View full version: C# Bug Reports
« 1 2 3 »
  1. Question
  2. Function #1512 with no obvious cause
  3. #854 divide by zero [1.6.3]
  4. Alt-gr not working all of a sudden? Not able to remove components.
  5. Cannot set diplomatic stance
  6. 1.12.0 Function #722: Object Reference not linked to an object instance
  7. Where do these minerals come from ?
  8. Incorrect Increment Length
  9. WINDOWS DEFENDER THREAT DETECTED: 1.12 PATCH (Backdoor threat)
  10. Standing Orders: "No orders" ignored... or "Survey next five.." not cancellable
  11. Beam Fire Controls 1.25x size 1.25x Range option actually functions as 0.25x
  12. Test
  13. Event color settings not saving (NOT A BUG)
  14. No Terraforming Science Project
  15. Starting the game with 0 BP
  16. out of memory crash
  17. Text Cut Off?
  18. Space Base, gone
  19. Is it a bug or a feature - freighter loading time
  20. Is there something wrong with money?
  21. Looks like AI can’t deal with damaged ships
  22. The Magic Freighter!
  23. Change government types absent?
  24. Planetary Invasions
  25. 5 second turns for 2 in-game days (so far)
  26. Issue with the resolution, windows won’t scale - 1.12
  27. Strange NPR behavior
  28. How Engineering and Maintenance Storage work
  29. v1.11.0 Bugs Thread
  30. [PSA] Why are my % and other figures broken?!?! (If this is you. Please read)
  31. Damaged fire-control stuck in 'on' position
  32. Lost Contacts
  33. Standard orders are not working.
  34. WAI? Slow ships track at racial tracking, not ship speed.
  35. Ground Units not resupplied
  36. [PSA] Cyclic Redundancy Check Error On Saving and Extended Save Times
  37. Population growth
  38. Never ending research completion date
  39. Insufficient Maintenance Facilities?
  40. Weird Bug Story
  41. Unload survivors - Not implemented yet?
  42. [1.9.5] Gauss STO unlimited shoots?
  43. Bug Moderators Needed
  44. Stealing Swarm Techs from NPRs 1.9.5
  45. Underway Replenishment 1.9.5
  46. v1.10.0 Bugs Thread
  47. v1.9.5 Bugs Thread
  48. Do ground commanders in superior HQs have any effect? (v1.9.5)
  49. Repairing ship (and fighter in this specific case)
  50. Feature or bug?