I do think that some type of DCQ is possible though but used as bonus to reload time rather than tracking individual deck crew actions.
I don't propose to use it to track actions. I suggest that it determines the speed the actions get done in general. You also do need to account for the "unload action" - if the missiles currently loaded are to be removed and replaced with a different kind.
It should take longer to switch missiles that to just load new ones.
Ie fighter lands with 4 missile "A" onboard. A second fighter also lands at thesame time, but no missiles left.
You want both to be launched carrying 4x misslie "B". The first fighter should take twice as long to get ready to launch as the second.
And what about refueling time? How long does it take to refuel a fighter?