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C# Tutorials / Let's Play Aurora 4x C# - Uncut (54) - Jump Point Breakthrough
« Last post by SpaceMarine on July 26, 2021, 02:06:00 PM »
The Academy / Re: Unwanted movement
« Last post by froggiest1982 on July 25, 2021, 09:43:17 PM »
That button becomes available only after reaching the 10,000,000 population (or half the capacity of the system body)


If you do not wish for the civilian to be involved in the colony you need to flag the option: military only.

The downside is that you will not be able to fulfill any civilian contract or trade with that colony as the military only flagging entirely forbids civilian ships to dock at the colony.

The Academy / Unwanted movement
« Last post by jasonwebster on July 25, 2021, 09:22:14 PM »
Hi, I noticed an unwanted civil movement of colonists to a colony and it was not what I expected.  I know there is a 'create destination for colonists' radio button on the citizenship economy screen for the colony, but I can't change it.
What do I need to do then? Thanks
C# Tutorials / - Aurora 4x C#: Shattered Empire - Prologue announcement
« Last post by SpaceMarine on July 22, 2021, 01:07:19 PM »
C# Tutorials / Re: aurora 4X C# Youtube Videos
« Last post by AJS1956 on July 12, 2021, 02:45:43 PM »
Good evening all,

We have five new videos in the past eight days!

Firstly, in version 1.12 (or later) news.

Defran Strategy has posted the next five parts of his 'Uncut' live playthrough (parts 46 to 50).

So, for version 1.12 we now have 405 videos with a total running time of 13 days, 4 hours and 1 minute.

Next, for other/unknown versions.

All videos posted were for version 1.12 (or later).

So, overall, we now have a total of 911 videos with a total running time of 26 days, 10 hours and 40 minutes.

As usual, I have added the latest copies of the spreadsheets to the first post.


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