Author Topic: Ships of The EIC (Criticism Welcome!)  (Read 1403 times)

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Offline Xkill (OP)

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Ships of The EIC (Criticism Welcome!)
« on: February 27, 2011, 09:57:05 PM »
Well, I've generated a Game today, and used the SpaceMaster to give all tech and stuff, I designed some weapons and components, then began to design some starships.  I did not entered in any combat yet but I'm trying to get ready when it come.  So I need help to know how will my ships fare against the precursors, the Invaders and also of any courageous NPR that ventures in my space.

So, Here they are: (Criticism is openly welcome.  Also these are only military designs. )

The first is the Cronus, it will be the Workhorse of the fleet.

Code: [Select]
Cronus class Frigate    7.100 tons     559 Crew     20518,5 BP      TCS 142  TH 3000  EM 3600
21126 km/s     Armour 4-32     Shields 120-300     Sensors 300/300/0/0     Damage Control Rating 6     PPV 36
Annual Failure Rate: 67%    IFR: 0,9%    Maint Capacity 10837 MSP    Max Repair 3938 MSP    Est Time: 2,36 Years

Military Photon Drive (6)    Power 500    Fuel Use 10%    Signature 500    Armour 10    Exp 5%    Hyper Capable
Fuel Capacity 300.000 Litres    Range 760,5 billion km   (416 days at full power)
Omega R300/15 Shields (8)   Total Fuel Cost  120 Litres per day

Single S-Class: 15cm Laser Blaster Turret (4x1)    Range 350.000km     TS: 75000 km/s     Power 6-25     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Single Gauss Cannon R6-100 (PD) Turret (1x8)    Range 60.000km     TS: 75000 km/s     Power 0-0     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
PD Fire Control (1)    Max Range: 350.000 km   TS: 50000 km/s     97 94 91 89 86 83 80 77 74 71
Normal Fire Control (2)    Max Range: 350.000 km   TS: 25000 km/s     97 94 91 89 86 83 80 77 74 71
Vacuum Energy Power Plant (SML) (1)     Total Power Output 200    Armour 10    Exp 5%

Military AS (1)     GPS 450000     Range 15.093,5m km    Resolution 500
Military TS (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km
Military EM Sensors (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km

This design is classed as a Military Vessel for maintenance purposes

The Athena:

Code: [Select]
Athena class Destroyer    14.600 tons     1157 Crew     63520,5 BP      TCS 292  TH 5000  EM 6750
17123 km/s     Armour 12-53     Shields 225-300     Sensors 300/300/0/0     Damage Control Rating 7     PPV 92
Annual Failure Rate: 243%    IFR: 3,4%    Maint Capacity 19034 MSP    Max Repair 31500 MSP    Est Time: 0,25 Years

Military Photon Drive (10)    Power 500    Fuel Use 10%    Signature 500    Armour 10    Exp 5%    Hyper Capable
Fuel Capacity 600.000 Litres    Range 739,7 billion km   (500 days at full power)
Omega R300/15 Shields (15)   Total Fuel Cost  225 Litres per day

Single S-Class: 15cm Laser Blaster Turret (4x1)    Range 720.000km     TS: 75000 km/s     Power 6-25     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Twin S-Class: 15cm Laser Blaster Turret (2x2)    Range 720.000km     TS: 75000 km/s     Power 12-50     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Single M-Class: 30cm Laser Cannon Turret (1x1)    Range 1.400.000km     TS: 75000 km/s     Power 24-25     RM 12    ROF 5        24 24 24 24 24 24 24 24 24 24
Single Gauss Cannon R6-100 (PD) Turret (3x8)    Range 60.000km     TS: 75000 km/s     Power 0-0     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
Large Fire Control (1)    Max Range: 1.400.000 km   TS: 100000 km/s     99 99 98 97 96 96 95 94 94 93
PD Fire Control (1)    Max Range: 350.000 km   TS: 50000 km/s     97 94 91 89 86 83 80 77 74 71
Normal Fire Control (3)    Max Range: 350.000 km   TS: 25000 km/s     97 94 91 89 86 83 80 77 74 71
Vacuum Energy Power Plant (MDU) (1)     Total Power Output 600    Armour 10    Exp 5%

Military AS (1)     GPS 450000     Range 15.093,5m km    Resolution 500
Military TS (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km
Military EM Sensors (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km

This design is classed as a Military Vessel for maintenance purposes

The Helios:

Code: [Select]
Helios class Cruiser    38.700 tons     2860 Crew     124380,75 BP      TCS 774  TH 7500  EM 13500
9689 km/s     Armour 21-101     Shields 450-300     Sensors 300/300/0/0     Damage Control Rating 30     PPV 302
Annual Failure Rate: 399%    IFR: 5,5%    Maint Capacity 60262 MSP    Max Repair 31500 MSP    Est Time: 0,48 Years
Troop Capacity: 1 Battalion    Drop Capacity: 1 Battalion    Magazine 583    Cargo Handling Multiplier 120   

Military Photon Drive (15)    Power 500    Fuel Use 10%    Signature 500    Armour 10    Exp 5%    Hyper Capable
Fuel Capacity 800.000 Litres    Range 372,1 billion km   (444 days at full power)
Omega R300/15 Shields (30)   Total Fuel Cost  450 Litres per day

Twin S-Class: 15cm Laser Blaster Turret (2x2)    Range 720.000km     TS: 75000 km/s     Power 12-50     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Single S-Class: 15cm Laser Blaster Turret (8x1)    Range 720.000km     TS: 75000 km/s     Power 6-25     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Single L-Class: 50cm Laser Howitzer Turret (1x1)    Range 1.400.000km     TS: 75000 km/s     Power 64-25     RM 12    ROF 15        64 64 64 64 64 64 64 64 64 64
Triple S-Class: 15cm Laser Blaster Turret (4x3)    Range 720.000km     TS: 75000 km/s     Power 18-75     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Twin Gauss Cannon R6-100 (PD) Turret (4x16)    Range 60.000km     TS: 75000 km/s     Power 0-0     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
Quad Gauss Cannon R6-100 (PD) Turret (1x32)    Range 60.000km     TS: 75000 km/s     Power 0-0     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
CIWS-6000 (2x16)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Normal Fire Control (4)    Max Range: 350.000 km   TS: 25000 km/s     97 94 91 89 86 83 80 77 74 71
PD Fire Control (2)    Max Range: 350.000 km   TS: 50000 km/s     97 94 91 89 86 83 80 77 74 71
Large Fire Control (2)    Max Range: 1.400.000 km   TS: 100000 km/s     99 99 98 97 96 96 95 94 94 93
Vacuum Energy Power Plant (SML) (1)     Total Power Output 200    Armour 10    Exp 5%
Vacuum Energy Power Plant (MDU) (1)     Total Power Output 600    Armour 10    Exp 5%

MS-Class Normal Missile Launcher (1)    Missile Size 8    Rate of Fire 20
Normal Missile Fire Control (1)     Range 45.280,4m km    Resolution 500
MSE-150 (72)  Speed: 37.500 km/s   End: 100m    Range: 225m km   WH: 150    Size: 8    TH: 750 / 450 / 225

Military AS (1)     GPS 450000     Range 15.093,5m km    Resolution 500
Military TS (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km
Military EM Sensors (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes

The Protetus:

Code: [Select]
Protetus class Battlecruiser    93.300 tons     7152 Crew     285536,5 BP      TCS 1866  TH 15000  EM 36000
8038 km/s     Armour 61-183     Shields 1200-300     Sensors 300/300/0/0     Damage Control Rating 151     PPV 545
Annual Failure Rate: 461%    IFR: 6,4%    Maint Capacity 288829 MSP    Max Repair 31500 MSP    Est Time: 1,49 Years
Troop Capacity: 2 Battalions    Magazine 4486    Cargo Handling Multiplier 120    Tractor Beam     

Military Photon Drive (30)    Power 500    Fuel Use 10%    Signature 500    Armour 10    Exp 5%    Hyper Capable
Fuel Capacity 1.500.000 Litres    Range 289,4 billion km   (416 days at full power)
Omega R300/15 Shields (80)   Total Fuel Cost  1.200 Litres per day

H-Class: 80cm Laser Gigawatt Cannon (1)    Range 1.400.000km     TS: 25000 km/s     Power 168-25     RM 12    ROF 35        168 168 168 168 168 168 168 168 168 168
Triple M-Class: 30cm Laser Cannon Turret (2x3)    Range 1.400.000km     TS: 75000 km/s     Power 72-75     RM 12    ROF 5        24 24 24 24 24 24 24 24 24 24
Twin S-Class: 15cm Laser Blaster Turret (6x2)    Range 720.000km     TS: 75000 km/s     Power 12-50     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Quad S-Class: 15cm Laser Blaster Turret (2x4)    Range 720.000km     TS: 75000 km/s     Power 24-100     RM 12    ROF 5        6 6 6 6 6 6 6 6 6 6
Single M-Class: 30cm Laser Cannon Turret (6x1)    Range 1.400.000km     TS: 75000 km/s     Power 24-25     RM 12    ROF 5        24 24 24 24 24 24 24 24 24 24
Twin L-Class: 50cm Laser Howitzer Turret (1x2)    Range 1.400.000km     TS: 75000 km/s     Power 128-50     RM 12    ROF 15        64 64 64 64 64 64 64 64 64 64
Single L-Class: 50cm Laser Howitzer Turret (2x1)    Range 1.400.000km     TS: 75000 km/s     Power 64-25     RM 12    ROF 15        64 64 64 64 64 64 64 64 64 64
Ion Cannon (1)    Range 1.400.000km     TS: 25000 km/s     Power 24-25     RM 144    ROF 5        1 1 1 1 1 1 1 1 1 1
Quad Normal Gauss Cannon R6-100 Turret (2x32)    Range 60.000km     TS: 75000 km/s     Power 0-0     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
PD Fire Control (3)    Max Range: 350.000 km   TS: 50000 km/s     97 94 91 89 86 83 80 77 74 71
Normal Fire Control (6)    Max Range: 350.000 km   TS: 25000 km/s     97 94 91 89 86 83 80 77 74 71
Large Fire Control (5)    Max Range: 1.400.000 km   TS: 100000 km/s     99 99 98 97 96 96 95 94 94 93
Vacuum Energy Power Plant (MDU) (2)     Total Power Output 1200    Armour 10    Exp 5%

MS-Class Normal Missile Launcher (2)    Missile Size 8    Rate of Fire 20
AMM Launcher (1)    Missile Size 2    Rate of Fire 5
Normal Missile Fire Control (2)     Range 45.280,4m km    Resolution 500
AMM Missile Fire Control (1)     Range 45.280,4m km    Resolution 500
MSE-150 (500)  Speed: 37.500 km/s   End: 100m    Range: 225m km   WH: 150    Size: 8    TH: 750 / 450 / 225
AMM-500 (243)  Speed: 50.000 km/s   End: 90m    Range: 270m km   WH: 45    Size: 2    TH: 166 / 100 / 50

Military AS (1)     GPS 450000     Range 15.093,5m km    Resolution 500
Military TS (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km
Military EM Sensors (1)     Sensitivity 300     Detect Sig Strength 1000:  300m km

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes

Now here are the Fighters, the RF-17 and the RB-12.  Production of both already begun:

Code: [Select]
RF-17 class Fighter    250 tons     12 Crew     1162,5 BP      TCS 5  TH 300  EM 450
60000 km/s     Armour 3-3     Shields 15-300     Sensors 1/1/0/0     Damage Control Rating 1     PPV 1,5
Annual Failure Rate: 0%    IFR: 0%    Maint Capacity 1744 MSP    Max Repair 984 MSP    Est Time: 20,13 Years

FTR Photon Drive (1)    Power 300    Fuel Use 1000%    Signature 300    Armour 0    Exp 25%    Hyper Capable
Fuel Capacity 5.000 Litres    Range 3,6 billion km   (16 hours at full power)
Omega R300/15 Shields (1)   Total Fuel Cost  15 Litres per day

FTR Gauss Cannon R6-25 (1x8)    Range 60.000km     TS: 60000 km/s     Accuracy Modifier 25%     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
(FTR) Fire Control (1)    Max Range: 175.000 km   TS: 100000 km/s     94 89 83 77 71 66 60 54 49 43

This design is classed as a Military Vessel for maintenance purposes
This design is classed as a Fighter for production and combat purposes
Code: [Select]
RB-12 class Fighter-bomber    400 tons     6 Crew     455 BP      TCS 8  TH 300  EM 900
37500 km/s     Armour 6-4     Shields 30-300     Sensors 1/1/0/0     Damage Control Rating 0     PPV 3
Annual Failure Rate: 12%    IFR: 0,2%    Maint Capacity 71 MSP    Max Repair 180 MSP    Est Time: 2,03 Years
Magazine 20   

FTR Photon Drive (1)    Power 300    Fuel Use 1000%    Signature 300    Armour 0    Exp 25%    Hyper Capable
Fuel Capacity 5.000 Litres    Range 2,3 billion km   (16 hours at full power)
Omega R300/15 Shields (2)   Total Fuel Cost  30 Litres per day

BOXMS-Class: Box Missile Launcher (1)    Missile Size 20    Hangar Reload 150 minutes    MF Reload 25 hours
Box Launcher Fire Control (1)     Range 9.056,1m km    Resolution 500
BOX-100 (6)  Speed: 50.000 km/s   End: 60m    Range: 180m km   WH: 66    Size: 3    TH: 616 / 370 / 185

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes
This design is classed as a Fighter for production and combat purposes

I very much like Aurora, its my favorite 4X Game, an I've played a lot.
Also sorry if my english is bad, I'm Brazilian, I was struggling to write all this in here.
 

Offline Brian Neumann

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Re: Ships of The EIC (Criticism Welcome!)
« Reply #1 on: February 28, 2011, 05:49:45 AM »
A couple of notes here from just a quick look.  You have a VERY high tech start.  You should not have any problems dealing with the precursors, ect.  The one place you might have a problem will be the npr.  It gets its tech and population based on where you are when it is created.  This means that in general it will be fairly close to your tech.  Sometimes ahead, sometimes behind.  So just watch out.

Your ships all have different speeds.  You will want to increase the speed of the bigger ships and make sure that the escorts that are designed to be part of a fleet are about the same speed or a little bit faster.  Anything more than that tends to be wasted.  This is not true for light ships you intend to scout around seperately of course.  A minimum fleet speed of 12-14,000km/s would be appropriate given your tech.

Your beam weapons need to be adjusted somewhat.  When designing them you need to change the capaciter level to match the power required for the weapon.  For example it looks like you have reasearched capaciter level 25, and used that on your 15cm lasers.  The 15cm laser  only needs 6 points of power to fire every 5 seconds.  You have a capaciter 25 on it.  This means that your ships need to provide 25 points of power for each 15cm laser, not the 6 that they should actually use.  If you take a little bit of damage and can only provide 24 points of power a turn (5seconds) then it will take 10 seconds to reacharge the lasers.  In addition you are putting to many power plants on your ships because of this.  Changing it will give you some more hull spaces to play with

Brian