Author Topic: PDC desing philosophies  (Read 4820 times)

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Offline firsal

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Re: PDC desing philosophies
« Reply #15 on: November 15, 2014, 06:07:59 AM »
I usually go with huge, 30+ kton PDCs with a fleet scanning suite (ship, FAC and missile sensors) ~20 AMM launchers, frakkdeep magazines and around 100 ASM box launcher.  Also, very thick armor and barracks. 

Something like this, from my current game:

Code: [Select]
Argonev class Missile Defence Base    35,000 tons     335 Crew     4786 BP      TCS 700  TH 0  EM 0
Armour 18-95     Sensors 1/630     Damage Control Rating 10     PPV 95
Intended Deployment Time: 36 months    Spare Berths 1   
Troop Capacity: 5 Battalions    Magazine 1970   

Benson-Gough Aerospace S-5 Box Launcher (100)    Missile Size 5    Hangar Reload 37.5 minutes    MF Reload 6.2 hours
Newman & Robertson Armaments Company S-1 AMM Launcher (20)    Missile Size 1    Rate of Fire 10
Atkins Heavy Industries Missile Fire Control FC67-R1 (1)     Range 67.2m km    Resolution 1
Sanders Electronics  Missile Fire Control FC189-R100 (4)     Range 189.0m km    Resolution 100
S-5 Sapphire ASM (100)  Speed: 28,800 km/s   End: 38.1m    Range: 65.9m km   WH: 4    Size: 5    TH: 115/69/34
S-1 Sentinel AMM (1470)  Speed: 28,800 km/s   End: 3.6m    Range: 6.2m km   WH: 1    Size: 1    TH: 172/103/51

Fletcher Aerospace Strikecraft-Band ASS MR112-R20 (1)     GPS 6300     Range 112.7m km    Resolution 20
Fletcher Aerospace Ship Band ASS MR504-R100 (1)     GPS 63000     Range 504.0m km    Resolution 100
Fletcher Aerospace Missile-Band ASS MR33-R1 (1)     GPS 420     Range 33.6m km    MCR 3.7m km    Resolution 1

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s


This design is classed as a Planetary Defence Centre and can be pre-fabricated in 14 section

 

Offline Father Tim

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Re: PDC desing philosophies
« Reply #16 on: December 17, 2014, 12:31:00 PM »
Because in the (very) early days of Aurora the only way to train (experience-wise, not create) ground troops was in a PDC with an HQ unit, I still tend to build four or five battalion capacity troop-holder PDCs.  In fact, I think I can produce my standard 'Stone Mountain' class design in my sleep by now.

Otherwise, I just use the starting ICBM bases and design giant, long-range mine-laying missiles for them so I can mine JPs from my homeworld.  Even if I'm not doing a pre-TN start, I end up building ICBM bases for the PPV boost.

In games where I'm heavily invested in fighters or FACs, I'll also build hangar bases; and if I'm doing a multiple-powers-on-the-same-planet start, I always build several small fast-firing Meson bases for the inevitable World War.  I also inevitably call them the 'Scorpion' class, as "it's my nature."
 

Offline sloanjh

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Re: PDC desing philosophies
« Reply #17 on: December 20, 2014, 09:58:35 AM »
I always build several small fast-firing Meson bases for the inevitable World War.  I also inevitably call them the 'Scorpion' class, as "it's my nature."

LOL
 

 

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