Author Topic: The BattleStar Challenge  (Read 9351 times)

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Offline jseah

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Re: The BattleStar Challenge
« Reply #60 on: May 11, 2011, 08:10:23 PM »
Meh, even if I do "win", winning in 2 jumps feels like cheating.  

I'll rather try the no-military version.  
Currently, I'm leaning towards:
Inertial Confinement
Power increase 50%
Fuel Efficiency 6
Hyper Multiplier 1.3

Which gives me a hypercapable fleet with a civilian speed of ~11-12kkm/s, with my scout going 14kkm/s.  
Grav survey I chose to use commercial engines to save fuel and so they go at 13 kkm/s.  

Amazing what kind of RP you can spare if you have no weapons.  

I intend to deal with enemies by simply running past them or drawing them to the outer system where I can hyper my way around them (in the case of swarm or wormhole aliens).  
I strongly doubt anything can catch me.  Wormhole aliens have 10kkm/s speed on warships and no hyper right?  Coz if that's right, I can simply ignore them totally.  


A rules question:
I can spend military tonnage on civilian ships right?  =P
Yes, I have spare military tonnage... ^^
 

Offline Brian Neumann

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Re: The BattleStar Challenge
« Reply #61 on: May 11, 2011, 08:17:06 PM »
Meh, even if I do "win", winning in 2 jumps feels like cheating.  
Amazing what kind of RP you can spare if you have no weapons.  
You might want to spend the points for tracking speed, range, and gauss cannon rate of fire so you can make ciws systems.  This way even if somebody gets their warships in missile range you are not without some defenses.

Brian
 

Offline ardem (OP)

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Re: The BattleStar Challenge
« Reply #62 on: May 11, 2011, 08:28:59 PM »
The rules are a guide but if you spend military tonnage on civvie tonnage then you have no issues around overhauls, or maintenance which in itself it apart of the challenge, if not the major part. I would say as long as it is a military classed ship then what you load on that ship is up to you.

But again this challenge is about enjoyment so you play how you wish.
 

Offline jseah

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Re: The BattleStar Challenge
« Reply #63 on: May 11, 2011, 09:49:09 PM »
If I have to fill it all up with military classed ships, I might as well just not use the tonnage, or stick them on expendable grav survey vessels and simply scuttle them when they run out of maintenance.  (or better still, make a military classed maintenance storage bay + fuel storage carrier + cargo hold carrier that serve as temporary fuel and maintenance carriers until they break.  Just don't maintain them.  )

Leaving stuff behind does kinda fit right?  =P


Brian:
I aim to not need CIWS.  That's why I have a size 50 thermal sensor. 
With no weapons, no armour and no shields, if they shoot, that ship dies.