Author Topic: Incorrect Increment Length  (Read 188 times)

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Offline Fistandantillus7 (OP)

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Incorrect Increment Length
« on: July 31, 2020, 09:50:38 AM »
After a year of 6-hour increments, I figured it was not the AI causing the situation.

Turning auto-turns off and clicking the various increment buttons, I get the same incorrect increment lengths:

[5 seconds] = 5s
[30 seconds] = 5s
[2 minutes] = 10s
[5 minutes] = 20s
[20 minutes] = 60s = 1m
[1 hour] = 120s = 2m
[3 hours] = 360s = 6m
[8 hours] = 900s = 15m
[1 day] = 1800s = 30m
[5 days] = 7200s = 2h
[30 days] = 21600s = 6h

 ???
 

Offline Iceranger

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Re: Incorrect Increment Length
« Reply #1 on: July 31, 2020, 11:57:03 AM »
Those are the sub-pulse lengths when the auto sub-pulse is checked.

If you are sure there are no aliens causing the interruptions, maybe check if you accidentally left a fire control in the firing state or something like that? Is there any event messages shown in each tick?
 

Offline Fistandantillus7 (OP)

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Re: Incorrect Increment Length
« Reply #2 on: July 31, 2020, 12:02:10 PM »
I started a new game and the increment lengths are correct but switching back to the old game they are as above.  ???

The really strange thing is that the ratio of the incorrect increment to the correct time is different for each button.

Could someone open the "Human League" game in the attached database and verify this weardness?

 

Offline Fistandantillus7 (OP)

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Re: Incorrect Increment Length
« Reply #3 on: July 31, 2020, 12:03:21 PM »
Those are the sub-pulse lengths when the auto sub-pulse is checked.

If you are sure there are no aliens causing the interruptions, maybe check if you accidentally left a fire control in the firing state or something like that? Is there any event messages shown in each tick?
No messages. I'll explore the other stuff.
 

Online froggiest1982

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Re: Incorrect Increment Length
« Reply #4 on: July 31, 2020, 04:17:44 PM »
Those are the sub-pulse lengths when the auto sub-pulse is checked.

If you are sure there are no aliens causing the interruptions, maybe check if you accidentally left a fire control in the firing state or something like that? Is there any event messages shown in each tick?
No messages. I'll explore the other stuff.

Could yoy upload the db so we can check? Or a moderator maybe?

Cheers

Offline Fistandantillus7 (OP)

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Re: Incorrect Increment Length
« Reply #5 on: July 31, 2020, 06:28:45 PM »
The db is attached to the third post from the top.
 
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