View full version: General Discussion
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  1. Questions Not Worth Their Own Thread: C# Edition
  2. Giant Comets
  3. System Generation Discussion and Empty Systems
  4. What's Your Largest Empire?
  5. Ground Invasion - What is normal?
  6. a new start
  7. 60 second increments
  8. Mines and Minefields
  9. Engine speed per engine tech level
  10. Tech from Ruins
  11. Missile-ssistance?
  12. Your best / bad ass ship name
  13. New player here wants to know how to defend colonies
  14. 6 Hour Increments
  15. All you need is...minerals - Ultimate list of Minerals required (no quantities)
  16. What's Going On In Your Empire: C# Edition
  17. Need help/suggestions regarding a starting scenario i am making
  18. I guess we don't have a section for poetry?
  19. 3D Galactic Map
  20. Ground support fighter troubles
  21. A moment of appreciation for the great galactic map labeling tool
  22. One mineral to rule them all, one mineral to find them
  23. How to put images in posts?
  24. Can't unload cargo ((I have shuttle bay)
  25. Jump Points
  26. Orbital Mining?
  27. Ancient Ruins
  28. Official 1.13 Hype Train Thread
  29. Ship Components as Cargo
  30. Delete all NPR ships?
  31. Auto Assign FC not working
  32. Enemy Colony Ship
  33. Enemies don't pause when spotted for a second time?
  34. UI Icon Exchange
  35. how to build alien ships?
  36. Orbital habitats?...
  37. Strange NPR
  38. Looking for Input on my next tutorial (Comprehensive Guide to Carrier Design)
  39. How to retreat?
  40. Anti-Missiles being wonky
  41. C# Meta compared to VB6
  42. Maintenance Life info not fully showing
  43. What is the point of Luxury Passenger Accommodation?
  44. Some beginner questions
  45. Upon what is the difficulty and size of NPRs based?
  46. PD guns and Final Defence range
  47. 3 Weapon Doctrines
  48. MOVED: Bug or extinction?
  49. Nprs expanding too much?
  50. Help figuring out an invasion disaster?