View full version: C# Mechanics
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  1. Tactical bonus
  2. Discovering random NPRs
  3. Orbital Habitats
  4. Question about tugging stations
  5. Destroyed by Life Support Failure?
  6. How to Scrap a ship?
  7. Resupply Ground Forces?
  8. Free research?
  9. Loading troops on to transport
  10. GU HQs
  11. v1.9.3 Changes List
  12. Finding hidden JPs
  13. System numbers
  14. Using alien technology
  15. Saving Medals and conditions
  16. Active Sensors: Where to turn on?
  17. Fleet Training
  18. Combat help.
  19. Stuck in 5 sec increments
  20. 5 sec increments
  21. Environment cost
  22. Combat issues
  23. Anti Ship Mines
  24. Automated Medal Awards
  25. Geoteam ground survey
  26. Best Greenhouse Gas
  27. Manual Fuel Transfer
  28. Repeat fleet orders X times?
  29. How to add ships in SM mode?
  30. Subsidizing civilian sector?
  31. Screen Resolution Advices
  32. Ground Unit Police Strength in C#
  33. Xenoarchaeology and Construction
  34. How to prevent ships from commit suiciding
  35. How to Assign Mothership
  36. SpaceMaster - Add Maintenance
  37. v1.9.0 Changes [1.9.0]
  38. NPR difficulty modifier and universal settings
  39. Sorium Harvesting Station
  40. Ground Combat Formation "Refit"
  41. Minerals
  42. Combined Geo and Grav Survey Crafts
  43. Ship Maintenance Theory
  44. Jumping
  45. How to jumpstart civilan ships
  46. Help with Xenoarcheology please
  47. Resupplying
  48. Atmosphere Fighters
  49. How to launch a Geo Probe at a waypoint? v1.80
  50. Commanders Without Headquarters