Author Topic: Mankind rebirth from Satan colony  (Read 4749 times)

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Offline serger (OP)

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Mankind rebirth from Satan colony
« on: September 16, 2016, 12:42:42 PM »
Starting at year 3061 from Satan (Procyon-A VI) lost colony, populated mostly by British, adapted during their neobarbarian age to lower gravity, lower oxygen level and higher ultraviolet level of this world, so... immensely tall, broad-chested and totally, coal-black-skinned people.

Here is Procyon system and it's surveyed jump net after 30 years of Trans-Newtonian space expansion:

 

Offline serger (OP)

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Re: Mankind rebirth from Satan colony
« Reply #1 on: September 16, 2016, 12:53:46 PM »
Most of unpopulated systems, that has only numeric catalog names, obtain now their "waypoint abbreviation" or truncated names.

Pink pair of systems at lower right corner are NPR race, discovered several years ago. Their second system (isolated from the net) is known due to feverish spy activity only.
Pale-blue system near the center is Precursor-controlled, but Carrier Strike Group is already at position for smashing raid.

I used my race blue color to mark those systems only, that I intended to control.
« Last Edit: September 16, 2016, 12:57:51 PM by serger »
 

Offline serger (OP)

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Re: Mankind rebirth from Satan colony
« Reply #2 on: September 16, 2016, 01:08:43 PM »
Battle off Kaptein 75 (againt Precursor guardians), about 6 or 7 years ago:

 

Offline serger (OP)

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Re: Mankind rebirth from Satan colony
« Reply #3 on: September 16, 2016, 01:23:47 PM »
I used 3 missile fighter groups and 3 in-system Lagrange jump points to strike from different unexpected direction in each other strike and to avoid return fire while falling back.

I have weak techs and very poor mix of components then, all military designs was very cheap, so maneuvering was absolutely necessary thing.
« Last Edit: September 16, 2016, 01:25:23 PM by serger »
 

Offline serger (OP)

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Re: Mankind rebirth from Satan colony
« Reply #4 on: September 16, 2016, 01:51:36 PM »
Precursor missile destroyer pursued my recon to the JP of Proxima Centauri and lie there in ambush, with another pack of missile ships, prowling around. I has no chance to storm this point with my weak battle ships, so I decided to sacrifice my new dropship and my best new marine battalion in desperate boarding attempt. It was successful despite terrible losses, including courageous dropship, destroyed at the same moment, when she drop marines at Precursor destroyer armor.

And there was a glorious moment, when my new prize beat Precursors off this point and won battle off Proxima brilliantly:

 

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Re: Mankind rebirth from Satan colony
« Reply #5 on: September 16, 2016, 01:56:59 PM »
Their self-aiming missiles lost target, when captured Longsword fall back firing all her ammo, and self-destructed several minutes after destruction of their targetting ships.
 

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Re: Mankind rebirth from Satan colony
« Reply #6 on: September 16, 2016, 02:16:10 PM »
Boarding flight in pursuing&boarding action against desperately dodging Precursor guardian, heavily damaged by missile fighter group salvo during battle off Nuadu:

« Last Edit: September 16, 2016, 02:18:49 PM by serger »
 

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Re: Mankind rebirth from Satan colony
« Reply #7 on: September 16, 2016, 02:30:57 PM »
Gravsurvey division deploying at frontier system several years ago:

 

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Re: Mankind rebirth from Satan colony
« Reply #8 on: September 16, 2016, 02:39:20 PM »
Radar recon flight checking inner planets after destroing Precursor guardians in outer system:
 

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Re: Mankind rebirth from Satan colony
« Reply #9 on: September 16, 2016, 03:05:26 PM »
Commanders and brilliant staff officers of Home Fleet and main battle force at the last moment of game:

 

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Re: Mankind rebirth from Satan colony
« Reply #10 on: September 16, 2016, 03:38:51 PM »
At this moment I don't know if I would continue this campaign, because all this brilliant commanders and staff officers with high Fighter Operations bonuses, that I chose, awarded and trained all these years, memorized their names and chose their posicions thoroughly - all of them turned out to be not even useless, but more then that - harmful for my fighter-centric fleet because of simple game bug.
My heart is broken, guys, and I leave this vale of misery to regroup and return.
 

Offline Steve Walmsley

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Re: Mankind rebirth from Satan colony
« Reply #11 on: September 17, 2016, 07:36:25 AM »
At this moment I don't know if I would continue this campaign, because all this brilliant commanders and staff officers with high Fighter Operations bonuses, that I chose, awarded and trained all these years, memorized their names and chose their posicions thoroughly - all of them turned out to be not even useless, but more then that - harmful for my fighter-centric fleet because of simple game bug.
My heart is broken, guys, and I leave this vale of misery to regroup and return.

What was the bug?
 

Offline serger (OP)

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Offline GodEmperor

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Re: Mankind rebirth from Satan colony
« Reply #13 on: September 17, 2016, 07:58:48 AM »
Its time to switch to big boys warships then :>
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Offline Garfunkel

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Re: Mankind rebirth from Satan colony
« Reply #14 on: October 04, 2016, 10:38:02 PM »
Cool pics! I've never had any boarding actions in my games, it's the one thing that I really hope to pull off someday.