Hey all. Wanted to post these here to share the ships from my current play through start. Critiques are welcome and appreciated although I am doing some things even if they may be less efficient for roleplay reasons. I'll try to mention those when possible, but I may miss something from my notes.
Aleksandr had the unenviable job of examining the current ships of the soviet line and presenting his thoughts to the Soviet Chief of Naval Staff. The man had recently been promoted to the position and wanted to look good for moscow. Alek sipped at his tea, and pulled the first group of classes onto his overview.
Kirov class Battlecruiser 18,000 tons 598 Crew 2383.9 BP TCS 360 TH 375 EM 0
1041 km/s Armour 7-61 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 27 PPV 72
Maint Life 5.91 Years MSP 1407 AFR 152% IFR 2.1% 1YR 69 5YR 1033 Max Repair 240 MSP
Intended Deployment Time: 24 months Spare Berths 0
CAPNT2 P187 (2) Power 187.5 Fuel Use 110.05% Signature 187.5 Exp 12%
Fuel Capacity 1,050,000 Litres Range 9.5 billion km (106 days at full power)
12cm laser M3300 (18) Range 120,000km TS: 4000 km/s Power 4-3 RM 3 ROF 10 4 4 4 3 2 2 1 1 1 1
FC2441 (6) Max Range: 128,000 km TS: 4000 km/s 92 84 77 69 61 53 45 37 30 22
PWR2-1-4 (18) Total Power Output 72 Armour 0 Exp 5%
ASS M20R100 (1) GPS 24000 Range 144.0m km Resolution 100
This design is classed as a Military Vessel for maintenance purposes
Kresta class Cruiser 15,000 tons 442 Crew 1880.1 BP TCS 300 TH 375 EM 0
1250 km/s Armour 5-54 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 35 PPV 88.32
Maint Life 5.96 Years MSP 1175 AFR 120% IFR 1.7% 1YR 57 5YR 849 Max Repair 120 MSP
Intended Deployment Time: 14 months Spare Berths 1
CAPNT2 P187 (2) Power 187.5 Fuel Use 110.05% Signature 187.5 Exp 12%
Fuel Capacity 1,250,000 Litres Range 13.6 billion km (126 days at full power)
Twin 12cm laser M3300 Turret (8x2) Range 32,000km TS: 20000 km/s Power 8-6 RM 3 ROF 10 4 4 4 0 0 0 0 0 0 0
FC2424 (2) Max Range: 32,000 km TS: 16000 km/s 69 37 6 0 0 0 0 0 0 0
PWR3-1-6 (8) Total Power Output 48 Armour 0 Exp 5%
ASS M10R1 (1) GPS 120 Range 7.2m km MCR 784k km Resolution 1
This design is classed as a Military Vessel for maintenance purposes
Moskva class Escort Cruiser 18,000 tons 500 Crew 2440.4 BP TCS 360 TH 450 EM 0
1250 km/s JR 4-50 Armour 2-61 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 15 PPV 33.12
Maint Life 3.06 Years MSP 3313 AFR 167% IFR 2.3% 1YR 531 5YR 7968 Max Repair 977 MSP
Intended Deployment Time: 24 months Flight Crew Berths 65
Hangar Deck Capacity 2000 tons
J90 CAP4S360 Max Ship Size 18000 tons Distance 50k km Squadron Size 4
CAPNT2 P225 (2) Power 225 Fuel Use 100.62% Signature 225 Exp 12%
Fuel Capacity 1,150,000 Litres Range 11.4 billion km (105 days at full power)
Twin 12cm laser M3300 Turret (3x2) Range 32,000km TS: 20000 km/s Power 8-6 RM 3 ROF 10 4 4 4 0 0 0 0 0 0 0
FC2424 (1) Max Range: 32,000 km TS: 16000 km/s 69 37 6 0 0 0 0 0 0 0
PWR3-1-6 (3) Total Power Output 18 Armour 0 Exp 5%
Strike Group
4x Sverdlov Fighter-Scout Speed: 2261 km/s Size: 8.4
This design is classed as a Military Vessel for maintenance purposes
Kiev class Escort Carrier 18,000 tons 372 Crew 2042.4 BP TCS 360 TH 450 EM 0
1250 km/s Armour 2-61 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 46 PPV 0
Maint Life 14.01 Years MSP 3879 AFR 97% IFR 1.4% 1YR 37 5YR 553 Max Repair 112.5 MSP
Intended Deployment Time: 14 months Flight Crew Berths 146
Hangar Deck Capacity 8000 tons
CAPNT2 P225 (2) Power 225 Fuel Use 100.62% Signature 225 Exp 12%
Fuel Capacity 1,550,000 Litres Range 15.4 billion km (142 days at full power)
Strike Group
16x Sovremenny Fighter Speed: 2087 km/s Size: 9.1
1x Svetlyak Fighter-Scout Speed: 2111 km/s Size: 9
This design is classed as a Military Vessel for maintenance purposes
These four classes were the core of soviet naval operations, with three of each class excluding the carrier being a fleet. The Kirov supplied the main firepower of the fleet, although Aleksandr had made note of the short range of the laser battery. The Kresta was to be responsible for Anti-Missile duty and yet Aleksander had his misgivings here as well. The turning speed of the fire controls didn't match the speed the turrets could turn at, and given the rumors floating from the KGB and GNU, they would need that extra speed. The Moskva was a more general support class, a sort of jack of all trades. However it carried a jump engine that would allow the fleet the ability to move between systems. The Moskva also suffered from the same fire control issues that the Kresta did, but was less reliant on it's laser battery with the 2000 tons of hanger space on the ship. Lastly, the Kiev has been a pet project of the previous Naval Chief. The only complaint Alek had with this ship was the same that he had for all the ships. Speed. In a confrontation with a fleet that did not rely on missiles, speed would be key, Not having enough speed would allow the other fleet to determine the engagement and that did not sit well with Alek at all. Against a missile doctrine speed was even more important; The longer the fleet was moving into engagement range, the longer the fleet would have to weather the storm from a continuous volume of fire. If those missiles ended up being able to overwhelm the defenses, the fight may end before a single shot could be fired.
Sovremenny class Fighter 455 tons 17 Crew 56.775 BP TCS 9.1 TH 19 EM 0
2087 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 3
Maint Life 0 Years MSP 0 AFR 91% IFR 1.3% 1YR 6 5YR 97 Max Repair 16 MSP
Intended Deployment Time: 3 months Spare Berths 0
FGTNT1 P18-75 (1) Power 18.75 Fuel Use 152.5% Signature 18.75 Exp 12%
Fuel Capacity 15,000 Litres Range 3.9 billion km (21 days at full power)
15cm laser M3311 (1) Range 128,000km TS: 4000 km/s Power 6-0.75 RM 3 ROF 40 6 6 6 4 3 3 2 2 2 1
FGT FC4-523 (1) Max Range: 128,000 km TS: 1500 km/s 92 84 77 69 61 53 45 37 30 22
PWR0.4-1-0.8 (1) Total Power Output 0.8 Armour 0 Exp 5%
This design is classed as a Fighter for production, combat and maintenance purposes
Svetlyak class Fighter-Scout 450 tons 13 Crew 75.775 BP TCS 9 TH 19 EM 0
2111 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Maint Life 1.87 Years MSP 11 AFR 16% IFR 0.2% 1YR 4 5YR 60 Max Repair 54 MSP
Intended Deployment Time: 3 months Spare Berths 0
FGTNT1 P18-75 (1) Power 18.75 Fuel Use 152.5% Signature 18.75 Exp 12%
Fuel Capacity 5,000 Litres Range 1.3 billion km (7 days at full power)
ASS M4-5R100F (1) GPS 5400 Range 32.4m km Resolution 100
This design is classed as a Fighter for production, combat and maintenance purposes
Sverdlov class Fighter-Scout 420 tons 11 Crew 69.175 BP TCS 8.4 TH 19 EM 0
2261 km/s Armour 1-4 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Maint Life 0 Years MSP 0 AFR 84% IFR 1.2% 1YR 18 5YR 277 Max Repair 48 MSP
Intended Deployment Time: 3 months Spare Berths 2
FGTNT1 P18-75 (1) Power 18.75 Fuel Use 152.5% Signature 18.75 Exp 12%
Fuel Capacity 10,000 Litres Range 2.8 billion km (14 days at full power)
ASS M4R1F (1) GPS 48 Range 2.9m km MCR 314k km Resolution 1
This design is classed as a Fighter for production, combat and maintenance purposes
The air-wing compliment of the Kiev was in a slightly better situation, having a fairly long range, they could close the distance mostly undetected. Alek still had concerns about their viability, but they might be enough to turn the tide in a close engagement. Both with being able to pull double duty as extra missile or fighter defense, and extra firepower on the offense. Of particular note was the Svetlyak, which could light up targets without exposing the main fleet to danger. A page pulled from the submarine warfare of the late 20th century.
Alek sighed, finished his tea, and gathered up his notes. He had a long day ahead of him with the Naval Chief, no sense in delaying it.
- Hoping to mirror the Cold War erra Soviet fleet with it's doctrine based around Trade Interdiction and Communication Disruption.
- For roleplay reasons, I have restricted the SSS from using missiles. Even though the soviets enjoyed missiles in the cold war, I don't see them as a core part of the soviet doctrine at the time. A little bit of number crunching may change this later though.
- Also for roleplay reasons, this set of ships is limited to using Nuclear Thermal engines. I'm currently waiting until Ion Engines are researched before I come back and address some of the issues Alek has with the fleet. Don't worry, his counterpart in the United Terran Federation has worse woes
- I am aware I'm wasting 3,000 tons with the Kresta. This is for a roleplay reason for now. TL;DR I don't think an extra 3000 tons of weapons and power would make up for some of the flaws in the weapon system itself.
- Also noted: The dreadful speed of the fighters SHOULD be resolved by the next design, although I'm still playing with some ideas for them.
If you have any questions on comments besides the ones I've mentioned. Feel free to post and Alek will do his best to answer them. ^.^