Unsure if this is bug, or the feature is still unfinished and in development. . .
V5. 42 - plasma torpedoes do not work
Imperium class Cruiser 6,600 tons 705 Crew 6072.5 BP TCS 132 TH 2250 EM 0
17045 km/s Armour 1-31 Shields 0-0 Sensors 75/75/0/0 Damage Control Rating 10 PPV 90
Annual Failure Rate: 34% IFR: 0.5% Maint Capacity 5750 MSP Max Repair 2700 MSP Est Time: 3.03 Years
Photonic Drive E2 (3) Power 750 Fuel Use 20% Signature 750 Armour 0 Exp 35% Hyper Capable
Fuel Capacity 300,000 Litres Range 409.1 billion km (277 days at full power)
Size 90 Plasma Torpedo Launcher (1) Warhead 90 Speed 250,000 km/s Max Range 108m km Rate of Fire 225 seconds
Missile Fire Control FC405-R1 (10%) (1) Range 405.0m km Resolution 1
Active Search Sensor MR6750-R100 (10%) (1) GPS 90000 Range 6,750.0m km Resolution 100
Thermal Sensor TH1-75 (10%) (1) Sensitivity 75 Detect Sig Strength 1000: 75m km
EM Detection Sensor EM1-75 (10%) (1) Sensitivity 75 Detect Sig Strength 1000: 75m km
This design is classed as a Military Vessel for maintenance purposes
The plasma torpedo gets launched but it dissapears after 5 seconds, doing nothing. I've tried using it against invaders, precursors (I thought that it might get killed by ECM), and then again against a waypoint, but the effect is same, the torpedo just dissapears instead of moving.