Just to clarify, how are you designating the thrust and vectors? 000/060/120/180/240/300? By my count, Blue should have a final speed/vector of 3/0/0/0/0/2 or 4/0/0/0/0/1. I'd be inclined to rule in the favor of the first as it is how the numbers add up. The 000-1 hex is a "phantom" 000 movement as the 3 thrust in 300 are applied after the 1 speed in 060, which negate the 060 vector and one point of the 300 vector. Blue has moved 4 hexes in 000 and 1 hex in 300, but the vectors are still 3 000 and 2 300.
Unless I completely misread the movements you gave him
![Smiley :)](https://aurora2.pentarch.org/Smileys/classic/smiley.gif)
On the other hand I'm looking forward to see what happens with your 2v1 pirate vs. hunter scenario. Depending on what design the hunter is, I see a couple of possible outcomes, and think you will too by the first round of actual gunfire.