View full version: General Discussion
« 1 2 3 4 5 6 7 8 9 10 11 »
  1. Jump Tender Stations
  2. How to separate stations from tugs?
  3. Ground-based geo surveys?
  4. Bug or WAI? Shipyard building other classes - which classes are available
  5. Music for Aurora !
  6. Alien defensive systems?
  7. Galactic Map question
  8. A Tribute to the Fallen
  9. Scientists & Officers
  10. Is there a known bug in the way survey points are calculated?
  11. Seven (out of a million) things I love about C# Aurora
  12. I need help to counter AMM barrages
  13. Inexperienced Commander Penalties
  14. Terraforming Mars and Luna
  15. Fighter pilot, dead or alive?
  16. Are fleet standing orders never implemented when you're on short increments?
  17. Making friends with aliens
  18. Overhaul during training
  19. Sensor Bouy
  20. Poll: Your Experience with Developing software/games
  21. Space stations?
  22. Trouble Cargo Shipping?
  23. Fuel station HUB, question
  24. First encounteer. How to assign target and fire?
  25. Unable to start a game with a large number of starting NPRs
  26. Do auto-generated NPRs ever appear on methane worlds?
  27. Do distant NPR vs NPR battles still cause interrupts for the player in C#?
  28. Set 5 NPRs, range 1 - 50, random stars. Was not disappointed.
  29. Earth as a galaxy
  30. Tech Tree visualization
  31. Overhaul question
  32. Has Luna's Hydro changed?
  33. Abandoning Colonies
  34. Should docked ships have maintenance paused?
  35. Aliens, what to do? HELP
  36. Running out of commanders
  37. Reduced Height Windows in C#
  38. Moving just 1.00 of a thing, like cargo shuttle station or mass driver?
  39. Possible to import old savegame into c#?
  40. Fuel Harvester Setup?
  41. Minerals page question
  42. Colony industry
  43. Ammo, how does it work
  44. How to fortify ground units
  45. How do I instantly add ships from SM
  46. Just have to say
  47. Damaged Vessels
  48. Mars Military Protection
  49. MSP and repair
  50. Deleting NPR fleets