Author Topic: C# Aurora Changes Discussion  (Read 229376 times)

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Offline Shuul

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Re: C# Aurora Changes Discussion
« Reply #2445 on: November 24, 2019, 05:05:55 PM »
I feel like the weapons interruptions update is one of my favorite changes, thank you Steve!
 

Offline Tikigod

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Re: C# Aurora Changes Discussion
« Reply #2446 on: November 24, 2019, 11:19:45 PM »
In regards to the weapons interrupt change, is there any chance of having a option maybe in the event window to decide if certain things like that do interrupt or not?

There are a few fringe cases such as when you have a faster fleet that is jumping in and out of attack range as weapons recharge where retaining the interrupt can still be useful, so having the option to switch behaviours would be pretty neat.
The popular stereotype of the researcher is that of a skeptic and a pessimist.  Nothing could be further from the truth! Scientists must be optimists at heart, in order to block out the incessant chorus of those who say "It cannot be done. "

- Academician Prokhor Zakharov, University Commencement
 

Offline Bremen

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Re: C# Aurora Changes Discussion
« Reply #2447 on: December 08, 2019, 05:13:43 PM »
As someone who loves playing with mines and buoys I just want to say that I love the new launch ready ordnance task. It'll make setting up minefields and sensor buoy rings so much easier.
 

 

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