Author Topic: Aurora Electrons - Looking Inwards  (Read 21920 times)

0 Members and 1 Guest are viewing this topic.

Offline Arwyn

  • Gold Supporter
  • Commander
  • *****
  • A
  • Posts: 338
  • Thanked: 40 times
  • Gold Supporter Gold Supporter : Support the forums with a Gold subscription
    2021 Supporter 2021 Supporter : Donate for 2021
    2022 Supporter 2022 Supporter : Donate for 2022
Re: Aurora Electrons - Looking Inwards
« Reply #15 on: January 11, 2021, 10:39:24 AM »
Okay, downloaded this and took a look, and I have to say, this is one USEFUL little application.

The warnings tab is highly useful, for me, spotting unused populations is really handy.
 

Offline prunkstation (OP)

  • Chief Petty Officer
  • ***
  • p
  • Posts: 38
  • Thanked: 40 times
Re: Aurora Electrons - Looking Inwards
« Reply #16 on: January 11, 2021, 11:08:48 AM »
New version v0.5.5:

🐛 Fixed a bug in warnings (ordnance and fighter production)
 

Offline alex_g

  • Petty Officer
  • **
  • a
  • Posts: 23
  • Thanked: 8 times
Re: Aurora Electrons - Looking Inwards
« Reply #17 on: January 11, 2021, 12:12:43 PM »
Quote from: prunkstation link=topic=12292.  msg146364#msg146364 date=1610382639
New version v0.  5.  4:

? Highlight system on map, better map colors



Quote from: alex_g link=topic=12292.  msg146350#msg146350 date=1610360530
Do you think you'll add a search function to it?

I added a rudimentary highlight function to the map.   For now it's a simple select dropdown that highlights, zooms and centers on a system but maybe it'll be of help. 

It's great, it helps me a lot, thanks for the fast implementation.   

I also just noticed I forgot to stabilize some jumps points thanks to the 'Gated from System' message. 


Later Edit: I just noticed that on the warning tabs, I have 50 ships in low maintenance, out of the ships displayed only 1 has below 20% (red) and about 7 have above 85% (green).  I'm guessing this is a bug.
« Last Edit: January 11, 2021, 01:48:14 PM by alex_g »
 

Offline prunkstation (OP)

  • Chief Petty Officer
  • ***
  • p
  • Posts: 38
  • Thanked: 40 times
Re: Aurora Electrons - Looking Inwards
« Reply #18 on: January 11, 2021, 01:55:27 PM »
I guess it's a matter of interpretation. To me any ship with used MSP is in the "low maintenance" category and to be directed to a spaceport at their earliest convenience.
But I'm open to differing suggestions. What would be a sensible threshold?
 

Offline Froggiest1982

  • Gold Supporter
  • Vice Admiral
  • *****
  • F
  • Posts: 1332
  • Thanked: 591 times
  • Gold Supporter Gold Supporter : Support the forums with a Gold subscription
    2021 Supporter 2021 Supporter : Donate for 2021
    2022 Supporter 2022 Supporter : Donate for 2022
    2023 Supporter 2023 Supporter : Donate for 2023
Re: Aurora Electrons - Looking Inwards
« Reply #19 on: January 11, 2021, 01:58:13 PM »
I am not a fan of these things but I must admit, your Mineral Sheet is top notch and I can really use it like every day!

Improved Aurora user experience 10/10.

something really cool would be the ability to remove systems from the list by clicking directly on them, so you could work by exclusion.



Thanks
« Last Edit: January 11, 2021, 02:03:03 PM by froggiest1982 »
 
The following users thanked this post: Warer

Offline prunkstation (OP)

  • Chief Petty Officer
  • ***
  • p
  • Posts: 38
  • Thanked: 40 times
Re: Aurora Electrons - Looking Inwards
« Reply #20 on: January 11, 2021, 02:05:19 PM »
something really cool would be the ability to remove systems from the list by clicking directly on them, so you could work by exclusion.

I'll look into it, I think there's some wiggle room there. It's going to make the system list bulkier but shouldn't be too bad.
 

Offline alex_g

  • Petty Officer
  • **
  • a
  • Posts: 23
  • Thanked: 8 times
Re: Aurora Electrons - Looking Inwards
« Reply #21 on: January 11, 2021, 02:28:28 PM »
Quote from: prunkstation link=topic=12292. msg146371#msg146371 date=1610394927
I guess it's a matter of interpretation.  To me any ship with used MSP is in the "low maintenance" category and to be directed to a spaceport at their earliest convenience.
But I'm open to differing suggestions.  What would be a sensible threshold?


70-80% of the ships in my list are survey ships and in my case they're the least of my concern as they have the 'if supply below 20%' standing order.

I'm guessing for each person the threshold is different as we each play the game in our own way, the suggestion I have would be to allow the user to select the threshold for which the warning should show.  And an extra suggestion I would have would be to filter out ship classes.

As an example, if I'd be able to apply my own filter and threshold I would probably go somewhere at 50% and exclude my survey ships so I can monitor my just my warships and my space stations. 

Don't get me wrong, the list is useful as is, thanks to it I just realized I forgot to re-instate a supply line to a space station after a refit, however, in my case, it took some time for me to notice this due to the list being mostly survey ships.
 
The following users thanked this post: Warer

Offline Warer

  • Lieutenant
  • *******
  • Posts: 174
  • Thanked: 73 times
Re: Aurora Electrons - Looking Inwards
« Reply #22 on: January 11, 2021, 02:47:03 PM »
Dis great, Thanks.
 

Offline Rich.h

  • Captain
  • **********
  • R
  • Posts: 555
  • Thanked: 55 times
Re: Aurora Electrons - Looking Inwards
« Reply #23 on: January 11, 2021, 05:45:25 PM »
Is it possible to have utilities like this work on an interval read basis instead of needing a saved db? For my current game the save function takes a reasonable amount of time now, that I don't use it very often. That sadly would make tools like this tricky to get the full use out of them.
 
The following users thanked this post: Droll

Offline Droll

  • Vice Admiral
  • **********
  • D
  • Posts: 1704
  • Thanked: 599 times
Re: Aurora Electrons - Looking Inwards
« Reply #24 on: January 11, 2021, 05:45:48 PM »
Is it possible to have utilities like this work on an interval read basis instead of needing a saved db? For my current game the save function takes a reasonable amount of time now, that I don't use it very often. That sadly would make tools like this tricky to get the full use out of them.

Was about to post this exact thing
 

Offline prunkstation (OP)

  • Chief Petty Officer
  • ***
  • p
  • Posts: 38
  • Thanked: 40 times
Re: Aurora Electrons - Looking Inwards
« Reply #25 on: January 11, 2021, 06:13:50 PM »
Is it possible to have utilities like this work on an interval read basis instead of needing a saved db? For my current game the save function takes a reasonable amount of time now, that I don't use it very often. That sadly would make tools like this tricky to get the full use out of them.

Sadly for everyone that is not possible.
 
The following users thanked this post: Droll

Offline Droll

  • Vice Admiral
  • **********
  • D
  • Posts: 1704
  • Thanked: 599 times
Re: Aurora Electrons - Looking Inwards
« Reply #26 on: January 11, 2021, 06:24:48 PM »
I cri evertim  :'(
 

Offline prunkstation (OP)

  • Chief Petty Officer
  • ***
  • p
  • Posts: 38
  • Thanked: 40 times
Re: Aurora Electrons - Looking Inwards
« Reply #27 on: January 12, 2021, 10:49:42 AM »
New version v0.6.0

Download: https://github.com/rubybrowncoat/Aurora-Electrons/releases/tag/v0.6.0




Changelog

something really cool would be the ability to remove systems from the list by clicking directly on them, so you could work by exclusion.



? Removable active system chips in mineral breakdown






👌 Thinnest remaining layer on armor damaged ships






? Map filter as autocomplete




I'm guessing for each person the threshold is different as we each play the game in our own way, the suggestion I have would be to allow the user to select the threshold for which the warning should show.  And an extra suggestion I would have would be to filter out ship classes.



? Maintenance threshold configuration
« Last Edit: January 12, 2021, 10:54:56 AM by prunkstation »
 
The following users thanked this post: Froggiest1982, serger, alex_g

Offline alex_g

  • Petty Officer
  • **
  • a
  • Posts: 23
  • Thanked: 8 times
Re: Aurora Electrons - Looking Inwards
« Reply #28 on: January 12, 2021, 11:30:47 AM »
Quote from: prunkstation link=topic=12292. msg146424#msg146424 date=1610470182
New version v0. 6. 0

Download: https://github. com/rubybrowncoat/Aurora-Electrons/releases/tag/v0. 6. 0




Changelog

Quote from: froggiest1982 link=topic=12292. msg146372#msg146372 date=1610395093
something really cool would be the ability to remove systems from the list by clicking directly on them, so you could work by exclusion.



? Removable active system chips in mineral breakdown






👌 Thinnest remaining layer on armor damaged ships






? Map filter as autocomplete




Quote from: alex_g link=topic=12292. msg146374#msg146374 date=1610396908
I'm guessing for each person the threshold is different as we each play the game in our own way, the suggestion I have would be to allow the user to select the threshold for which the warning should show.   And an extra suggestion I would have would be to filter out ship classes. 



? Maintenance threshold configuration

You are both amazing and very fast at work.  Thank you!
 
The following users thanked this post: Froggiest1982, Warer

Offline prunkstation (OP)

  • Chief Petty Officer
  • ***
  • p
  • Posts: 38
  • Thanked: 40 times
Re: Aurora Electrons - Looking Inwards
« Reply #29 on: January 16, 2021, 12:26:43 PM »
New version v0.7.0

Download: https://github.com/rubybrowncoat/Aurora-Electrons/releases/tag/v0.7.0




Changelog

? Updated mineral potential formula






? System body survey status on the map






? Habitability breakdown
 
The following users thanked this post: alex_g