November, 2110: The Guard position on Io has been reinforced to include a full Territorial Division, twenty-seven surface to orbit laser batteries, eighteen STO plasma batteries, and thirty-five point-defense laser batteries.
That oughta do it.
January, 2112: The Empire’s first orbital missile base has been deployed. The Aggressor class is 9,813 tons, has heavy armor, and mounts fifty box launchers equipped with the newly developed Archer Anti-Ship Missile, and ten anti-missile missile launchers for the Shrike AMM. The Archer ASM has a range of 71 mkm’s and a speed of 17,500 km/s.
Oof. That's pretty slow especially for a MP-tech missile. Is the Empire not big on the engine power modifier tech line?
The two Imperial destroyers closed to point blank range and the second destroyer continued pounding the alien ship with its light lasers. The lead destroyer had finally worked out its problems and launched a devastating broadside at point blank range, gutting the alien ship with its plasma cannons.
I believe the kids these days call that "killstealing".

During the next salvo, the human interceptors got another hit, but the alien ship finally penetrated the lead interceptors’ armor, destroying the small ship’s search sensor. The CO of the 1st Interceptor Group, Commander Erin Cauthon, ordered Interceptor 003 to drop out of the pursuit and retreat to avoid suffering further damage.
The Empire may find motivation to invest into shield technology. Against single, lightly-armed enemy ships the ability to have recharging/self-repairing "armor" while closing through low-power railgun fire could be valuable.
Rayford Harjo’s ship was targeted again by the damaged Archer Bravo’s, and suffered a catastrophic explosion, killing most of the crew and Commander Harjo. Harjo’s ship got off one last shot, hitting the Bravo targeting his ship, but the laser didn’t do any apparent damage.
A salute to this brave sailor! o7
It seems like Imperial weapons technology still needs some development, a bit more range on those lasers and the advantage passes solidly to humanity. These Archer aliens are troubling, but ultimately once humanity solidifies its core tech base the aliens will be hardly any threat.
Aberration Flt III class Interceptor
...
Maint Life 5.93 Years MSP 214 AFR 20% IFR 0.3% 1YR 10 5YR 156 Max Repair 120 MSP
A small change worth considering would be to cut out a few kiloliters of fuel and adding enough MSP to double the max repair. Battle damage takes twice as much MSP to repair, so this would ensure that the interceptors can repair an engine after a tough fight without relying on tugs for recovery. The loss of range due to a bit less fuel would be trifling.
Looking forward to the next stage of the conflict here, once the Archers are pushed out of Sol then the challenge of securing the rest of space will begin!
