View full version: C# Suggestions
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  1. C# Suggestions
  2. Trade Update and the reasons why I need it
  3. Engine and Reactor Names
  4. Power output on power plant design screen
  5. Specialized orbital support weapons
  6. Move to next system requiring geo/grav survey
  7. Underground Infrastructure
  8. Pirates
  9. Better Unrest Mechanics
  10. Planetary Shield Units, like STOs, but with shields.
  11. Player-Controlled Shipping Network
  12. Automation/Advanced Computing Techline
  13. Planetart Power
  14. RE: Self-Jump Drives, Compact Jump Drives
  15. Custom Gamemaster Weapons / Armor for Ground Units
  16. Vertical & Orbital Envelopment Ground Support Missions
  17. Improved Passive Defences
  18. List of features from VB6 missing in C#
  19. Viewing Ground Forces from the Colony Window
  20. Some QoL suggestions for Ground Units
  21. Thoughts about Hospital installation
  22. When can we get the 64-bit version of C#?
  23. Naming all academys
  24. Proposal for New Event Types
  25. All kinds of exotic alien life
  26. Biology Tech Additions
  27. Small Refueling System
  28. Limit/Max Maintenance Stockpile Setting
  29. Real-World Next-Gen Tech Suggestions
  30. Carrier Operations/Interface Suggestion thread
  31. Refit cost warnings?
  32. Giving ships etc
  33. if (<CONDTION>) then GOTO <LINE X> in fleet movement
  34. Misc Installations
  35. Civilian carrying capacity indicator
  36. Display accuracy vs faster targets
  37. Granular Auto Assign
  38. Map distance
  39. Pulse Wave Microwave for anti-salvo
  40. Minor Request - Additional Medal Conditions
  41. Medal Coding Question
  42. Tidal Lock
  43. Tag for enabling/disabling civilian delivery of infrastructure and colonists
  44. Suggestion: Add Cloning Vats tech
  45. Freedom of Choice - Manually assign rank requirement for Admin. Commands
  46. Suggestion: Plasma Carronade technology: Direct feed
  47. View Technology window - Improvements
  48. Ship notification - why not systematically includes the fleet for reference?
  49. Civilian economy
  50. Order templates should be additive