I am looking for feedback on possible improvement areas for my carrier and fighter wing strike group. Below is my current carrier design and the typical space-combat fighter craft it carries. Each carrier typically carries 6x each of the gauss, laser, and missile fighters as well as 6x boarding craft, 4x microwave fighters, 1x scout, and 1x jump scout. For planetary invasions, I replace the boarding craft and gauss fighters with drop ships. The carrier is not equipped with a jump drive and relies instead on a separate jump ship (not shown) for transport.
I've been using these carriers and fighters for quite a while now and have had reasonable success against precursor ships and planets but have not yet encountered a true NPR opponent.
Carrier:
Cetan B class Escort Carrier 70,000 tons 1,460 Crew 12,370.1 BP TCS 1,400 TH 12,000 EM 0
8571 km/s Armour 10-151 Shields 0-0 HTK 384 Sensors 0/0/0/0 DCR 80 PPV 68.14
Maint Life 3.20 Years MSP 19,731 AFR 560% IFR 7.8% 1YR 2,904 5YR 43,557 Max Repair 2000 MSP
Hangar Deck Capacity 15,000 tons Magazine 703 Cryogenic Berths 1,800
Captain Control Rating 4 BRG AUX ENG FLG
Intended Deployment Time: 12 months Flight Crew Berths 300 Morale Check Required
Chaimberlin-Sherman Internal Fusion Drive EP4000.00 (3) Power 12000 Fuel Use 107.33% Signature 4000 Explosion 20%
Fuel Capacity 13,616,000 Litres Range 32.6 billion km (44 days at full power)
Single Chaimberlin-Sherman Gauss Cannon R300-100 Turret (1x4) Range 30,000km TS: 16000 km/s Power 0-0 RM 30,000 km ROF 5
Quad Chaimberlin-Sherman Gauss Cannon R300-85.00 Turret (2x16) Range 30,000km TS: 16000 km/s Power 0-0 RM 30,000 km ROF 5
Chaimberlin-Sherman CIWS-160 (8x8) Range 1000 km TS: 16,000 km/s ROF 5
Chaimberlin-Sherman Beam Fire Control R32-TS16000 (50%) (3) Max Range: 32,000 km TS: 16,000 km/s 69 38 6 0 0 0 0 0 0 0
Chaimberlin-Sherman Size 1 Anti-Ship Missile (192) Speed: 50,000 km/s End: 0.1m Range: 0.4m km WH: 1 Size: 1 TH: 216/130/65
Chaimberlin-Sherman Size 6 Anti-Ship Missile (80) Speed: 50,000 km/s End: 0.9m Range: 2.6m km WH: 16 Size: 6 TH: 400/240/120
Chaimberlin-Sherman Size 6 Sensor Satellite (4) Speed: 0 km/s End: 0m Range: 0m km WH: 0 Size: 6 TH: 0/0/0
Chaimberlin-Sherman Size 1 Sensor Satellite (7) Speed: 0 km/s End: 0m Range: 0m km WH: 0 Size: 1 TH: 0/0/0
Chaimberlin-Sherman Active Search Sensor AS39-R100 (50%) (1) GPS 2100 Range 39.8m km Resolution 100
Chaimberlin-Sherman Active Search Sensor AS68-R500 (50%) (1) GPS 10500 Range 68.1m km Resolution 500
Chaimberlin-Sherman Active Search Sensor AS8-R1 (50%) (1) GPS 21 Range 8.6m km MCR 771.7k km Resolution 1
ECCM-1 (3) ECM 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Gauss Fighter:
Barracuda II-G class Fighter 500 tons 20 Crew 312.3 BP TCS 10 TH 47 EM 0
19516 km/s Armour 3-5 Shields 0-0 HTK 4 Sensors 0/0/0/0 DCR 0 PPV 3
Maint Life 11.75 Years MSP 297 AFR 8% IFR 0.1% 1YR 4 5YR 59 Max Repair 195 MSP
Lieutenant Control Rating 1
Intended Deployment Time: 1 days Morale Check Required
Chaimberlin-Sherman Magnetic Fusion Drive EP195.00 (1) Power 195 Fuel Use 1222.86% Signature 46.80 Explosion 30%
Fuel Capacity 66,000 Litres Range 1.9 billion km (27 hours at full power)
Chaimberlin-Sherman Gauss Cannon R400-50.0 (1x5) Range 40,000km TS: 19,516 km/s Accuracy Modifier 50.0% RM 40,000 km ROF 5
Chaimberlin-Sherman Beam Fire Control R40-TS20000 (20%) (1) Max Range: 40,000 km TS: 20,000 km/s 75 50 25 0 0 0 0 0 0 0
This design is classed as a Fighter for production, combat and planetary interaction
Laser Fighter:
Barracuda II-L class Fighter 499 tons 21 Crew 354.8 BP TCS 10 TH 47 EM 0
19543 km/s Armour 5-5 Shields 0-0 HTK 4 Sensors 0/0/0/0 DCR 0 PPV 2
Maint Life 9.73 Years MSP 211 AFR 8% IFR 0.1% 1YR 4 5YR 60 Max Repair 195 MSP
Lieutenant Control Rating 1
Intended Deployment Time: 1 days Morale Check Required
Chaimberlin-Sherman Magnetic Fusion Drive EP195.00 (1) Power 195 Fuel Use 1222.86% Signature 46.80 Explosion 30%
Fuel Capacity 68,000 Litres Range 2 billion km (28 hours at full power)
Chaimberlin-Sherman 15.0cm C0.3 Soft X-ray Laser (1) Range 40,000km TS: 19,543 km/s Power 6-0.3 RM 60,000 km ROF 100
Chaimberlin-Sherman Beam Fire Control R40-TS20000 (20%) (1) Max Range: 40,000 km TS: 20,000 km/s 75 50 25 0 0 0 0 0 0 0
Chaimberlin-Sherman Magnetic Confinement Fusion Reactor R6-PB100 (1) Total Power Output 6 Exp 50%
This design is classed as a Fighter for production, combat and planetary interaction
Missile Bomber:
Barracuda II-MB class Fighter 500 tons 10 Crew 257.2 BP TCS 10 TH 47 EM 0
19529 km/s Armour 4-5 Shields 0-0 HTK 2 Sensors 0/0/0/0 DCR 0 PPV 3.2
Maint Life 13.61 Years MSP 320 AFR 8% IFR 0.1% 1YR 3 5YR 48 Max Repair 195 MSP
Magazine 32
Lieutenant Control Rating 1
Intended Deployment Time: 1 days Morale Check Required
Chaimberlin-Sherman Magnetic Fusion Drive EP195.00 (1) Power 195 Fuel Use 1222.86% Signature 46.80 Explosion 30%
Fuel Capacity 68,000 Litres Range 2 billion km (28 hours at full power)
Chaimberlin-Sherman Size 6.00 Box Launcher (4) Missile Size: 6 Hangar Reload 122 minutes MF Reload 20 hours
Chaimberlin-Sherman Size 1 Box Launcher (8) Missile Size: 1 Hangar Reload 50 minutes MF Reload 8 hours
Chaimberlin-Sherman Missile Fire Control FC7-R1 (20%) (4) Range 7.1m km Resolution 1
Chaimberlin-Sherman Size 6 Anti-Ship Missile (4) Speed: 50,000 km/s End: 0.9m Range: 2.6m km WH: 16 Size: 6 TH: 400/240/120
Chaimberlin-Sherman Size 1 Anti-Ship Missile (8) Speed: 50,000 km/s End: 0.1m Range: 0.4m km WH: 1 Size: 1 TH: 216/130/65
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and planetary interaction
Microwave Fighter:
Barracuda II-MW class Fighter 500 tons 24 Crew 398.3 BP TCS 10 TH 47 EM 0
19524 km/s Armour 2-5 Shields 0-0 HTK 4 Sensors 0/0/0/0 DCR 0 PPV 3
Maint Life 9.93 Years MSP 284 AFR 8% IFR 0.1% 1YR 5 5YR 78 Max Repair 195 MSP
Lieutenant Control Rating 1
Intended Deployment Time: 1 days Morale Check Required
Chaimberlin-Sherman Magnetic Fusion Drive EP195.00 (1) Power 195 Fuel Use 1222.86% Signature 46.80 Explosion 30%
Fuel Capacity 67,000 Litres Range 2 billion km (28 hours at full power)
Chaimberlin-Sherman R75/C6 High Power Microwave (1) Range 40,000km TS: 19,524 km/s Power 3-6 ROF 5
Chaimberlin-Sherman Beam Fire Control R40-TS20000 (20%) (1) Max Range: 40,000 km TS: 20,000 km/s 75 50 25 0 0 0 0 0 0 0
Chaimberlin-Sherman Magnetic Confinement Fusion Reactor R6-PB100 (1) Total Power Output 6 Exp 50%
This design is classed as a Fighter for production, combat and planetary interaction
Scout:
Barracuda II-S class Fighter 500 tons 16 Crew 282.8 BP TCS 10 TH 24 EM 0
10006 km/s Armour 1-5 Shields 0-0 HTK 6 Sensors 14/14/0/0 DCR 0 PPV 0
Maint Life 7.91 Years MSP 108 AFR 8% IFR 0.1% 1YR 3 5YR 46 Max Repair 100 MSP
Lieutenant Control Rating 1
Intended Deployment Time: 15 days Morale Check Required
Chaimberlin-Sherman Magnetic Fusion Drive EP100.00 (1) Power 100 Fuel Use 123.53% Signature 24.00 Explosion 12%
Fuel Capacity 41,000 Litres Range 12 billion km (13 days at full power)
Chaimberlin-Sherman Active Search Sensor AS51-R100 (20%) (1) GPS 2800 Range 51.8m km Resolution 100
Chaimberlin-Sherman Active Search Sensor AS11-R1 (20%) (1) GPS 28 Range 11.2m km MCR 1m km Resolution 1
Chaimberlin-Sherman Active Search Sensor AS88-R500 (20%) (1) GPS 14000 Range 88.7m km Resolution 500
Chaimberlin-Sherman Thermal Sensor TH1.0-14.0 (20%) (1) Sensitivity 14 Detect Sig Strength 1000: 29.6m km
Chaimberlin-Sherman EM Sensor EM1.0-14.0 (20%) (1) Sensitivity 14 Detect Sig Strength 1000: 29.6m km
This design is classed as a Fighter for production, combat and planetary interaction
Jump Scout:
Barracuda II-SJ class Fighter 500 tons 16 Crew 256.8 BP TCS 10 TH 15 EM 0
6253 km/s JR 1-50 Armour 1-5 Shields 0-0 HTK 7 Sensors 14/14/0/0 DCR 0 PPV 0
Maint Life 10.50 Years MSP 100 AFR 8% IFR 0.1% 1YR 2 5YR 25 Max Repair 62.5 MSP
Lieutenant Control Rating 1
Intended Deployment Time: 1 months Morale Check Required
Chaimberlin-Sherman J500(1-50) Military Jump Drive Max Ship Size 500 tons Distance 50k km Squadron Size 1
Chaimberlin-Sherman Magnetic Fusion Drive EP62.50 (1) Power 62.5 Fuel Use 156.25% Signature 15.000 Explosion 12%
Fuel Capacity 46,000 Litres Range 10.6 billion km (19 days at full power)
Chaimberlin-Sherman Active Search Sensor AS51-R100 (20%) (1) GPS 2800 Range 51.8m km Resolution 100
Chaimberlin-Sherman Active Search Sensor AS11-R1 (20%) (1) GPS 28 Range 11.2m km MCR 1m km Resolution 1
Chaimberlin-Sherman Active Search Sensor AS88-R500 (20%) (1) GPS 14000 Range 88.7m km Resolution 500
Chaimberlin-Sherman Thermal Sensor TH1.0-14.0 (20%) (1) Sensitivity 14 Detect Sig Strength 1000: 29.6m km
Chaimberlin-Sherman EM Sensor EM1.0-14.0 (20%) (1) Sensitivity 14 Detect Sig Strength 1000: 29.6m km
This design is classed as a Fighter for production, combat and planetary interaction
Boarding Transport:
Barracuda II-TB class Fighter 499 tons 18 Crew 341.1 BP TCS 10 TH 72 EM 0
30066 km/s Armour 5-5 Shields 0-0 HTK 3 Sensors 0/0/0/0 DCR 0 PPV 0
Maint Life 8.55 Years MSP 306 AFR 8% IFR 0.1% 1YR 7 5YR 112 Max Repair 300 MSP
Troop Capacity 100 tons Boarding Capable
Lieutenant Control Rating 1
Intended Deployment Time: 0.6 days Morale Check Required
Chaimberlin-Sherman Magnetic Fusion Drive EP300.00 (1) Power 300 Fuel Use 985.90% Signature 72.00 Explosion 30%
Fuel Capacity 54,000 Litres Range 2 billion km (18 hours at full power)
This design is classed as a Fighter for production, combat and planetary interaction
Dropship:
Barracuda II-TL class Fighter 499 tons 7 Crew 68.9 BP TCS 10 TH 5 EM 0
1879 km/s Armour 5-5 Shields 0-0 HTK 3 Sensors 0/0/0/0 DCR 0 PPV 0
Maint Life 6.62 Years MSP 21 AFR 8% IFR 0.1% 1YR 1 5YR 12 Max Repair 18.75 MSP
Troop Capacity 250 tons Drop Capable
Lieutenant Control Rating 1
Intended Deployment Time: 2 months Morale Check Required
Chaimberlin-Sherman Magnetic Fusion Drive EP18.75 (1) Power 18.8 Fuel Use 285.27% Signature 4.5000 Explosion 12%
Fuel Capacity 53,000 Litres Range 6.7 billion km (41 days at full power)
This design is classed as a Fighter for production, combat and planetary interaction
The carrier is the most out-dated design and is due for re-design along with most of my commercial vessels. I hope to increase the carrier to 100k tons and hangar space to 25k tons during the next refit cycle. The remaining fighter craft are mostly acceptable as-is based on my combat experiences thus far, however I am considering replacing the laser fighters with a lower DPS, higher alpha-strike variant as the existing laser fighters do not do enough damage to penetrate enemy armor, which reduces the efficiency of boarding operations. However, even with the existing setup, I have completed several successful boarding operations with the loss of only a couple of the microwave fighter variants.
One major concern I have for the next carrier design is that my existing gauss turrets to not seem to engage hostile missiles. I believe I have been properly assigning the fire control orders and such, and I worry that I have missed something at the design stage.