Author Topic: Requesting your Voluntary Help! - Creating Tutorial Videos - Defran/Spacemarine  (Read 495 times)

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Offline SpaceMarine (OP)

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Hello,

As you may or may not know, I am spacemarine otherwise known as Defranstrategy on youtube. I have not created videos in quite a long time due to a variety of reasons I will not get into now, however I have grown some nostalgia to do so and wish to also continue to help this community grow and people to continue to understand the game that steve brilliantly provides us. The first thing I will be focusing on is what the channel was created for, teaching people the game and that means a conventional starting steps series, a series I have done in the past and which purpose is to explain how and most importantly the Why to my actions as I guide a new player through the early game of a conventional start with default settings.

Now this is where you lovely people on the forum come in, since it is 2025 and I have come back I want to improve on what I have done before and not just copy paste the work I did in the past, you can help in that effort by replying to this post with any ideas or things which you believe new players would find helpful, or things when you were starting out would like to see, it can be for this planned series or it can be for tutorials in general, talk to me about how you like to understand and obtain information from video and what is the most inoffensive way of doing that. linked below is my last conventional starting steps videos from quite a while ago , which you can provide critique on to help improve this new one. Many thanks for spending your lifes limited time to help me in this function:

https://www.youtube.com/playlist?list=PLfTxfvIdAKlvsRH7jgj9Ew9g4FntgKSip - Playlist
« Last Edit: January 10, 2025, 03:25:57 AM by SpaceMarine »
 
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Offline Mark Yanning

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Hello Space Marine, so far I had a lot of help understanding the game from your video, so first of all: THANKS!
Here a list of topics I would like to understand better and probably are also good for new players:

- how to design properly a ship. Main concept and basic design that works (Commercial-Military etc.)
- how to manage fighters and carriers
- how to expand: speed of expansion and different strategies to obtain enough minerals to supply production
- how to setup academies, how to choose the right officers and don't let them die, retire :)
- managing fleets, proper name and good way to keep them organized
- Combat. Different tutorials on how to use beam and missiles, how to fight properly
- Spy and intel. Use of ELINT module
- Turrets. How to design turrets and when is good to use them
- Shield Armor mechanics
- Ground unit design and organization. Support fire

It seems already a lot!
Hope it helps, Farewell
« Last Edit: January 10, 2025, 04:00:26 PM by Mark Yanning »
 
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Offline Ogonek

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Welcome back, I enjoyed watching the series Commonwealth and the series where they just introduced the aither raiders (I liked it the most), watching with auto-subtitles. Perhaps there is a lack of a tutorial on rocket design and the basics of terraforming (in my opinion, though, it is not important for everyone). And the initial setup of the game - for example, interface mods (I am one of those for whom the original interface hurts the eyes), and the first thing a newbie encounters is the primary menu for creating a new game (quite a few settings that are mind-boggling if you have no experience in the game).
 
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Offline Aquilae

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I always enjoyed watchting your playthroughs. (the other one was from quill18).

What helps me the most to learn and understand is, "why" we are doing that. E.g.: Why is it important to have ground troops that size and that composition. Since by that I can easily deviate from your path once i understood the principle.

Looking forward to your new series!