Author Topic: How long to exploit ruins?  (Read 2571 times)

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Offline Vanigo (OP)

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How long to exploit ruins?
« on: September 12, 2010, 10:22:36 PM »
How long is it supposed to take for a xenology team to exploit ruins before your engineers can move in? I ask because I've had a damn good team sitting on a ruin for, like, 5 years now; I'm starting to think it's being buggy. Does my -31 translation skill impact this?
 

Offline Steve Walmsley

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Re: How long to exploit ruins?
« Reply #1 on: September 12, 2010, 11:11:47 PM »
It can take a while. NATO has had a team in place for three years without success, The Soviet Union took about two years for the first ruin and only two months for a second.

Steve
 

Offline Father Tim

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Re: How long to exploit ruins?
« Reply #2 on: September 13, 2010, 04:39:23 AM »
Does my -31 translation skill impact this?

Yes.
 

Offline Vanigo (OP)

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Re: How long to exploit ruins?
« Reply #3 on: September 13, 2010, 07:13:05 AM »
Translation skill is just picked randomly at the beginning of the game and there's nothing you can ever do to change it, right?
 

Offline Hawkeye

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Re: How long to exploit ruins?
« Reply #4 on: September 13, 2010, 09:57:57 AM »
Not in-game, as it is a race stat.
But you can go into SM mode, open "View Race" and change the skill level there
Ralph Hoenig, Germany
 

Offline Father Tim

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Re: How long to exploit ruins?
« Reply #5 on: September 13, 2010, 02:24:04 PM »
Each alien language you successfully learn increases your Translation modifier by +10.
 

Offline Vanigo (OP)

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Re: How long to exploit ruins?
« Reply #6 on: September 13, 2010, 03:34:13 PM »
Is that only alien empires, or do ruin races count?
 

Offline Father Tim

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Re: How long to exploit ruins?
« Reply #7 on: September 13, 2010, 03:44:48 PM »
Dunno.  Ruins didn't work that way back when Steve wrote that rule.
 

Offline Vanigo (OP)

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Re: How long to exploit ruins?
« Reply #8 on: September 27, 2010, 10:04:26 PM »
Hey, related question: I know the skill of your xenology team determines the success rate of your recovery operations, but do you have to leave the team at the dig to benefit, or is it set when the team finishes translating?
 

Offline welchbloke

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Re: How long to exploit ruins?
« Reply #9 on: September 28, 2010, 02:17:04 AM »
B
Hey, related question: I know the skill of your xenology team determines the success rate of your recovery operations, but do you have to leave the team at the dig to benefit, or is it set when the team finishes translating?
You can move the team once it has finished the translation.
Welchbloke
 

Offline UnLimiTeD

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Re: How long to exploit ruins?
« Reply #10 on: September 28, 2010, 03:46:45 AM »
You can assign Ground Combat Officers with a Xenology rating to the Engineering Brigades, I think.
 

Offline martinuzz

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Re: How long to exploit ruins?
« Reply #11 on: September 30, 2010, 03:39:32 AM »
Yes, true. This is what the game does by itself as well, when automatic assignments are turned on.
 

Offline Nibelung44

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Re: How long to exploit ruins?
« Reply #12 on: October 02, 2010, 01:14:52 AM »
You find ruins with geo survey right? I must be very unlucky on this case, but can you confirm?
 

Offline Steve Walmsley

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Re: How long to exploit ruins?
« Reply #13 on: October 02, 2010, 01:36:11 AM »
You find ruins with geo survey right? I must be very unlucky on this case, but can you confirm?
Yes, geo survey finds ruins.

Steve