Aurora 4x
VB6 Aurora => Bureau of Ship Design => Topic started by: xenoscepter on December 30, 2019, 12:10:45 AM
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High Command
--- The High Command Base of the USNC. Houses 20 Divisions, standard complement of three 6,250 ton Frigates w/ six 1,000 Ton FACs for support.
USNC High Command class Command Base 1,304,800 tons 3769 Crew 39426.7 BP TCS 26096 TH 0 EM 0
Armour 20-1063 Sensors 300/360 Damage Control Rating 0 PPV 51
Intended Deployment Time: 36 months Flight Crew Berths 773
Flag Bridge Hangar Deck Capacity 24750 tons Troop Capacity: 420 Battalions Magazine 3816
Fuel Capacity 1,080,000 Litres Range N/A
United Solar Naval Commission USNC "Aggressor" Integrated Missile System [Launcher Module] (3) Missile Size 24 Rate of Fire 600
United Solar Naval Commission USNC "Defender" Integrated Missile System [Launcher Module] (15) Missile Size 1 Rate of Fire 5
United Solar Naval Commission USNC "Defender" Integrated Missile System [Fire Control Module] (3) Range 21.6m km Resolution 1
United Solar Naval Commission USNC "Aggressor" Integrated Missile System [Fire Control Module] (3) Range 144.9m km Resolution 125
UESI "Project Titan" Atlas SLASM (9) Speed: 10,000 km/s End: 275.3m Range: 165.2m km WH: 9 Size: 24 TH: 43/26/13
USNC "Defender" AMM (3225) Speed: 11,200 km/s End: 32.9m Range: 22.1m km WH: 1 Size: 1 TH: 74/44/22
USNC "Aggressor" ASM (12) Speed: 10,000 km/s End: 629.3m Range: 377.6m km WH: 16 Size: 24 TH: 33/20/10
United Solar Naval Commission USNC "Defender" Integrated Missile System [Target Acquisition Module] (1) GPS 360 Range 21.6m km MCR 2.4m km Resolution 1
United Solar Naval Commission USNC "Aggressor" Integrated Missile System [Target Acquisition Module] (1) GPS 27000 Range 144.9m km Resolution 125
United Solar Naval Commission USNC Starwatch Surveillance System [TH Array] (1) Sensitivity 300 Detect Sig Strength 1000: 300m km
United Solar Naval Commission USNC Starwatch Surveillance System [EM Array] (1) Sensitivity 300 Detect Sig Strength 1000: 300m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Planetary Defence Centre and can be pre-fabricated in 522 sections
Fighter Command
--- The Fighter Command of the USNC, houses one-hundred twenty 500-Ton fighters and twelve 1,000 ton FACs. Defended by twelve garrison formations composed of 2 Garrison Battalions, 1 Combat Engineer Battalion, 2 Replacement Battalions.
USNC Fighter Command class Fighter Base 342,050 tons 2114 Crew 22477 BP TCS 6841 TH 0 EM 0
Armour 20-435 Sensors 200/800 Damage Control Rating 0 PPV 0
Intended Deployment Time: 36 months Flight Crew Berths 1671
Flag Bridge Hangar Deck Capacity 72000 tons Troop Capacity: 60 Battalions
Fuel Capacity 6,720,000 Litres Range N/A
United Solar Naval Commission USNC Fighter Command Air Traffic Control Sensor [Active Module] (1) GPS 8000 Range 202.4m km Resolution 10
United Solar Naval Commission USNC Fighter Command ATC Sensor [TH Calibration Module] (1) Sensitivity 200 Detect Sig Strength 1000: 200m km
United Solar Naval Commission USNC Fighter Command ATC Sensor [EM Calibration Module] (1) Sensitivity 200 Detect Sig Strength 1000: 200m km
Strike Group
120x Avenger Fighter Speed: 6300 km/s Size: 10
This design is classed as a Planetary Defence Centre and can be pre-fabricated in 137 sections
Reserve Command
--- Houses 10 divisions worth of Replacement Battalions.
USNC Reserve Command class Base 540,000 tons 855 Crew 6018.5 BP TCS 10800 TH 0 EM 0
Armour 6-590 Sensors 1/0 Damage Control Rating 0 PPV 0
Intended Deployment Time: 36 months Spare Berths 64
Troop Capacity: 210 Battalions
This design is classed as a Planetary Defence Centre and can be pre-fabricated in 216 sections
Continental-Class Defense Center
--- A PDC for the defense of a single continent, manned by 10 divisions of garrison battalions w. their HQs, plus 105 Replacement Battalions. Supported by three 1,000 Ton FACs.
Continental class Planetary Defence Centre 909,950 tons 1692 Crew 20057.8 BP TCS 18199 TH 0 EM 0
Armour 16-836 Sensors 1/360 Damage Control Rating 0 PPV 51
Intended Deployment Time: 36 months Flight Crew Berths 75
Flag Bridge Hangar Deck Capacity 3000 tons Troop Capacity: 315 Battalions Magazine 1275
Fuel Capacity 900,000 Litres Range N/A
United Solar Naval Commission USNC "Aggressor" Integrated Missile System [Launcher Module] (3) Missile Size 24 Rate of Fire 600
United Solar Naval Commission USNC "Defender" Integrated Missile System [Launcher Module] (15) Missile Size 1 Rate of Fire 5
United Solar Naval Commission USNC "Aggressor" Integrated Missile System [Fire Control Module] (1) Range 144.9m km Resolution 125
United Solar Naval Commission USNC "Defender" Integrated Missile System [Fire Control Module] (1) Range 21.6m km Resolution 1
USNC "Defender" AMM (900) Speed: 11,200 km/s End: 32.9m Range: 22.1m km WH: 1 Size: 1 TH: 74/44/22
USNC "Aggressor" ASM (12) Speed: 10,000 km/s End: 629.3m Range: 377.6m km WH: 16 Size: 24 TH: 33/20/10
United Solar Naval Commission USNC "Aggressor" Integrated Missile System [Target Acquisition Module] (1) GPS 27000 Range 144.9m km Resolution 125
United Solar Naval Commission USNC "Defender" Integrated Missile System [Target Acquisition Module] (1) GPS 360 Range 21.6m km MCR 2.4m km Resolution 1
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Planetary Defence Centre and can be pre-fabricated in 364 sections
Regional-Class Command Base
--- A separate regional command bunker for improved C3 on the continent. Houses a command staff for coordinating a division's worth of loose Ground Units.
Regional class Command Base 16,750 tons 70 Crew 700 BP TCS 335 TH 0 EM 0
Armour 10-58 Sensors 1/0 Damage Control Rating 0 PPV 0
Intended Deployment Time: 36 months Spare Berths 5
Flag Bridge Troop Capacity: 5 Battalions
This design is classed as a Planetary Defence Centre and can be pre-fabricated in 7 sections
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'This design is classed as a Planetary Defence Centre and can be pre-fabricated in 522 sections'
Colonel Bob Semple of the 32nd extra-solar construction corps woke drenched in a cold sweat. "Just another bad dream. . . " he murmured to himself as he splashed himself with water from the sink. There was a sudden, short knock at the door. "Enter" the colonel ordered. The young face of his aide strode in, handing the colonel a data slab: "orders sir, straight from HQ. " "Well let's have a look then. " The colonel gasped. "Oh God" he whispered softly, falling to his knees before collapsing into the fetal position, tears steaming down his face.
Better get to work. . .
Jokes aside, my only (useful) comments would be to point out that the Aggressor missile has about double the range of its fire control and sensor and that the regional command base holds a brigades worth, rather than a divisions worth of troops, but I might be misreading it's description.
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@YABG
- Regional Command houses command elements for other units. so one Divisional HQ, and four Brigade HQs. It's command staff for a division, not the division itself. You would assign units to the HQs formation, then put only the HQs into the PDC, then fight with the actual combat units. In peacetime (or rather when NOT under ground attack), the Regional class is good for putting commanders w/ high Ground Unit Training ratings to train formations before they are transferred to a commander with a high Ground Unit Combat bonus. Finally, the Regional can direct loose units not normally assigned to an HQ, like local Garrisons.
- I'm also of the understanding that M-FCS range diminishes like Search Sensors when something is smaller than the Resolution of it, I could be wrong about that, but do know for a fact that ECM reduces M-FCS range by a percentage. I don't have any ECM/ECCM equipped ships, but my empire has the tech, and would assume the filthy xenos might have it too.
- Likewise, the Aggressor ASM devotes 0.9 MSP of it's mass to Active Search Sensors with a Resolution of 125, so it can be fired at contacts acquired by the massive EM /TH Passive Sensors.
Addendeum: FOOL! THE MIGHTY BOB SEMPLE CAN CRUSH ALL! 522 PRE-FABRICATED SECTIONS ARE NOTHING COMPARED TO CORRUGATED ARMOR! Not to mention enough machine guns to slaughter infantry by the regiment. FEAR THE BOB SEMPLE!
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Well these are the very definition of gargantuan 8)
Personally, I would split them all up to smaller and more specialised designs, and the just build sufficient numbers at each colony as per need, but you do you!
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With 1.5 trillion pop, 8,000 Construction Factories, 8,000 Ordnance Factories and 8,000 Fighter Factories I can crank these out like popcorn.
That said I am using smaller versions for my colonies, as at some point I intend to grant them independence and run a Confederacy... I don't want those planets having bigger and / or better guns than me when I do it though...