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Very silly question, but I couldn't find an answer by searching for it:Have command modules been removed in 6.00?I was playing with a test game, busy granting tech to my civilization and noticed that I never unlocked Command Modules, even when most other internal components were researched.
I have a question for those more knowledgeable about 6.00 than me (meaning most everyone), in the changelog Steve mentioned adding a Warhammer 40k theme for commander and ship names (as empire and chaos). I have found the commander naming theme but not the ship names. Are they implemented?
Keep excess Q is a great option, but can it work for all ships the way size in Tons works?
Yeah, it's ship names for a specific class, not names for multiple classes.
I was going to do it that way but there are some issues. If you build a carrier with spare quarters for flight crews, you could accidently update it when scrolling through the list of classes (if the setting is Global). The way it is implemented you can effectively lock some classes from being updated in that way.Steve