Author Topic: Humanity First Comments Thread  (Read 18416 times)

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Offline Garfunkel

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Re: Humanity First Comments Thread
« Reply #60 on: January 22, 2025, 06:49:03 PM »
There we go, a huge new threat and a looming battle!
 

Offline Kurt (OP)

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Re: Humanity First Comments Thread
« Reply #61 on: January 23, 2025, 11:41:15 AM »
There we go, a huge new threat and a looming battle!

!!!!  I know, right!  I was beginning to wonder if anything was ever going to come out of that damned thing. 
 

Offline Garfunkel

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Re: Humanity First Comments Thread
« Reply #62 on: March 30, 2025, 07:38:45 PM »
It's like the nervous little action before the grand battle.
 

Offline Kurt (OP)

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Re: Humanity First Comments Thread
« Reply #63 on: March 31, 2025, 04:32:16 PM »
It's like the nervous little action before the grand battle.

The Terran Fleet is nearing the end stages of its refit to solid core anti-matter engines, and the support fleet is not far behind.  That means the main fleet will be 128% faster than it was, which is good, obviously.  But it will still be slower than the observed speed of both the friendly Bob's, which ranges from 5,500 to 17,000 km/s, and the hostile Octs, who have ships that range from 14,000 to 22,000 km/s. 

I've boosted my fleet speed as much as I can, without seriously compromising either endurance or payload, or both.  The distance to the Oct and Bob home worlds is currently almost fifty billion kilometers, and even with a forward base boosting the fleet's speed would increase their fuel consumption too much for my comfort. 
 

Offline Garfunkel

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Re: Humanity First Comments Thread
« Reply #64 on: July 27, 2025, 12:32:13 AM »
Ah the tension rackets! Looking forward to what awaits the poor nerve-wracked admiral and his fleet!
 
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Offline paolot

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Re: Humanity First Comments Thread
« Reply #65 on: August 16, 2025, 02:12:51 PM »
Thanks for the news! Good description and good campaign!  :)
These Oct heavy cruisers are a hard nut to crack, but anyway the outcome of this engagement was clear at once.
No signs from other Oct ships/fleets approaching the jump point, alarmed by your arrival?

May I ask you which graphical mod you are using (if you do)? the blue check boxes on the left options selection are a good sight help, imo.
 

Offline Kurt (OP)

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Re: Humanity First Comments Thread
« Reply #66 on: August 17, 2025, 12:20:47 PM »
Thanks for the news! Good description and good campaign!  :)
These Oct heavy cruisers are a hard nut to crack, but anyway the outcome of this engagement was clear at once.
No signs from other Oct ships/fleets approaching the jump point, alarmed by your arrival?

May I ask you which graphical mod you are using (if you do)? the blue check boxes on the left options selection are a good sight help, imo.

No mods in use.  The Octs are higher tech than I thought at first.  The outcome of the battle was clear from the first, but in the end an easy win for the Empire.  Perhaps Admiral Paglinawan should have paid attention to all of those wrecked Bob warships on the jump point, tho. 
 
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