View full version: C# Mechanics
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  1. Finding hidden JPs
  2. System numbers
  3. Using alien technology
  4. Saving Medals and conditions
  5. Active Sensors: Where to turn on?
  6. Fleet Training
  7. Combat help.
  8. Stuck in 5 sec increments
  9. 5 sec increments
  10. Environment cost
  11. Combat issues
  12. Anti Ship Mines
  13. Automated Medal Awards
  14. Geoteam ground survey
  15. Best Greenhouse Gas
  16. Manual Fuel Transfer
  17. Repeat fleet orders X times?
  18. How to add ships in SM mode?
  19. Subsidizing civilian sector?
  20. Screen Resolution Advices
  21. Ground Unit Police Strength in C#
  22. Xenoarchaeology and Construction
  23. How to prevent ships from commit suiciding
  24. How to Assign Mothership
  25. SpaceMaster - Add Maintenance
  26. v1.9.0 Changes [1.9.0]
  27. NPR difficulty modifier and universal settings
  28. Sorium Harvesting Station
  29. Ground Combat Formation "Refit"
  30. Minerals
  31. Combined Geo and Grav Survey Crafts
  32. Ship Maintenance Theory
  33. Jumping
  34. How to jumpstart civilan ships
  35. Help with Xenoarcheology please
  36. Resupplying
  37. Atmosphere Fighters
  38. How to launch a Geo Probe at a waypoint? v1.80
  39. Commanders Without Headquarters
  40. Basic Carrier Operations, Launching and Landing fighters - Video Tutorial
  41. Commanding by parent formations
  42. how to use cloaks effectively?
  43. Research Speed Modifier
  44. Has anyone managed first contact without SM?
  45. Some simple questions
  46. Ruins
  47. Minerals civil-transport?
  48. How to stop automatic turns?
  49. Refit problem
  50. Manuell speed change?