When you post, please post as much information as possible, including:
The function number: n/a
The complete error text: No error
The window affected: Economics/GU Training
What you were doing at the time: Creating ground units
Conventional or TN start: TN
Random or Real Stars: Random
Is your decimal separator a comma?: No
Is the bug is easy to reproduce, intermittent or a one-off?: Easy
If this is a long campaign - say 75 years or longer - let me know the length of the campaign as well: n/a
In the ground unit training window, if you delete the active task, the task queue will not correctly advance. To reproduce:
1) Queue up a set of ground units.
2) Delete the active task. You'll see that the queue is unaffected by this.
3) Run a few construction cycles. You'll see that the queue does not advance. The first queued task will not begin.
You can create a new task, and it will become the new active task, jumping to the front of the queue. Otherwise, the queue remains frozen.