Author Topic: Suggestions Thread for v2.4.0  (Read 302199 times)

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Offline MinuteMan

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Re: Suggestions Thread for v2.4.0
« Reply #1095 on: Yesterday at 06:15:41 PM »
In the ground forces window.
The STO targeting tab.

Being able to filter on location would be handy.

And maybe make applying the settings explicit with a button to click.
Instead on when you select the formation. Now it often is a back and forth game of setting target type, but then you didn't want all weapons, so you redo it. Etc.


On the Formation Templates tab.
When viewing an existing template, can you show in the summary if the Point Defense checkbox was checked or not. I know you can see it based on Tracking speed. But I like it to be explicit.

On Unit class design
When creating an STO element, settings a default "Targeting configuration" would be handy.
« Last Edit: Yesterday at 07:04:09 PM by MinuteMan »
 

Offline Falryx

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Re: Suggestions Thread for v2.4.0
« Reply #1096 on: Yesterday at 07:20:21 PM »
I was putting together a multifaction Sol start today and realized that the 'customize NPR' code will only work for non-Sol NPRs.  Even if I created a new race and the the Home System to Sol, the database generated two different SystemIDs with SystemNumber 0.

SystemIDSystemNumberAgeAbundanceModifierStarsGameIDJumpSurveyPointsSystemTypeIDDustDensitySolSystemetc.
1465605.011123400001etc.
1467702.001123402000etc.

The only way to create a multifaction start on Earth is to start with >1 Player Races and set them to be the same species in the Player Race creation window and tick the NPR box.  On the plus side, this works.  On the minus side, you don't have the ability to adjust things like potential weapons preferences, shields, missiles, size modifiers for ships, etc.

It would be cool if either:

(a) Player Race creation opened up some of the additional configuration parameters (mostly the size modifiers and the weapons stuff) if you ticked the NPR box.

OR

(b) customizing NPRs had a way to designate "NPR is the same species and perhaps NPR shares the homeworld as two options.  In the former case you could have a post-collapse galactic empire with a number of NPRs that are also same-species as the player race.  The latter would mean you share a homeworld - just like the logic works above.

Anyway, just a thought to open up some additional playstyle options.