CIWS and Gauss anti-missile turrets on the same ship are pretty pointless they both use the same weapons, further the CIWS only defends the ship mounting it while the Gauss turrets will defend the entire fleet. It is really only worth putting CIWS on civilian ships you want to defend otherwise weapons to defend the entire fleet are superior.
Missile salvo's of size 3 are useless if 3 missiles can break through the defenses then the target is unarmed. Usually it is better except for huge ships to have all missile or all beam armement so you can actually get decent size missile salvo's which also cuts down on the duplication of fire controls freeing up space.
2 years of fuel on some designs and only a year of endurance is probably a waste, you are more likely to spend time not moving than not breathing so the other way round makes more sense and that free's up space to make the warships better at fighting
As far as I understand, CIWS is essentially only against missiles, gauss turrets being more universal. Unfortunately, I only recently developed a single gauss turret that is small enough that could potentially replace them. Still, CIWS ended smaller than them anyway, so it may be the last resort defense system.
Yes, the ship's universality and variety of weapons is their main weak point. Missiles are, essentially, a secondary weapon system.
Probably, with the engine (and efficiency) technology rapidly developing, and potentially additional command modules appearing, the fuel storage may indeed be replaced eventually.
It's rather strange for Commercial Engine ship with 2-month fuel autonomy to be named Schnellboote, I think.
Not all of my cruisers and battleships have fuel tanks for 2 month on full power.
If you want to outspot your targets with scout fighters - it's worth considering those to have exactly 1 sensor each, so you can send a scouting pair (1 with TH sensor and 1 with EM one). They'll have much smaller signatures and so greater chances to spot enemy while staying unspotted themselves.
CIWS on your stations will not defend your colonies nor unarmored ships in orbit, it's self-defence only component type. They are also immune for jump shock, but your stations aren't going to jump anyway, so... I'll exchange it for another turret.
Your missile fire controls are not capable of guiding even your current missiles at their full range, even against large targets without ECM. In the same time your missiles are too weak to sufficiently damage military ship of the size their fire controls are optimized for in salvos your stations and frigates have, so these missile batteries are quite useless. Destroyer's missile battery is quite better: it's strong enough to disable some slow non-PD frigate-size enemy of the same tech level, but it's all they are capable of, so it's some sort of colonial cruiser, not a destroyer.
P.S. Well, playing with dumb xenophobic Philip Dick's "red monkeys in orbit" - this set is role-play ok, I think. But I'll set invaders off until they reach 6 tier or smth like, because otherwise invaders will rip them apart without delay.
Strange on a first glance, most of the larger ships have a certain amount of commercial engines on them: 25,000 tons - 2 engines. 50,000 tons - 4 engines, essentially raising engine amount by 2 every 25,000 tons. And that 2,500 size corvette, having such a large commercial engine, and still getting a 2000km/s, is what made name Schnellboote valid. Additionally, new military engines with the same size are being developed - that should make the ship's name truly relevant. But, maybe there will be smaller engine design in the future...
Maybe, but I've dumped the idea of scout fighters in favor of specialized scouting ships, with largest sensors there can be. Perhaps there can be a modification without weapons and only a sensor.
Well, that certainly limits their utility due to this design flaw... I suppose Watchman C will have it's CIWS removed, in exchange for a gauss cannon turret. Or, perhaps, the concept of light orbital weapons with 2,500 size ton limit is simply inadequate...
Yes, that is one of the flaws, developing better fire controls is one of the priorities. Besides, G1s and G2s are just here for now, new missile designs should alleviate or even remove these flaws as well.
Maybe, I hope setting them off is not necessary for 100% research speed.
Anyway, more designs:
Konigsberg class Light Cruiser 25,000 tons 562 Crew 2,216.4 BP TCS 500 TH 200 EM 300
400 km/s Armour 10-76 Shields 10-300 HTK 140 Sensors 3/3/0/0 DCR 25 PPV 133.38
Maint Life 17.15 Years MSP 9,385 AFR 200% IFR 2.8% 1YR 60 5YR 904 Max Repair 134.4 MSP
Troop Capacity 1,000 tons Magazine 150 Cryogenic Berths 200 Cargo Shuttle Multiplier 1
Captain Control Rating 1 BRG
Intended Deployment Time: 24 months Morale Check Required
G3-CE Commercial Nuclear Pulse Engine EP100.0 (2) Power 200 Fuel Use 8.94% Signature 100 Explosion 5%
Fuel Capacity 514,000 Litres Range 41.4 billion km (1197 days at full power)
G1-CSS Alpha S10 / R300 Shields (1) Recharge Time 300 seconds (0 per second)
G1-QLT Quad G1HS3 10cm C1 Infrared Laser Turret (3x4) Range 30,000km TS: 8000 km/s Power 12-4 RM 10,000 km ROF 15
G1-CIWS-80 (4x4) Range 1000 km TS: 8,000 km/s ROF 5
G1-QGCT Quad G1-HS6-GC Gauss Cannon R200-100 Turret (1x8) Range 20,000km TS: 8000 km/s Power 0-0 RM 20,000 km ROF 5
G1-QMCT Quad G1MCHS3 R15/C1 Meson Cannon Turret (2x4) Range 15,000km TS: 8000 km/s Power 12-4 RM 15,000 km ROF 15
G1-CSBFC Beam Fire Control R80-TS8000 (70%) (2) Max Range: 80,000 km TS: 8,000 km/s 88 75 62 50 38 25 12 0 0 0
G1-SWSBFC Beam Fire Control R30-TS8000 (SW) (70%) (1) Max Range: 30,000 km TS: 8,000 km/s 67 33 0 0 0 0 0 0 0 0
G1-PP Improved Pressurised Water Reactor R20 (1) Total Power Output 20 Exp 5%
G1-.3ML Size 5 Missile Launcher (30.0% Reduction) (15) Missile Size: 5 Rate of Fire 6710
G1-SSMFC Missile Fire Control FC32-R50 (70%) (1) Range 32.2m km Resolution 50
G1DF (30) Speed: 7,000 km/s End: 200.4m Range: 84.2m km WH: 2 Size: 5 TH: 23/14/7
G1-SMASS Active Search Sensor AS4-R1 (70%) (1) GPS 10 Range 4.4m km MCR 393.3k km Resolution 1
G1-SSASS Active Search Sensor AS16-R50 (70%) (1) GPS 500 Range 16.1m km Resolution 50
.6EMS EM Sensor EM0.6-3.0 (70%) (1) Sensitivity 3 Detect Sig Strength 1000: 13.7m km
.6TS Thermal Sensor TH0.6-3.0 (70%) (1) Sensitivity 3 Detect Sig Strength 1000: 13.7m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a c for auto-assignment purposes
I have ideas about giving 15 G1s and 15 G2s... But considering that new generation of missiles are being developed, this design will probably be changed soon.
Rheinland class Escort Carrier 25,000 tons 355 Crew 2,383.4 BP TCS 500 TH 200 EM 300
400 km/s Armour 10-76 Shields 10-300 HTK 113 Sensors 1/1/0/0 DCR 25 PPV 31.68
Maint Life 7.85 Years MSP 4,174 AFR 200% IFR 2.8% 1YR 120 5YR 1,801 Max Repair 134.4 MSP
Hangar Deck Capacity 7,500 tons Troop Capacity 1,000 tons Cryogenic Berths 200 Cargo Shuttle Multiplier 1
Captain Control Rating 1 BRG
Intended Deployment Time: 6 months Flight Crew Berths 150 Morale Check Required
G3-CE Commercial Nuclear Pulse Engine EP100.0 (2) Power 200 Fuel Use 8.94% Signature 100 Explosion 5%
Fuel Capacity 300,000 Litres Range 24.1 billion km (698 days at full power)
G1-CSS Alpha S10 / R300 Shields (1) Recharge Time 300 seconds (0 per second)
G1-CIWS-80 (4x4) Range 1000 km TS: 8,000 km/s ROF 5
G1-QGCT Quad G1-HS6-GC Gauss Cannon R200-100 Turret (1x8) Range 20,000km TS: 8000 km/s Power 0-0 RM 20,000 km ROF 5
G1-SWSBFC Beam Fire Control R30-TS8000 (SW) (70%) (1) Max Range: 30,000 km TS: 8,000 km/s 67 33 0 0 0 0 0 0 0 0
G1-SMASS Active Search Sensor AS4-R1 (70%) (1) GPS 10 Range 4.4m km MCR 393.3k km Resolution 1
G1-SSASS Active Search Sensor AS16-R50 (70%) (1) GPS 500 Range 16.1m km Resolution 50
BTNS Thermal Sensor TH0.2-1.0 (1) Sensitivity 1 Detect Sig Strength 1000: 7.9m km
BEMNS EM Sensor EM0.2-1.0 (1) Sensitivity 1 Detect Sig Strength 1000: 7.9m km
Strike Group
31x Heinkiel He-2012 Fighter Speed: 2047 km/s Size: 4.69
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a b for auto-assignment purposes
Currently, there are no military shipyards that can support this size... But, the development is underway.