» C# Mechanics
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Passives: EM vs Thermal, which is better for what situation?
The Logistics of Planetary Invasions: A Mechanistic Analysis
v1.14.0 Changes Discussion Thread
v1.14.0 Changes List
Ground units wont resupply,
Know star system
Engineering spaces and maintenance storage
Cost of PPV vs Police
Multiple Ground Unit Capabilities?
Fleet organization example
How to Use Mines
Custom Creation bug?
Economy of Missile Launchers
Changing Game Settings
How does Artillery Support Works?
Ground Resupply Out-of-Combat
Flag Bridge Rank Limitations
Parasite Maintenance Rules Clarification
How to transfer ships between races
C# Aurora Changes List v1.14.0 / Table of Contents
v1.13.0 Changes Discussion Thread
Ground combat airforce design?
Boarding combat so damn lethal
NPR too weak
Refit cost calculation
1.13.0 Changes List
Military academies names
Events colors export
'puter ground forces
Ruin Mechanics (We need you steve!)
Ancient Constructs not showing up in the economics screen on their tab
Tankers empty all fuel on colonies
How is albedo change calculated?
Replenishment Ship problem
Civilian sector infastructure
Confused about MSP use
Available Worker for populations by Colony Cost
Ground unit upgrade
Change of displayed Range of Fire controls?
1.13 No Save Game Compatible?
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