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Re: v1.40 Bugs Thread
« Reply #20 on: April 14, 2020, 08:03:00 PM »
In game screen is stretched out horizontally on my desktop and some windows are cut off(system generation and display, class design so far).
But everything is okay on my other laptop although both are basically on same OS (windows 10 pro) and almost same windows setting.
 

Offline SpaceMarine

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Re: v1.40 Bugs Thread
« Reply #21 on: April 14, 2020, 08:07:50 PM »
Hey steve, this has happened since 1.0 I believe anyway, I have carriers but there is either no launch button for fighters and there is no land button or I am completely blind, if you could let me know if I am or if its either not implemented or a bug is hiding it let me know.
 

Offline RougeNPS

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Re: v1.40 Bugs Thread
« Reply #22 on: April 14, 2020, 08:10:48 PM »
Quote from: rglory link=topic=10715. msg122940#msg122940 date=1586912580
In game screen is stretched out horizontally on my desktop and some windows are cut off(system generation and display, class design so far). 
But everything is okay on my other laptop although both are basically on same OS (windows 10 pro) and almost same windows setting.

Are you sure its not window scaling or anything?
 

Offline Castinar

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Re: v1.40 Bugs Thread
« Reply #23 on: April 14, 2020, 08:13:07 PM »
Not a bug per se, but is it possible to add the ability to save color schemes in the event window within a game?  I set different events w/ different colors/backgrounds in the event log, but have to redo them every time I open a game (even a saved game).   Understand needing to set up whenever I start a new game (which will be common for a while now :D)   but would love the settings to be saved w/ the rest of the game is saved.   

Again. . . not huge, just something to improve the readability of the event log in a long term game :)
 

Offline DFNewb

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Re: v1.40 Bugs Thread
« Reply #24 on: April 14, 2020, 08:14:26 PM »
Auto fleet FC and auto assign FC seem to be broken.

 

Offline DFNewb

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Re: v1.40 Bugs Thread
« Reply #25 on: April 14, 2020, 08:15:19 PM »
New test game, conventional start, 2 years in. Every production cycle, I get:

Function #1995: Object reference not set to an instance of an object.
Function #1998: Object reference not set to an instance of an object.

Twice.

Saving the game causes the error:
Function #1482: Object reference not set to an instance of an object.

Link to database


I've had this happen in every 1.x version and I think it has to do with NPRs
 

Offline DFNewb

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Re: v1.40 Bugs Thread
« Reply #26 on: April 14, 2020, 08:17:24 PM »
After spawning an NPR in Sol on Mars, I am getting this error every construction phase:



Also I have not been able to communicate with any NPR's yet on any 1.x version but I will keep trying maybe they are not making diplo ships or something.

After changing them to hostile I stopped getting this error.
 

Offline rglory

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Re: v1.40 Bugs Thread
« Reply #27 on: April 14, 2020, 08:37:30 PM »
Quote from: RougeNPS link=topic=10715. msg122944#msg122944 date=1586913048
Quote from: rglory link=topic=10715.  msg122940#msg122940 date=1586912580
In game screen is stretched out horizontally on my desktop and some windows are cut off(system generation and display, class design so far).   
But everything is okay on my other laptop although both are basically on same OS (windows 10 pro) and almost same windows setting. 

Are you sure its not window scaling or anything?

both screenshot taken 1920x1080 no scaling.
Also I tried different screen resolutions and scaling but no use.
Main problem of this stretch is that right part of some windows is cut off hiding few buttons and vertical scroll bar.
Map scale indicator on the main screen is also partially behind the interface.
 

Offline RougeNPS

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Re: v1.40 Bugs Thread
« Reply #28 on: April 14, 2020, 08:51:52 PM »
Quote from: rglory link=topic=10715. msg122956#msg122956 date=1586914650
Quote from: RougeNPS link=topic=10715.  msg122944#msg122944 date=1586913048
Quote from: rglory link=topic=10715.   msg122940#msg122940 date=1586912580
In game screen is stretched out horizontally on my desktop and some windows are cut off(system generation and display, class design so far).   
But everything is okay on my other laptop although both are basically on same OS (windows 10 pro) and almost same windows setting.   

Are you sure its not window scaling or anything?

both screenshot taken 1920x1080 no scaling. 
Also I tried different screen resolutions and scaling but no use. 
Main problem of this stretch is that right part of some windows is cut off hiding few buttons and vertical scroll bar. 
Map scale indicator on the main screen is also partially behind the interface.

Guess it is a bug then.
 

Offline swarm_sadist

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Re: v1.40 Bugs Thread
« Reply #29 on: April 14, 2020, 09:06:20 PM »
Planetary sensors do not seem to work when placed on moons. My example: Eris and Dysnomia. Show "passive vs signature" and Eris shows up but Dysnomia does not.

Also, if you delete your home planet without manually setting the Naval HQ to another planet first, you will get a string of errors every turn saying object missing and be unable to make any task force or admin commands.
« Last Edit: April 14, 2020, 09:09:06 PM by swarm_sadist »