Window: During new game creation, immediately after accepting player race.
TN start
Random stars
Separator: '.'
Random High chance with local system chance 0.
1.9.5 Function #3232: Object reference not set to an instance of an object.
1.9.5 Function #1609: Object reference not set to an instance of an object.
1.9.5 Function #1608: Object reference not set to an instance of an object.
1.9.5 Function #1562: Object reference not set to an instance of an object.
1.9.5 Function #1423: Object reference not set to an instance of an object.
Database then auto-saved normally.
This bug dates back to 1.9.0 and should already be on Steve's round tuit list. Just confirming that it is still present in 1.9.5.
Previous report:
http://aurora2.pentarch.org/index.php?topic=11135.msg129172#msg129172Edit: Also reconfirming the 'hangs at 100% CPU after accepting player race' bug.
Edit2: 5 new games in a row either hung or threw errors with Local System Chance: 0. I think reproducibility just became a thing here.
Local system chance: 0
Known Stars: off
NPRs activate Ancient Races: on
Commander Political Bonuses: on
No Maintenance: on
Allow Civilian Harvesters: off
Number of Non-Player Races: 3
Failures: 2 with the #3232 error, 2 hung at 100%, and one Luminosity Key Count is 11.
Known bug