All development is on standard Aurora for now, although I will get back to this at some point. Unfortunately I have a day job with long hours at the moment so there isn't a lot of time for development.
Steve
If you ever want to change that now is the perfect time. Plenty of successful space-game hype on Kickstarter/Steam. Just let us know and we would pledge $ as well as spread the word to other communities!
If Aurora had a more friendly user interface and basic graphics (look at Paradox Interactive games), I'm convinced it could have a huge fanbase.
If not I would suggest you develop Aurora II on a platform that is mod friendly and allows fans to create custom interface/graphics layers that just jacks into your database and calculation magic.