Author Topic: Mining production bug?  (Read 1031 times)

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Offline Deathwalk (OP)

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Mining production bug?
« on: June 05, 2020, 10:34:52 AM »
Folks,

 I have 100 TN mines, 600 CI and a 10% boost.  I would think production should be 1. 1 * (100*10 + 600 *1) == 1760.  This is what is shown in total production.
BUT my duranium at 1 accessibility is being produced at 2090 though - what am I missing?
Thanks. 
 

Offline skoormit

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Re: Mining production bug?
« Reply #1 on: June 05, 2020, 11:43:48 AM »
Folks,

 I have 100 TN mines, 600 CI and a 10% boost.  I would think production should be 1. 1 * (100*10 + 600 *1) == 1760.  This is what is shown in total production.
BUT my duranium at 1 accessibility is being produced at 2090 though - what am I missing?
Thanks.

Seems like you are getting an extra 30% on your TN mines.

Did you just change governors? If so, might be a display issue. Try advancing the game one construction cycle, and/or closing and reopening the Econ window.

No chance you have 30 automines or orbital mining modules you forgot about?
 

Offline Deathwalk (OP)

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Re: Mining production bug?
« Reply #2 on: June 05, 2020, 07:51:03 PM »
Thanks for the reply!

- Sadly this is on earth - no boosts from AMMs.
- no governors yet.
- The Total Prod says the right number.  (even after advancement) but the boost remains - ever so curious.  Hmm.

I advanced a little (there was a 100 CI conversion going on) - now I have 100 mines, 500 CI - Total prod == 1100+550.  BUT I am producing 1925 still.

I am surprised am not seeing it else where - I opened the Federated Nations game it shipped with and things seem fine there.

I will update once all CIs go away - may be something is wonky there.
 

Offline alex_brunius

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Re: Mining production bug?
« Reply #3 on: June 05, 2020, 08:27:24 PM »
Folks,

 I have 100 TN mines, 600 CI and a 10% boost.  I would think production should be 1. 1 * (100*10 + 600 *1) == 1760.  This is what is shown in total production.
BUT my duranium at 1 accessibility is being produced at 2090 though - what am I missing?
Thanks.

From the changelog:
"For C# Aurora, Conventional Industry provides the same output as 0.1 construction factories, 0.05 ordnance factories, 0.025 fighter factories, 0.05 refineries, 0.1 financial centres and 0.15 mines."


1.1*(100*10+600*1.5) = 2090

Looks like it's working just fine to me.
 
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Offline Deathwalk (OP)

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Re: Mining production bug?
« Reply #4 on: June 05, 2020, 08:35:05 PM »
Oh that must be it - then there is a bug in the Total Prod window.  It still says the VB6 numbers of 0. 1.

Anyway steve - fyi! Thanks for a great game!
 

Offline SpikeTheHobbitMage

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Re: Mining production bug?
« Reply #5 on: June 05, 2020, 11:45:19 PM »
Oh that must be it - then there is a bug in the Total Prod window.  It still says the VB6 numbers of 0. 1.

Anyway steve - fyi! Thanks for a great game!
If that is the case then it should be reported in the bugs thread.