View full version: General Discussion
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  1. Questions Not Worth Their Own Thread: C# Edition
  2. Need help/suggestions regarding a starting scenario i am making
  3. What's Going On In Your Empire: C# Edition
  4. Your best / bad ass ship name
  5. 3D Galactic Map
  6. Ground support fighter troubles
  7. A moment of appreciation for the great galactic map labeling tool
  8. What's Your Largest Empire?
  9. One mineral to rule them all, one mineral to find them
  10. How to put images in posts?
  11. New player here wants to know how to defend colonies
  12. Can't unload cargo ((I have shuttle bay)
  13. Jump Points
  14. Orbital Mining?
  15. Ancient Ruins
  16. Official 1.13 Hype Train Thread
  17. Ship Components as Cargo
  18. Delete all NPR ships?
  19. Auto Assign FC not working
  20. Enemy Colony Ship
  21. Enemies don't pause when spotted for a second time?
  22. UI Icon Exchange
  23. how to build alien ships?
  24. Orbital habitats?...
  25. a new start
  26. Strange NPR
  27. Looking for Input on my next tutorial (Comprehensive Guide to Carrier Design)
  28. How to retreat?
  29. Anti-Missiles being wonky
  30. C# Meta compared to VB6
  31. Maintenance Life info not fully showing
  32. What is the point of Luxury Passenger Accommodation?
  33. Some beginner questions
  34. Upon what is the difficulty and size of NPRs based?
  35. PD guns and Final Defence range
  36. 3 Weapon Doctrines
  37. MOVED: Bug or extinction?
  38. Nprs expanding too much?
  39. Help figuring out an invasion disaster?
  40. Economics
  41. Galaxy map generation and graph cycles?
  42. New AAR and Story for 1.13
  43. Barbarians!
  44. Default TN Start: How do you like to use your instant research and build points?
  45. MOVED: How do Invaders work?
  46. MOVED: How do Invaders work?
  47. MOVED: How do Invaders work?
  48. How often you use DST stations?
  49. Colony Defenses
  50. What could cause an Orbital Miner over a planet before getting the tech?