The missiles his fighters carry are AMMs with a 32K km/s velocity, if memory serves, I suspect they will hit very well. I'm not sure what the HTK of the targetted fighters would be, likely 2 or 3 missiles to kill or mission kill the fighter. If they used bigger missiles, I would have designed them with high speed anyway (sort of torpedo like) so their chance to hit the fighters would be still good and each one hitting would likely terminate the fighter, but you would fire fewer. At a guess it would balance out.
A possible design glitch is that the carrier has, if memory serves, 500 or so missiles in its magazines that is only (20 fighter x10 missiles/box launcher = 200 full strike) 2 complete reloads on the carrier. That is a bit small I'd think.
I'm still inclined to mark some of this down to personal preference mind you.