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C# Bug Reports
v2.1.1 Bugs Thread
refueling hub (many ships to one)
2.1.1 Function #1050
Events Window unknown Tech Researched
#1170 Errors on Startup
Parent Formation HQ Production Bonus doesn't apply to Subordinate Formations
v2.1.0 Bugs Thread
Changing ship class doesn’t update the designation
Fleet Training Value goes negative when past Deployment Time
Can't set race to Hostile
Not Enough Admirals
Typo Thread [bugs]
v2.0.3 Bugs Thread
v2.0.2 Bugs Thread
v2.0.1 Bugs Thread
Disappearing Ground Units
v1.13.0 Bugs Thread
Start build points not given to conventional non-TN player race v1130.
Freighters (commerical vessels) require at least one engineering space
Controlling boarded fighters (spoiler race)
1.13.0 Function #664 ?
Odd Tractor Behavior
Stuck with two hour time advance increments...
1.12.0 Function #1465
Damaged Fire Control
Mysterious unending shipyard task
Deativating NPR generation in the game settings is bugged in 1.13
CPU slow down after a Battle
Technology level of newly generated NPRs in low research speed games
Weapons dissapears after upgrading ships
New Alien Race!!!
-ProbablyCosmetic- Create Research Project fields
v1.12.0 Bugs Thread
All our leaders just disappeared!
Function #1512 with no obvious cause
#854 divide by zero [1.6.3]
Alt-gr not working all of a sudden? Not able to remove components.
Cannot set diplomatic stance
1.12.0 Function #722: Object Reference not linked to an object instance
Where do these minerals come from ?
Incorrect Increment Length
WINDOWS DEFENDER THREAT DETECTED: 1.12 PATCH (Backdoor threat)
Standing Orders: "No orders" ignored... or "Survey next five.." not cancellable
Beam Fire Controls 1.25x size 1.25x Range option actually functions as 0.25x
Event color settings not saving (NOT A BUG)
No Terraforming Science Project
Starting the game with 0 BP
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