Dear god in heaven noooo...
SFB "Star Fleet Battles" the board game to end all boardgames (well except for a few WW2 simulators)...it had the Feds, kzinti, Klingons, Gorn, Romulans, and a bunch of other races. In many ways Starfire is SFB-lite. But SFB had awesome but awesomely long battles...you had to allocate energy for your ships every turn for example. Both Star Trek Online and the computer version of Star Fleet Battles (I can't think of its name but it was a good adoption I thought) were good streamlined versions of the system.
The kicker though was the rules...if you didn't have one of the later versions where they were gathered you had a crap load of books...and exceptions abounded. Each and every weapon had some unique wacky-ness to it that made it worth your while to pick a race or two and learn them because their racial weapons/ship designs usually required a bit of adaption.
The most fun thing was the cards for allocating damage if you had a set. It made it actually fun. Especially when you blew up the chess set or something.
Major problem with SFB was that the game bogged down baddly at even the level of a few ships per person so a fleet of 5 or 6 ships was almost unplayable....then throw in fighters, psuedo-fighters, shuttles, drones, and the rest of the stuff and you were talking counter hell.