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Stormtrooper's Fiction / Re: Time's End comments thread
« Last post by nuclearslurpee on Today at 09:30:37 PM »
Hey, I'm finally back, still alive and still writing these updates, this is not dead, just like Groaxians are not dead... yet. ::)

And just when I was starting to get worried...

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Taking advantage of the brain's anatomy being spread all across the body beneath the protective layer of thick skin and each region easily replacing others if needed without much brainpower loss unless a large chunk was already non-functional, leveraging the achievements from fighting the pandemic, scientists found out that there were no constraints preventing to cut out part of the brain, move it somewhere else and the patient would still be able to use it for as long as the separated part was plugged to life support system. With the next-gen soulgrain-based Transcended Speech amplifiers the communication between brain parts was easier even across the entire planet, allowing one to essentially exist in many places at the same time while not suffering from losing parts of a brain.

The natural conclusion of this would be to see if such communication can break whatever speed barrier exists between multiple planets or even systems. Depending on the outcome of such an experiment this could have remarkable results.

The ground units are all highly flavorful, and the technology descriptions not only rich with detail but intimidating to behold the destructive power of each weapon. The pen may be mightier than the sword, but surely the pen trembles when faced with the Phased Surface Gravitational Destabilisator!

However I do believe the Raven-class carrier steals the show, for it is clearly designed with a singular purpose in mind and - aside from the necessary concessions to curvature drives - ruthlessly accomplishes that purpose at the expense of any other. Notably it certainly takes a certain kind of guts to build a ship which is only 10% engine mass but here it is a mission accomplished.

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Tensions were high, but the precise goal of this entire undertaking was that no Groaxian would ever have to pay such a price for preserving the existence and balance or repeat these steps ever again.

A very optimistic goal. What was that said about optimists in the Dark Forest, again?

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Right where the city should have been located, there was only a patch of yellow roots steadily consuming their purple versions. A few of them had already matured to the full size, surviving the brutal cycle of their life barely any young organisms went through without being eaten. Ground excavations did not help find anything either. The fleet spend quite a long time orbiting the planet, with scientists running multiple scans per solar watch and still coming up with new unconventional measurement methods to detect the hidden Umbara force, but to no avail. Eckesachs III looked as if Umbara never set feet on it.

That's...confusing. It is not exactly usual in the universe for an entire ruined city and its occupiers to just...disappear?

Or is it?

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Before Groaxians left, a single Achernar starship was detected quite far away, in between Eckesachs III and II. It must had detected Groaxian fleet too, because as soon as the logs came in, it warped out of the system.

Perhaps the answer lies with the Archernar. They may have some kind of world-erasure technology they are using to prevent the Groaxians from ascending, though I have to admit that I cannot determine why they would do this. They only want to wipe out the Groaxians to prevent them from disrupting the Dark Forest, but if the Groaxians ascend they are out of the picture without any trouble.

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Conglomerate immediately scheduled an emergency meeting. News brought by both explorers and soldiers were determined crucial and dangerous. First of all, from what was known about the history of Bootes Wars waged by Humanity against the menace of Invaders (or rather waged by Invaders against Humanity), the pattern of all traces of intelligence suddenly disappearing from a planet but other lifeforms being left unharmed to thrive was very characteristics to how Invaders dealt with their prey in a Dark Forest. Of course there was no proof, but if Invaders were already wiping out life so close to Qi then the Dark Forest Strike might arrive even faster than expected and on top of that likely having nothing to do with the Achernar broadcast in spite of the fact that from Humans knew Invaders rarely responded to such calls, preferring to methodically clean star after star in a predefined pattern rather than bother with wiping out civilisations at random.

This is another possibility but as mentioned it does not fit the pattern of the Invaders, plus they have not yet been encountered anywhere else.

As far as the Kusunagi-no-Tsurugi encounter, my money is on a parallel universe shenanigan of some sort.

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The ecosystem looked very inspiring, though, for one simple reason: during the time spent on the surface no predator-prey iterations were observed between various species. They did not need to eat, so they did not need to hunt. They appeared to coexist in a harmony, their own version of balance, eating the same air. This picture of harmony clashed with the high volcanism, though, from which most of the carbon dioxide supply in the atmosphere came from.

Interesting...a world which seems so violent and chaotic, i.e. volcanic, is actually in perfect balance. Clearly there are no resounding philosophical implications from this of course.  ;)

And of course no adventure in this universe is complete without a bunch of Umbara showing up to shoot everybody. A tale as old as time by now.

Hopefully the battle of Blutgang goes well, and more importantly in its aftermath some real clues to these many mysteries can be revealed.

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Gyrfalcon's Fiction / Re: Terra Invictus - Comments Thread
« Last post by Gyrfalcon on Today at 02:29:30 PM »
Random selection from the 'Famous Geologist' list. It allows me to keep using the list for other geosurvey ships later, as they'll simply be named after the lead ship of the new class.
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Gyrfalcon's Fiction / Re: Terra Invictus - Comments Thread
« Last post by nuclearslurpee on Today at 01:34:05 PM »
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“Greetings to you, Children of Gaia. Is it time that the Sword of the Righteous be once more unsheathed?” the otherworldly voice answered.

“Yes.” The two said as one.

Uh-oh...

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At this point, the Republic’s only glaring weakness is a lack of a Sensor and Control Systems specialist.

I swear this happens every single game, always a Sensors scientist is the one I am missing.

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April 10, 378
Poplicola Fabricators is expanded to 2,000t, and Project TRIBAL is made a reality. As will become a standard for the Fleet, as the project moves into reality the class name is updated to match the lead ship of the class. Thus, the first survey craft is the Ellen Louise Mertz-class.

Huzzah! At long last!

Interesting choice of name, is this randomly generated from the Geologists theme or a personal selection?

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January 6, 379
To its own fanfare, the Ellen Louise Mertz is launched on this day. Lieutenant Commander Titus Sabucius Bambalio becomes the first officer of the Navy to hold a command.  The ship remains in orbit while the last shakedown tests are conducted, including testing her sensor systems on Terra to confirm their operation.

The results of that test changed everything.

Interesting...not sure if this is good news or bad? Presumably Terra has already been surveyed for TNEs otherwise there would be nothing to mine up, so what else could there be to discover?

Looking forward to more, keep 'em coming!
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Stormtrooper's Fiction / Re: Time's End comments thread
« Last post by Stormtrooper on Today at 12:30:38 PM »
Hey, I'm finally back, still alive and still writing these updates, this is not dead, just like Groaxians are not dead... yet. ::)

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I could not describe the Groaxians as "collectivist humans" or "humans with telepathy" based on how the actual story has unfolded.

Thanks a lot, that was precisely the goal.  8)

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Wait I thought this AAR was an excuse for self-indulgent philosophizing about the nature of life, the universe and everything?

That too... Just not in that particluar fragment.  ::)

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Call me an optimist.

You are aware that optimists are the first ones to get wiped out from the Dark Forest, right?...

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Oh no, however will you survive?

Maybe...
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Stormtrooper's Fiction / Re: Time's End - Phantom Starship
« Last post by Stormtrooper on Today at 12:24:46 PM »
KUSANAGI-NO-TSURUGI ENCOUNTER

As hibernation cycles were passing away, from the perspective of soldiers on board of Starhunters only a brief moment passed till the saw Eckesachs from up close. The third planet from the sun was about to get conquered, with everyone fully aware most shall survive, but most did not equal everyone. Xenology specialists accompanying the journey were excited when they thought about setting feet on the Umbara city and discovering what secrets it held, hoping to get anything useful in terms of escaping Dark Forest from them. The journey passed on peacefully, in the exact opposition as to what was expected to happen once the soldiers drop from orbit into the hot atmosphere of targeted planet.

Soldiers grew more confident as they approached the planet closer and closer yet the sensors of Ravens still couldn't pick up any signals from the surface. This meant this lonely, seemingly forgotten colony was really lonely and forgotten, not able to withstand the force of the newest Groaxian army. But no matter how small their force, it was ruled out as impossible that everyone would survive. As the soldiers were thinking about Dark Forest and their role in it, Starhunters achieved high orbit around the planet. Its purple-yellow surface looked exactly like remembered by the last ones who saw it with their own naked eyes, except the actual layout of yellow and purple patches of the omnipresent root system had been changed. The world was still alive.

However, even when hovering directly above the saved coordinates of Umbara colony, Ravens were not detecting anything. This might be their first mission, but the sensors mounted on ships were thoroughly tested and still picked up signs of bustling life in Qi before till interstellar departure. Even after additional checkout and maintenance routine there was nothing wrong with them. A few probes were sent down to the surface, but still no traces of Umbara-made infrastructure could be spotted. Eventually a scouting mission landed on the surface, expecting to be attacked by a surprise from the enemies pouring from below the ground or something similar, but nothing happened. The planet was full of life, but devoid of any traces of intelligent life. Right where the city should have been located, there was only a patch of yellow roots steadily consuming their purple versions. A few of them had already matured to the full size, surviving the brutal cycle of their life barely any young organisms went through without being eaten. Ground excavations did not help find anything either. The fleet spend quite a long time orbiting the planet, with scientists running multiple scans per solar watch and still coming up with new unconventional measurement methods to detect the hidden Umbara force, but to no avail. Eckesachs III looked as if Umbara never set feet on it.

Before Groaxians left, a single Achernar starship was detected quite far away, in between Eckesachs III and II. It must had detected Groaxian fleet too, because as soon as the logs came in, it warped out of the system. They had already sentenced entire Groaxian civilisation to face extinction, there was nothing more for them to do. A grim reminder of a dark future and of the events that led to the creation of the army and fleet carrying it. All there was left to do was to report to the Conglomerate, refuel and head for the inevitable in Blutgang. But the return of the Groaxian army was paired with the return of explorers who travelled to the Crack again. The explorers had shocking news to share.

Kusanagi-no-Tsurugi, an already explored system serving as a mere first checkpoint two light hibernation cycles away from the Crack on the other side of it from where explorers expected to take some uncharted routes, turned out to contain an unique finding, previously omitted: as the starships were trying to use one of the moon of Kusanagi-no-Tsurugi IV gas giant as a small slingshot (just to get them closer to the gas giant for a proper slingshot), scanners flashed with warnings about Groaxian distress signal coming from the surface of this barren rock. Out of everything, it was the last thing mission members expected to find out there. "It's a trap!" was an obvious explanation, but why would anyone try to lure defenseless scientific vessels into a trap instead of just blasting them into space dust was a question too hard to answer. But a true surprise was yet to come in the form of the faint signal still originating from a derelict wreckage of a former exploration starship used by Groaxians - Vrilxel. Attacks on exploration missions had happened in the past, but no leader had ever reported a loss particularly in Kusanagi-no-Tsurugi. All ships that entered the system had safely left it according to mission data and recordings. Moreover, the planets around this particular star were surveyed when Baernoloths were already in service, replacing Vrilxels, so not only no Vrilxel had been destroyed in the system, but also no Vrilxel had warped in there in the first place. The only thing that was explainable is how the signal still survived, even if it was very weak, because according to the tech specs of exploration-class starships their transponders were able to run on internal battery for hibernation cycles to come so that some solar watch in the future some Groaxian would find their wrecks and piece together their fate.

The discovery on the moon was only the beginning of strange encounters, though. As the explorers continued on their route, this time trying to just get back home and tell the important tale, another popup disturbed them, this time warning about a small Umbara colony detected on the other moon Groaxians were coming dangerously close too. Fearing it might be prepared to blow up stuff in space, expedition leader bruned more fuel than intended just to do a rapid course shift. As soon as she was sure the danger was avoided, more signals appeared on the radars, this time of Achernar origin. A total of seven spaceships of theirs arrived near the moon on which the mysterious wreckage had been discovered, but it did not seem to want to attack Groaxians. After some time they flew towards Umbara outpost and, before Baernoloths steered clear from the gas giant's gravity well and noped out of the system, started blasting them from orbit. Umbara seemed to be capable of returning fire. It was weak, but certainly more than enough to wipe out the exposed exploration fleet.



Conglomerate immediately scheduled an emergency meeting. News brought by both explorers and soldiers were determined crucial and dangerous. First of all, from what was known about the history of Bootes Wars waged by Humanity against the menace of Invaders (or rather waged by Invaders against Humanity), the pattern of all traces of intelligence suddenly disappearing from a planet but other lifeforms being left unharmed to thrive was very characteristics to how Invaders dealt with their prey in a Dark Forest. Of course there was no proof, but if Invaders were already wiping out life so close to Qi then the Dark Forest Strike might arrive even faster than expected and on top of that likely having nothing to do with the Achernar broadcast in spite of the fact that from Humans knew Invaders rarely responded to such calls, preferring to methodically clean star after star in a predefined pattern rather than bother with wiping out civilisations at random. The only problem with this explanation was that Invaders seemed to prefer to use space rifts to send their fleets directly from Bootes Void, but with them as well as FTL travel in general not working beyond the Crack it became a serious problem to organise such a large-scale invasion. Bootes Void was millions of light hibernation cycles away, after all, which meant no support for whatever forces were present in the galaxy. They could simply know something about the Black Wall that Groaxians didn't and have the technology to jump over it, though.

The second pending issue was obviously the weird encounter in Kusanagi-no-Tsurugi. Databases with information regarding space launches and landings, taken routes, crews, cargo and passengers involved in every flight of every starship that ever left any spaceports, even if it was just a failed prototype that got recalled and scrapped shortly after its first journey to high orbit and back. There was still no trace of anything arriving in Kusanagi-no-Tsurugi and not leaving after. A case of losing contact with a fleet of Vrilxels during exploration of Blutgang for the first time had been brought up, but even the Blutgang Expedition made by Human Space Fleet confirmed the presence of related wrecks still in the system (among many others), besides with the temperature spikes on board no Groaxian could ever survive, let alone fly the starship to a different system with every module failing around.

A mysterious colony of Umbara, probably long reduced to moondust by the time Conglomerate mentioned it, brought up another theory: some Groaxians working on the issue linked the case of non-existing spaceship and its wreck with the case of Umbara fleet which was classified by them as "alien" when their other ships stumbled across its remains. The two cases were fundamentally different because Groaxians were able to recognise their own ship, but while this explanation was purely speculative, it was true that what explorers experienced in one way was similar to what must had been experienced by Umbara when they stumbled across strange fleet of theirs - no matter how hard everyone tried, the conclusion was always that this lonely wreck should not exist and could not be of Groaxian origin. The possibility of either Umbara or Achernar falsifying it was also ruled out as "nonsensical". Achernar fired and forgot and what was left of Umbara after the struggles with both Groaxians and Achernar (possibly with Invaders, too...) could not defend itself by preparing a wrecked Groaxian starship, especially if it was Achernar that were far more aggressive in their campaigns (not including planned Blutgang invasion, but it was only planned, without any visible action having been taken yet). There was also a third possibility, of some "silent observer" studying Groaxians and their wrecks left out there only to prepare one just like them and drop it in some random place, but again, according to Dark Forest Theory such games made no sense. At the very least it could've been the work of Humanity, but then again, for what reason? Besides, it was rather unlikely to be the case also because of the report of analysis of the data about the wreck - it appeared to be roughly as old as the times during which most Vrilxels had been assembled.

Since besides Project Ascension simply searching for a new home far enough from the range of incoming Dark Forest Strike, explorers wasted little time till leaving to continue their mission, albeit this time without stopping in the suspicious system. They flew directly towards Hrunting just to confirm that really no planet orbited this star and travelled further towards Joyeuse. Similar to many cases before, Joyeuse was a pair of binary systems close enough to be classified under one name. The first pair of the stars hosted only two planets, a gas giant and a violent world engulfed in carbon dioxide, but the second one was much more diversified. One planet even had only a bit lower atmospheric pressure than Genesis, but it was composed of nitrogen with traces of carbon dioxide and the world was dangerously hot, making survival without thermal protection impossible. Liquid Water covered almost three quarters of the surface. Scientists were shocked when they discovered the planet was not only not dead, but quite advanced in the evolutionary path given the suboptimal conditions. Most organisms were breathing carbon dioxide. It appeared to be similar to the case of plant life from Yatune, but such conclusion was misleading - flora of Yatune was using carbon dioxide to produce food, meanwhile life on Joyeuse-B II used it to just breathe. However, later it was discovered that their breathing has more common properties with eating rather than classical definition of breathing, though. During each air intake their organism would convert the breathing gas into fuel feeding their bodies, but only for a short while. The nutritional value of a product of one breath was so low it always ended up burned after a few short moments and then the next breath was required. Xenobiologists found it fascinating that these beings were able to starve to death after a short while of not breathing, but at the same time expressed no need to eat from external sources at all. It looked like they got a "two in one" package and their breathing also allowed them to stay well-fed. This made sense in the context of the world being mostly barren, with no plant life at all and toxic, dead waters. The ecosystem looked very inspiring, though, for one simple reason: during the time spent on the surface no predator-prey iterations were observed between various species. They did not need to eat, so they did not need to hunt. They appeared to coexist in a harmony, their own version of balance, eating the same air. This picture of harmony clashed with the high volcanism, though, from which most of the carbon dioxide supply in the atmosphere came from.

Hauteclere was the next exploration candidate. It was a ternary system with two gas giants, three genesian planets and one dwarf planet. First thing noticed was that the system was in an unstable configuration, with three stars having unpredictable orbits and thus planets too. The possibility of even some of them crashing into each other or into one of the three suns existed. Such system should be hostile to all life, but surprisingly one of the genesian planets was overflowing with it. Currently orbiting Hauteclere-A, it was a huge world with crushing gravity, crushing atmospheric pressure with high concentration of oxygen and boiling average temperatures easily reaching sixty degrees and more. Oceans of liquid water spanned across the surface. Lots of young mountain ranges with high peaks and sharp cliffs had been formed thanks to the planetary tectonic movements. In the valleys and patches of open land huge forests grew. The trees were of massive size, like everything on the planet. Despite what was expected from such conditions, rains were of rare occurrence in these lands. And these plants did not appear to drink liquid water. They seemed to need the air to breathe and with every breath filled themselves with a lot of water vapour, quenching their thirst at the same time. Because of this, the humidity of the air was very low and there was simply not enough water in the air to rain. The reason behind such mechanism originated from the fact that liquid water was full of microorganisms that were dangerous for the trees. Because of that, they could not drink the water, but these bacteria could not survive in water vapour, so that was the only way to safely quench the thirst for the local flora. Interestingly, among many animals discovered there was one particular species of tall, bipedal walkers with long, massive legs but very short torso and no head present besides a simple eating apparatus. They seemed to feed by eating the tree trunks directly, however as a defense mechanism their food sources used breathing to produce toxins that scared these bipedal animals off. The legs of the tree-eaters were found out to contain pockets of water in which the bacteria colonies were growing. As such, the animals were getting food by infecting the trees and feeding from their dead, fallen trunks after the bacteria would have finished them off.

Everything else was massive, too. Gravity and dense atmosphere were no joke. There was one particular species that dominated the skies: a massive beast with four pair of strong wings, strong enough to overcome gravity and resilient enough to withstand the pressure. It lived high up in the mountains where the temperature dropped to "only" twenty degrees. They were never observed to come too close to the valleys, though, possibly not adapted to the temperatures down below. Another example of diverse biosphere was a pink blob gliding across the surface. It appeared weak, but the jelly-like structure allowed it to bend however it pleased, without having to worry about getting squashed by the extreme planetary conditions. Its neural structure brought associations with Groaxian brains because it was also a distributed system, this time spanning across the entire body, not just through one layer behind protective skin. The most obvious type of procreation for them should be splitting into more individuals, but surprisingly they had two genders, differed by the density of their body. They merged together and the children would initially all start with a body of an average density, with their gender determined later depending on whether they'd shrink in size and become dense or grow larger than they already were. They were also bioluminescent and the bright pink lights glowing through the night were used by many other animals as navigation beacons through the thick vegetation. This world might be dangerous, but it was so beautiful to look at according to the reports explorers brought home.

The mission was planned to last, but then out of nowhere a fleet of Umbara starships flashed on sensors. Interestingly, it appeared to be damaged. The ships were flying slow despite being military-grade. That alone obviously did not mean anything as acceleration and deceleration caused spikes in fuel consumption so there was nothing strange in keeping low speed if not having to be fast, but quick profiling revealed their engines were damaged. Some had holes in the hulls, too. Damage profile matched particle beam shots as the most probable cause. What explorers were looking at was possibly a fleet of Umbara running away from Achernar. Or some other, yet undiscovered threat lurking out there in the void. Despite it being an interesting case study, leader of the expedition tried to steer clear from them, because damaged did not mean completely harmless. Unfortunately, even best efforts weren't enough. A hail of kinetic fire greeted Baernoloths, instantly shredding one of them and severely impairing the armors of the other two. However, some explorers survived the destruction and launched escape shuttles. Expedition leader knew their fate if they were to be left there. With no time to waste, she ordered her ship to turn around and rescue the survivors. Enemy kept on firing, but Baernoloths had a large speed advantage and at longer distance the fire was less accurate. But as the leading ship slowed down to come back for the survivors, more shots connected with its armor. Predicting how this manoeuvre would end before the ship picks up enough speed once again, on top of the problem of having to come closer to the enemy to collect the shuttles, remaining ships were ordered to come back too and hopefully help spread the enemy fire a bit.

But Umbara insisted on destroying the leading starship, so its crew had decided it had to stop decelerating and needed to gain distance from the enemy to avoid destruction. A few shots had already gone through the armor, killing some of the crew. One of the other ships was elected to collect the shuttles instead. But as the remaining ships came to full stop, before they began accelerating in reverse direction the enemy concentrated fire on one of them. Its armor did not prevail. More casualties were taken. Leading starship decided to try to pick up whoever was spared by high-energy debris piercing through the vessel, meanwhile bulk of the fleet was on their way to meet the shuttles. Unfortunately some of the latter were blown out of the void with more volleys that followed. But even the escape shuttles were faster than Umbara fleet in its current state, so the pickup could be done further from the enemy than initially predicted. A few more holes had been made, but no more ships were lost until the rescue operation was completed. Eventually all surviving starships gained enough distance for Umbara to not be able to lock onto them anymore with only a few more scratches on their hulls, cleared the gravity well of the star and warped out of it, heading back to Genesis.



The leader of the exploration mission was awarded by the Conglomerate for her bravery and successful attempt to save the ones left behind. This helped the society move past the tragic loss of next group of Groaxians to the forces of Dark Forest. In the meantime, while the explorers had been cruising light hibernation cycles away from Qi, Ascension Pathfinders, as the invasion fleet had been named, had already left its homeworld, heading towards Blutgang, where the deciding battle was about to be fought. Its results were likely to determine the fate of the entire civilisation and every soldier departing knew it.
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Stormtrooper's Fiction / Re: Time's End - Bound By Dark Forest
« Last post by Stormtrooper on Today at 07:45:39 AM »
BOUND BY DARK FOREST

3442-3449 AM hibernation cycles

Society was slowly adapting to the new post-pandemic reality. Tempestsaurs had more work than ever, because tensions between the two main groups were on the rise. Those left in a state aligning with the original nature of Groaxians often were afraid of this "new generation" existing in such large numbers and having such an influence on the direction the civilisation was heading towards. Ever since the new order became official, their experiments with genetic modification and cybersoul mainframes implanted directly into the body skyrocketed, despite Groaxians on the other side of the barricade believing the line had been crossed way before. The flag achievement of biology and Transcendent Speech was the creation of "distributed Groaxians". Taking advantage of the brain's anatomy being spread all across the body beneath the protective layer of thick skin and each region easily replacing others if needed without much brainpower loss unless a large chunk was already non-functional, leveraging the achievements from fighting the pandemic, scientists found out that there were no constraints preventing to cut out part of the brain, move it somewhere else and the patient would still be able to use it for as long as the separated part was plugged to life support system. With the next-gen soulgrain-based Transcended Speech amplifiers the communication between brain parts was easier even across the entire planet, allowing one to essentially exist in many places at the same time while not suffering from losing parts of a brain.

Experiments confirmed this revolutionary theory and soon first volunteers arrived in a few major cities on Genesis at once. Moreover, that way death from any reason but natural body wearout could be prevented - in case of an accident or rare disease instance only part of the brain, at worst with the main body, would be destroyed while the soul of an individual could still survive in the other ones. But simply having brain distributed across a few locations was not enough - progress in the project saw first adapting synthetic eyes to allow participants of an experiment to see from all their current locations and even machine interfaces for having avatars at their disposal, allowing them to physically exist and interact with the environment in many places at the same time. Unfortunately controlling more than one body at once was too much to handle, but with proper training it was estimated that at least two could be used and it still remained as an interesting way of instant travel and switching attention between places.

This breakthrough was to become a foundation for the future army responsible for taking ruins of the Precursors from the hands of Umbara in Blutgang. Zu'Zhuchuziv and Pa'Voxihik were directly overseeing the rise of a new military doctrine and the first seriously threatening forces of Groaxians coming to existence. The basic component of every formation was elite infantry equipped with latest cybersoul-based heavy combat suits and next iteration of laser-guided plasma rifles:


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Dark Forest Shadow
Transport Size (tons) 6     Cost 0,9     Armour 24     Hit Points 24
Annual Maintenance Cost 0,11     Resupply Cost 1,3
XY-5057A3 Laser-Guided Plasma Rifle:      Shots 1      Penetration 19      Damage 15

Advanced Genetic Enhancement
Extreme Temperature Combat
Heavy Reactive Cybersoul Combat Suit
Full Spectrum Vision System
Enchanced Eyes
Integrated Aiming System
Stasis Stealth Module
Emergency Hibernation Kit
Transcended Speech Communication Endpoint
Combat Trance Inducer
Combat Synergy Stabilizator

Vendarite  0,24   
Development Cost  150


These soldiers went through a harsh training during which they had to master not only the rules of warfare and excel at physical activities, but also enhance power of their minds and learn how to use Transcendent Speech to quickly propagate orders and communicate with multiple Groaxians at once while not allowing it to disrupt their focus on pure fighting. Many autonomous systems, both in forms of implants and changes applied to their bodies were to help them, but they had to be able to control all these components comfortably. These units were directly commanded by a first combat-adapted batch of Tempestsaurs, trained specifically to use their Synergy resolving skills and best judgement in the heat of battle. Despite them forming the bulk of the army, their strategy was to approach silently and launch a surprise attack, supporting the mechanised and vehicular units. In their formations they were also accompanied by Elite Guardians from Qusmont, veterans from Conglomerate Guard trained and equipped with the somewhat cumbersome experimental prototype of particle beam guns suitable for handling by an individual soldier. Many of them were already quite old, still well-remembering the desperate battles with Umbara, but their experience and knowledge about the enemy was unparalleled.


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Qusmont Elite Guardian
Transport Size (tons) 20     Cost 3     Armour 24     Hit Points 24
Annual Maintenance Cost 0,38     Resupply Cost 9
HF-3000X30 Particle Beam Pulse Accelerator:      Shots 6      Penetration 22      Damage 15

Advanced Genetic Enhancement
Extreme Temperature Combat
Heavy Reactive Cybersoul Combat Suit
Cybersoul Lifting Core
Reinforced Heat-Dissipating Skin Layer
Microscopic Particle Visualisation Module
Full Spectrum Vision System
Enchanced Eyes
Integrated Aiming System
Stasis Stealth Module
Emergency Hibernation Kit
Transcended Speech Communication Endpoint
Combat Trance Inducer
Combat Synergy Stabilizator

Vendarite  0,8   
Development Cost  273


Forces responsible for leading frontal assaults consisted mainly of vehicles closely resembling Umbara gliders encountered on the battlefield, but better adapted to Groaxian physiology and handling capabilities. Most interesting feature was experimental cryogenic module which was capable of spitting frozen mixture of gasses right at the ground in front of a glider and keeping it cold enough for them to remain frozen until the glider moves forward, allowing the vehicle to move on ice even in the most scorching temperatures. The reasoning behind this idea was a simple fact of every Groaxian-made thing to be naturally adapted to ice more than anything else, but the positive results and actual movement speed and agility of vehicles gliding on ice no matter the environment surprised even the team behind the project.


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Autonomous Combat Glider
Transport Size (tons) 114     Cost 13,68     Armour 48     Hit Points 48
Annual Maintenance Cost 1,7     Resupply Cost 36
HH-3000Z Particle Beam Heavy Accelerator:      Shots 3      Penetration 45      Damage 30
HH-3000Z Particle Beam Heavy Accelerator:      Shots 3      Penetration 45      Damage 30

Extreme Temperature Combat
Cryogenic Gliding Enhancer
Multi-Layered Nanocomposite Armor
Adaptive Modular Kinetic Shielding System
Transcendent Speech Hub
Long-Range Targeting Module
Internal Methane Recycling System
Artificial Soul Mainframe Advisor
Combat Simulation Endpoint
Advanced Terrain Profiler
Adaptive Navigation System
Full Spectrum Scanner
Onboard Medical Bay

Vendarite  9,12   
Development Cost  584

While the default gliders were jacks of all trades, there was also a more specialised version, consisting of both a pulse laser for plowing through waves of enemy infantry and a specialised missile cannon for dealing with heavily armored vehicles and structures. The power constraints from the requirement to remain as mobile as the default model to keep up to them during assault made it impossible to use both weapons at once, but a smart modular system made it possible to switch between them during combat with almost no downtime. For as long as there was spare hydrogen, cybersoul mainframes and titanium left, its crew was even able to manufacture some emergency missile supplies - worse than the fresh batches leaving factories, but still packing a punch more than a dry gun.

Quote
Modularized Combat Glider
Transport Size (tons) 110     Cost 13,2     Armour 48     Hit Points 48
Annual Maintenance Cost 1,7     Resupply Cost 39
M5-200 Fusion Missile Launcher:      Shots 3      Penetration 75      Damage 30
LX-5000R3 Heavy Pulse Laser Multicannon:      Shots 6      Penetration 22      Damage 15

Extreme Temperature Combat
Cryogenic Gliding Enchancer
Mutli-Layered Nanocomposite Armor
Adaptive Modular Kinetic Shielding System
Modular Power Distribution System
Emergency Fusion Missile Synthetizer
Transcendent Speech Hub
Long-Range Targeting Module
Internal Methane Recycling System
Artificial Soul Mainframe Advisor
Combat Simulation Endpoint
Advanced Terrain Profiler
Adaptive Navigation System
Full Spectrum Scanner
Onboard Medical Bay

Vendarite  8,8   
Development Cost  574


The main gliders were supposed to be supported by a relatively large bulk of kinetic artillery moving behind them. To reduce weight and cost, these support units didn't have Cryogenic System of their own and weren't gliders at all (though still named as such to stress out their strong connection with main gliders and that they were not meant to be used independently). Hopefully not exposed to direct combat, they were made of light alloys that made a fusion-based liftoff possible, keeping them hovering above the ground at all times and thus move disregarding the terrain beneath them.


Quote
Kinetic Support Glider
Transport Size (tons) 98     Cost 11,76     Armour 48     Hit Points 48
Annual Maintenance Cost 1,5     Resupply Cost 36
SCK-7000X500 Space Kinetic System:      Shots 3      Penetration 22      Damage 60
SCK-7000X500 Space Kinetic System:      Shots 3      Penetration 22      Damage 60

Extreme Temperature Combat
Hovering Engine
Light Reactive Armor
Adaptive Modular Kinetic Shielding System
Transcendent Speech Hub
Long-Range Precise Targeting Module
Internal Methane Recycling System
Artificial Soul Mainframe Advisor
Combat Simulation Endpoint
Adaptive Navigation System
Full Spectrum Scanner
Onboard Medical Bay

Vendarite  7,84   
Development Cost  542


Gliders were not all units responsible for frontal assaults, though: for heavy support, Groaxian engineers assembled a monstrous mech units. They were the embodiment of the Reverse-Barricade doctrine: from previous battles it was clear that a well-organised barricade can hold off the enemy quite efficiently most of the time, even if it's an improvised formation from civilian scientific and exploration vessels, but trying to use barricades to encircle enemies had disastrous consequences during Eckesachs III assault. The proposed solution was a heavy barricade breacher, a fearsome monstrosity slower than gliders, but well-adapted to destroy everything on its way while providing a shelter from incoming fire for troops hiding behind it. It was armed with two fusion missile launchers, except these were modified to follow a trail paved by a combat-grade laser, so the target would've already been softened before the main impact. The missiles themselves were two-staged, with an armor-piercing core drilling through whatever it came across and using the friction heat to trigger the uncontrolled fusion in the main warhead. The mech itself was carefully shaped for fast-paced assault, being very short and narrow, but of massive length, looking like a big missile ready to rip and tear through the enemy barricades itself. Turning rate suffered because of this design decision, but at the same time higher speeds were possible to reach.


Quote
Blockade Breaker
Transport Size (tons) 132     Cost 23,76     Armour 72     Hit Points 72
Annual Maintenance Cost 3     Resupply Cost 72
M5X-1000A2 Laser-Guided Fusion Missile Heavy Launcher:      Shots 1      Penetration 90      Damage 90
M5X-1000A2 Laser-Guided Fusion Missile Heavy Launcher:      Shots 1      Penetration 90      Damage 90

Extreme Temperature Combat
Breaching Engine Booster
Heavy Modular Armor System
Adaptive Modular Kinetic Shielding System
Transcendent Speech Hub
Long-Range Precise Targeting Module
Weakspot Detection System
Internal Methane Recycling System
Artificial Soul Mainframe Advisor
Combat Simulation Endpoint
Adaptive Navigation System
Full Spectrum Scanner
Onboard Emergency Hospital

Vendarite  15,84   
Development Cost  770

The main composition of the army was complete and first recruits were to begin their training, but then physicists announced a breakthrough possibly affecting the ground warfare as well. Their experiments with Curvature Propulsion System and its interactions with matter present around the bubble conducted on Vrath allowed them to tame the power of warping space heavily occupied with matter. After blowing up many Curvature Drives used on the surface of this hellish world useful only for heavy automated industry and experiments, they discovered ways to direct the gravitational pulse across the surface roughly where they wanted to rather than contracting or extending the ground around used device, burying it with together with the landmass awakened in these genesisquakes. Energy costs were so massive they even caused a few short blackouts for the industry on the other side of the planet, but it was still worth it. Weapons of gravitational destruction was the last final response to Umbara threat, the pinnacle of Groaxian military mind.


Quote
Phased Surface Gravitational Destabilisator
Transport Size (tons) 118     Cost 7,08     Armour 24     Hit Points 48
Annual Maintenance Cost 0,89     Resupply Cost 36
GV1000 Curvature Phase Shifting System:      Shots 3      Penetration 22      Damage 60
GV1000 Curvature Phase Shifting System:      Shots 3      Penetration 22      Damage 60

Extreme Temperature Combat
Heavy Modular Armor System
Antigravity Protection Layer
Curvature Stabilization Layer
Transcendent Speech Hub
Gravitational Tunneling System
Artificial Soul Mainframe Advisor
Combat Simulation Endpoint
Full Spectrum Scanner

Vendarite  4,72   
Development Cost  420

Protected by antigravity systems, these mobile gravitational devastators could even trigger a pulse right near them and have its crews survive. Their only drawback was that for the safety of the other soldiers they had to be separated from the army at all costs (and from each other as well) so that the enemy doesn't wipe out half the forces with their destruction as these systems were proven to have catastrophic consequences if destabilised. Keeping them separate meant keeping them vulnerable, though, but for the amount of firepower they were to bring it was decided to be worth the risks.

Such powerful military force raised concerns among the other half of the society, focusing on preserving the original culture and values rather than trying to come up with ways to get better at killing and destroying. The achieved consensus was still solid, though, and the fact that so many citizens are worried was a sign there was still hope left and that future restoration of original balance once Dark Forest has been dealt with should be possible. For the time being, sacrifices had to be made.

The army was getting ready for its first operation on Eckesachs III, but Zu'Zhuchuziv wanted something more to complete the composition and make sure soldiers would be ready for everything. That's how the concept of using combat atmospheric fighters was born. And so both a fighter and a carrier for transporting them were prototyped, mimicking the strategy used by Humanity long before.

Quote
Avenger class Fighter      250 tons       10 Crew       117,6 BP       TCS 5    TH 150    EM 0
30033 km/s      Armour 1-3       Shields 0-0       HTK 1      Sensors 0/0/0/0      DCR 0      PPV 1,6
Maint Life 12,14 Years     MSP 58    AFR 2%    IFR 0,0%    1YR 1    5YR 11    Max Repair 75 MSP
Magazine 32   
Lieutenant Commander    Control Rating 1   
Intended Deployment Time: 1 months    Morale Check Required   

Internal Fusion Drive  EP150,00 (1)    Power 150    Fuel Use 1558,85%    Signature 150    Explosion 30%
Fuel Capacity 5 000 Litres    Range 0,23 billion km (2 hours at full power)

Size 16 Fighter Pod Bay (2)     Pod Size: 16    Hangar Reload 200 minutes    MF Reload 33 hours
Missile Fire Control FC4-R1 (1)     Range 4m km    Resolution 1
SY-1000A1 Heavy Pulse Laser (2)    Armour Penetration: 36     Damage: 30     Shots: 3

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Fighter for production, combat and planetary interaction
This design is classed as a Ground Support Fighter for auto-assignment purposes


Quote
Raven class Carrier      20 000 tons       442 Crew       2 761,5 BP       TCS 400    TH 800    EM 0
2000 km/s    JR 3-50      Armour 5-65       Shields 0-0       HTK 119      Sensors 0/0/0/0      DCR 53      PPV 0
Maint Life 6,66 Years     MSP 2 847    AFR 97%    IFR 1,3%    1YR 111    5YR 1 667    Max Repair 400 MSP
Hangar Deck Capacity 10 000 tons     
Captain    Control Rating 3   BRG   ENG   PFC   
Intended Deployment Time: 6 months    Flight Crew Berths 200    Morale Check Required   
Artificial Gravity Field    AS Advisor    Autnomous Piloting System    Automated Docking Guidance    Canteen    Combat Simulation System    Combat Trance Chamber    Curvature Stabiliser    Cybersoul Hangar Synchronization System    Emergency Repair Module    Emergency Treatment Section    Equipment Repair Workshop    Fighter Refuelling Station    Fighter Repair Bay    Flight Navigation System    Full Spectrum Deep Space Scanner    Gravitational Signal Filter    Hets Autonomous Farm    Hibernation Center    Life Support System    Medical Bay    Meditation Space    Methane Recycling System    Onboard Armory    Onboard Hospital    Personal Storage    Recreation Space    Relativistic Navigation Module   

J20000(3-50) Curvature Propulsion System     Max Ship Size 20000 tons    Distance 50k km     Squadron Size 3

Internal Fusion Drive  EP800,00 (1)    Power 800    Fuel Use 25,00%    Signature 800    Explosion 10%
Fuel Capacity 572 000 Litres    Range 20,6 billion km (119 days at full power)

Active Search Sensor AS5-R1 (1)     GPS 16     Range 5,5m km    MCR 497,5k km    Resolution 1

Strike Group
40x Avenger Fighter   Speed: 30033 km/s    Size: 4,99

This design is classed as a Military Vessel for maintenance purposes


Just like humans before, during Blutgang invasion Groaxians planned to launch a swarm of Avengers to help the troops gain a foothold and scout the surface in detail before most soldiers would unload from their brand new transport ships, loosely based on adapted human designs as well, heavily armored to withstand even the most fierce planetary defense fire and provide as much cover for the soldiers as possible, able to both drop them from orbit and land on the surface to give them precious cover for some time. They ended up so massive that optimising them for atmospheric flight was basically impossible, but with so much armor they were expected to just plow through the atmosphere with brute force and survive the air friction and heat just by a sheer thickness of protective layers.


Quote
Starhunter class Assault Transport      150 000 tons       710 Crew       8 387 BP       TCS 3 000    TH 3 000    EM 0
1000 km/s    JR 2-25(C)      Armour 16-251       Shields 0-0       HTK 261      Sensors 0/0/0/0      DCR 1      PPV 0
MSP 34    Max Repair 200 MSP
Troop Capacity 75 000 tons     Drop Capable    Cargo Shuttle Multiplier 4   
Commander    Control Rating 1   BRG   
Intended Deployment Time: 12 months   
Combat Trance Chamber    Emergency Treatment Section    Artificial Gravity Field    Canteen    Curvature Stabiliser    Environmental Control Module    Equipment Repair Workshop    Flight Navigation System    Hets Autonomous Farm    Hibernation Center    Life Support System    Medical Bay    Meditation Space    Methane Recycling System    Personal Storage    Recreation Space    Relativistic Navigation Module    Emergency Repair Module    Kinetic Landing Launch Center    Onboard Armory    Onboard Hospital   

JC150K Curvature Propulsion System     Max Ship Size 150000 tons    Distance 25k km     Squadron Size 2

Commercial Internal Fusion Drive  EP600,0 (5)    Power 3000    Fuel Use 3,61%    Signature 600    Explosion 5%
Fuel Capacity 2 046 000 Litres    Range 68 billion km (787 days at full power)

This design is classed as a Commercial Vessel for maintenance purposes
This design is classed as a Troop Transport for auto-assignment purposes


When the forces were gathered, adequate equipment produces and a fleet of Ravens and Starhunters built, Groaxians were ready to take the mandatory leap forward and win the access to the knowledge of Precursors, overcoming hostile Umbara and moving one step closer to escaping from the Dark Forest. Eckesachs III, with even accounting for the possible development routes displayed by simulators, was estimated to stand no chance and was to become a testing ground before the major battle. Tensions were high, but the precise goal of this entire undertaking was that no Groaxian would ever have to pay such a price for preserving the existence and balance or repeat these steps ever again.
7
Gyrfalcon's Fiction / Part 5 - 376-379
« Last post by Gyrfalcon on Today at 03:17:15 AM »
The Sword Unsheathed
February 12, 372

Argel Mandulis sat in the back of his private aerial transport, sitting across from Daeva Octavian, Acolyte of the Faithful.  Doing so allowed him to observe the man’s reactions to what he was watching in the holo display set up between them.  Argel had watched it several times already, but he had to admire the man’s rigid control. His coloration paled only slightly, and he managed to suppress most of his unconscious reactions under iron control. Only most though, and Argel could read the rest with an expert’s eye.

Worry. Dismay. Building anger. Good - it was the right mixture to see. When Adept Abel brought the information to him, Argel had felt the same.  Abel wasn’t simply an aide to the First Acolyte that that Aberrant fool thought he was - he was also one of the Watchful. And quite bright enough to bring this explosive information to his Acolyte first, and not that bumbling fool sitting in the Primus’ chair.

Argel, the Acolyte of the Watchful and Daeva, Acolyte of the Faithful. After the Primus, Argel and Daeva were the two most powerful men in the Hierarchy, and that made them two of the most powerful men in the world. As young men worked their way through a grueling training course, the weapons held in their hands flashed silently, targets shattering - or not, depending on their aim.

“Those Aberrant bastards flout the laws!” Daeva snarled, having seen enough. “How many of them are there?”

“Over a thousand already, according to the informant.” Argel replied calmly.  Good, Daeva was mastering his anger already, letting cold calculation take its place.

“A thousand equipped with those weapons. I would need to bring at least ten or twenty times that in Guardians to have a chance. We’re simply not equipped to handle armed insurrection on this scale - anymore.” the commander of the Guardians admitted with a grimace of distaste.

“There is another option though, one which can deal with this sort of thing. One that is long overdue in its use, in my opinion.” Argel said mildly.

“You mean to unleash the Sword on them. Enact another Culling.” Daeva stated, for it wasn’t a question. The two had debated the idea many times in the past, and in large part Daeva agreed with Argel’s position. Until now, he had seen the Aberrants as tools still useful enough to justify their continued existence. But now that they were breaking the single most important tenet of the Children… Well, now things were different.

“Yes. It is time for the Sword of the Righteous to sweep Gaia clean of their filth once more. It is long overdue to deal with them. But to do so, we need sufficient authority to activate them.”

A look of distaste crossed Daeva’s face. “Please don’t tell me that we need to bring the Primus in on this. He won’t be able to keep his mouth shut.”

Argel laughed and shook his head. “No, my friend. The two of us together are, luckily, enough. A majority of the Disciples outside our offices would also suffice, but I agree - the less who know what is coming, the better our chances to make this a clean strike. Once we decapitate their leadership and destroy this force, the rest can be wiped away at our leisure.”

Daeva bowed his head in assent after a long pause to contemplate the decision, but Argel had known all along that Daeva would see things his way - he would not have risked bringing him to the resting place of the Sword otherwise.

A few hours later, beneath one mountain among many on the NorAm continent, the two stood in a dusty vault. Lights flickered to life around them, and one moment they stood alone, and the next a being floated in the air in front and above them. It flew on two wings, while two more were folded across its front, covering its  feet, and another two were crossed in front of its face, hiding whatever features it possessed from their view.

It took Argel a few moments, but finally a fact on pre-Unification heresy surfaced, the description of a so-called angelic being with six wings.  “Greetings, Seraph.” he said.

“Greetings to you, Children of Gaia. Is it time that the Sword of the Righteous be once more unsheathed?” the otherworldly voice answered.

“Yes.” The two said as one.



January 1, 376

Construction Priorities
Naval Shipyard Complex - 59% - June, 377
Convert CI to Construction Factury - 10% - May 381
Convert CI to Financial Center - 10% - July 383
Convert CI to Fuel Refinery - 10% - March 377
Convert CI to Mine - 10% - December, 389
Commercial Shipyard Complex - 1% - March 440 (Effectively on hold)

The Quaesitors manage to push much of the Republic’s industrial capacity to finishing the first shipyard, on the promise that once that is done, it will pivot to the Populares goal of increasing employment.

Research Projects
Power Plant Boost 10% - 2 labs -  Canceled
12cm Railgun - 1 lab -  Canceled
Shield Regeneration Rate 1 - 1 lab -  Canceled
Hilario-Priscilanus Marine NTE-62.5 (for Project VICTORY) - 1 lab - Canceled

In a moment of victory for the Pius, the 40% of the Republic’s research capacity that is geared towards military purposes is withdrawn, even for Dr. Trailus’ energy shield project. Not to be deterred, he manages to regain control of his lab on a new premise of creating high density duranium armor - presented as a weight savings measure for Project TRIBAL.

Dr. Urbicus also manages to regain funding by switching his focus to reducing fuel consumption in future engines - something he had planned to pursue anyway, though he is reduced to a solitary lab for the work. Dr. Fimus secures funding for ground-based Geosurvey equipment.

Research Rate 240 RP - 5 labs - February, 379
Xenoarchaeology Equipment - 2 labs - August, 381
Genome Sequence Research - 1 lab - June, 384
Geosurvey Equipment - 1 lab - August, 391
Troop Transport Bay (Standard) - 1 lab - March, 383
High Density Duranium Armor - 1 lab - October, 383
Fuel Storage (Large) - 1 lab - April, 379
Fuel Consumption 0.9 Liter/EPR - 1 lab - February, 379

January 6, 376

As quickly as research priorities are assigned, they are shattered as Dr. Galvisius is recruited - another badly needed Construction/Production specialist with a 25% research bonus. He is given Dr. Mercurialis’ job with 4 labs, while Dr. Mercurialis is tasked to improve construction methods with TN materials with 3 labs, stealing one from Dr. Catullus’ Xenoarchaeology Equipment project.

Research Rate 240 RP - 4 labs - September, 378
Construction Rate 12 BP - 2 labs - May, 381
Xenoarchaeology Equipment - 1 lab - April, 387

April 10, 376
Refineries report production issues for the Republic as refined Sorium stockpiles run dry. Given that there are ample reserves of fuel and no usage at the moment, it is not a major concern, though the government will keep the issue in mind and focus more efforts on producing mines for TN materials once the shipyard project is complete.

June 8, 376
The first Vexillatio is commissioned, and Tribune Marcus Laegonius Sulinus has the honor of its command. Legion Cohorts I-V are assigned under his command.

February 24, 377
The conversion of conventional industry to fuel refineries is completed, and the industrial production is tasked towards the continued conversion of industry to mining efforts to alleviate the production of Sorium affecting those same refineries.

May 25, 377
In a small ceremony, the first Naval Shipyard of the Roman Republic was completed. Poplicola Fabricators is currently too small to produce Project TRIBAL, so they immediately begin doubling the size of the single slipway. The project is scheduled to be completed in April, 378 at which point the keel of the first ship of Project TRIBAL can be laid down.

As per their agreement with the Populares, construction is allocated to 100 new TN Construction Factories, with the rest being shifted towards conversion efforts - and some towards an expansion of the shipyard complex to handle larger, civilian-class vessels.  After all, once Arachne has been surveyed from orbit, there still needs to be a design to put people on the ground there.

August 6, 377
Dr. Sextus Herennicus Generidus joins - a Logistics expert with a minimal 10% bonus, he is still superior to Dr. Marinus, who had no bonus at all. Dr. Sextus takes over the Fuel Storage (Large) project.

September 10, 377
Republic specialists assigned to handle newly-Aberrant immigrants from the Children have noticed a downward trend in the number of exiles received. When they politely ask their counterparts in the Guardians, they are informed that a new program has been implemented to give potential exiles a final chance. Those chosen for the program are purified of their sins. Exalted in their newfound wisdom, they transcend what they once were.

To the Romans, it sounds suspiciously like the conversion camps that were run by the Children in the mists of history, but the Guardians are quite open to allowing a small number of Roman observers to visit and view the processes.

Among those who take the offer are Senator Timerius Didius Crassus and many other Pius members of the Senate. During their two week visit they observe the process closely and on their return, their report that the process is benign and largely looks to follow the same counseling that the Romans themselves use to help exiles integrate into society.

March 16, 378
The continued focus on STEM careers at the Campus Martius has yielded yet more results. Dr. Marcus Pescennius Vitalis is a Construction/Production specialist with 25% research boost, taking over the Construction Rate project.

At this point, the Republic’s only glaring weakness is a lack of a Sensor and Control Systems specialist.

April 10, 378
Poplicola Fabricators is expanded to 2,000t, and Project TRIBAL is made a reality. As will become a standard for the Fleet, as the project moves into reality the class name is updated to match the lead ship of the class. Thus, the first survey craft is the Ellen Louise Mertz-class.

Code: [Select]
Ellen Louise Mertz class Survey Craft      1,877 tons       36 Crew       232.6 BP       TCS 38    TH 50    EM 0
1331 km/s      Armour 1-13       Shields 0-0       HTK 22      Sensors 5/5/0/1      DCR 1      PPV 0
Maint Life 7.46 Years     MSP 202    AFR 28%    IFR 0.4%    1YR 6    5YR 96    Max Repair 100 MSP
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 18 months    Morale Check Required   

Hilario-Priscillianus Marine NTE-50 (1)    Power 50    Fuel Use 100%    Signature 50    Explosion 10%
Fuel Capacity 600,000 Litres    Range 57.5 billion km (500 days at full power)

RR/SPN-3 Navigation Sensor (1)     GPS 1000     Range 18.5m km    Resolution 100
RR/SQR-1 Thermal Sensor (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
RR/SAD-2 Electromagnetic Sensor (1)     Sensitivity 5     Detect Sig Strength 1000:  17.7m km
Geological Survey Sensors (1)   1 Survey Points Per Hour

This design is classed as a Military Vessel for maintenance purposes
This design is classed as a Survey Ship for auto-assignment purposes

The ship will be completed in January, 379. While the Fabricators are busy building their first ship, they also begin work on adding a second slipway.

August 3, 378
Research is completed on increasing research rates. Dr. Galvisius is tasked to research improvements in mining efficiency before returning to the next step in improving research methods.

October 3, 378
Research is completed on Fuel Storage (Large). Dr. Generidus starts a theoretical project regarding cryogenic suspension.

December 2, 378
Research is completed on Fuel Consumption: 0.9 Liters per Engine Power Hour. Dr. Urbicus begins work on an improved design for the pressurised water reactors currently available to the Republic.

January 1, 379
With a great deal of fanfare, Legio I is activated on this day. Legate Qunitus Iustus Primus becomes its commanding officer.

At the same time, the conversion project for conventional industry to construction factories is completed, leaving only the conversions of mines and financial centers to be completed, and the industrial output is split across the remaining projects.

January 6, 379
To its own fanfare, the Ellen Louise Mertz is launched on this day. Lieutenant Commander Titus Sabucius Bambalio becomes the first officer of the Navy to hold a command.  The ship remains in orbit while the last shakedown tests are conducted, including testing her sensor systems on Terra to confirm their operation.

The results of that test changed everything.

Roman Republic Statistics - January, 379
Population: 554.45m (+13.29m)
Annual Growth Rate: 0.78%
Manufacturing Sector: 77.95m, 60.66m available, 138.61m total

Research Facilities: 13 (-)
GFCC: 2 (-)
Conventional Industry: 807 (-150)
Construction Factory: 129 (+60)
Fighter Factories: 30 (-)
Mine: 102 (+54)
Fuel Refiner: 60 (+12)
Maintenance Facility: 10 (-)
Financial Center: 91 (+33)
DSTS: 1 (-)
Military Academy: 1 (-)
Naval Headquarters: 1 (-)
Spaceport: 1 (-)

Fuel Reserves: 38.1m liters
Maintenance Reserves: 9,849t

Legions:
6,060 legionnaires in service

Legio I
- Legion Vexillatio I (Legion Cohorts I-V)
- Legion Vexillatio II (Legion Cohorts VI-X)

8
General C# Fiction / Re: The Official Chronicle of the Duranium Legion
« Last post by nuclearslurpee on Yesterday at 07:11:56 PM »
The mind boggles at what the un-concise version looked like. Perhaps a thing too beautiful for this fallen world.

In short: in the review of the Hellfire service record, instead of one paragraph summarizing all six battles under consideration imagine a paragraph per battle, and you have a rough idea of what might have been.

Ultimately I had to scrap it for a few reasons: one being it was too ponderous even for this work; another being that this led to far too much content being weighted towards the Lord Admiral, which to balance with the other speakers would have required generating much additional material that frankly was not there at least in substantive terms; and finally the overall length does need to be kept to only the mostly-unreadable realm, as much longer would have the ghosts of Tolkien and Joyce haunting me for crimes against verbosity. Among others, I am certain.
9
General C# Fiction / Re: The Official Chronicle of the Duranium Legion
« Last post by El Pip on Yesterday at 06:03:45 PM »
That was all disgustingly polite. If only two Lord Admirals got themselves kicked out you have to wonder if the rest really care?

Lord Admiral Pandia is fast becoming my spirit animal in the Legion. Her valiant efforts to raise vitally important but utterly unglamorous points make her very much the secret unappreciated hero of the piece. Maybe not hero, that would imply success, it's more Cassandra-esque; utterly correct warnings that are completely ignored.

The update itself had perhaps the most fitful germination period of any so far, with a large swathe completely rewritten and generally made more concise. Yes, I know, "more concise" - such words are heresy in this thread, but it is the truth.
The mind boggles at what the un-concise version looked like. Perhaps a thing too beautiful for this fallen world.


The result though I think is suitable, while perhaps not too much new information has been revealed it has been presented in a manner that the Lords Admiral can consider in a relative fair and objective manner as they seek some agreement on the future of the particle beam in the Legion Navy.
It appears that the Particle Beam is heading towards the 'useful, but not always' box. Perhaps to be promoted up to the 'always useful' as technology advances and the next generation of officers rise up the ranks.

This seems reasonable, but it does presuppose the next generation of officers maintain their current views as they age, which is far from certain.

And of course, El Pip will be pleased to note that the light refreshments have made their expected return, and all is now right in the world of the Naval Conference once more.[/i]  ;)
This is indeed the most important things. We are not savages.
10
Doodle_sm's Fiction / Re: The Duranium Curtain - Comments/Background
« Last post by doodle_sm on June 22, 2021, 06:09:02 PM »
Headsup, currently moving to a new place but an After Action Report is on its way!
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