Aurora 4x

C# Aurora => C# Installation => Topic started by: Steve Walmsley on April 24, 2021, 04:10:59 AM

Title: C# Aurora v1.13.0 Patch
Post by: Steve Walmsley on April 24, 2021, 04:10:59 AM
This is not save game compatible. Delete the Aurora.exe and AuroraDB.db files from the installation directory and then copy the two files from this patch into that directory.

v1.13.0 Patch (http://www.pentarch.org/steve/Aurora1130.zip) (6Mb)

If you reported a bug in a previous version, please check it still exists in v1.13.0 before reporting it again. Please do not report bugs from earlier versions.

There were a lot of changes and fixes in this patch. Therefore, don't start any major campaigns until the patch has been out for at least 48 hours.

Changes List: http://aurora2.pentarch.org/index.php?topic=12035.0

Please read Known Issues before reporting bugs
http://aurora2.pentarch.org/index.php?topic=10637.0
Title: Re: C# Aurora v1.13.0 Patch
Post by: idefelipe on April 24, 2021, 04:15:22 AM
First to say.. THANKS!
Title: Re: C# Aurora v1.13.0 Patch
Post by: Black on April 24, 2021, 04:21:22 AM
Didn't expect it to hit us so soon after your Valheim addiction. ;D Many thanks for the update.
Title: Re: C# Aurora v1.13.0 Patch
Post by: timotej on April 24, 2021, 06:02:53 AM
Thank you!! I've been so excited for 1. 13
Title: Re: C# Aurora v1.13.0 Patch
Post by: Droll on April 24, 2021, 06:10:43 AM
"Added option to simultaneously set field position for all ground formations with same original template on same planet"

THE LORD GIVETH
Title: Re: C# Aurora v1.13.0 Patch
Post by: GodEmperor on April 24, 2021, 08:07:52 AM
Oh yeah.\m/
Title: Re: C# Aurora v1.13.0 Patch
Post by: firsal on April 24, 2021, 08:25:25 AM
Ooooh boy, just when i was itching for a new campaign! Thanks Steve!
Title: Re: C# Aurora v1.13.0 Patch
Post by: xenoscepter on April 24, 2021, 12:59:08 PM
PRAISE THE SUN!!!
Title: Re: C# Aurora v1.13.0 Patch
Post by: Snoman314 on April 24, 2021, 01:36:43 PM
I was just starting up a new game as well  ;D.  Thanks!
Title: Re: C# Aurora v1.13.0 Patch
Post by: RougeNPS on April 24, 2021, 01:39:24 PM
Praise God the man stopped playing Valheim and finished it.
Title: Re: C# Aurora v1.13.0 Patch
Post by: Sebmono on April 24, 2021, 01:49:15 PM
AURORA FOR THE AURORA GODS!!!
Title: Re: C# Aurora v1.13.0 Patch
Post by: Arwyn on April 24, 2021, 02:32:32 PM
Well my Stellaris game just got shot in the ass!  ;D
Title: Re: C# Aurora v1.13.0 Patch
Post by: Malorn on April 24, 2021, 03:44:26 PM
Well, this should be fun. Now I just need to hold on for 48 hours for any major bugs to show up...
Title: Re: C# Aurora v1.13.0 Patch
Post by: Gabrote42 on April 24, 2021, 07:16:23 PM
Praise Steve. Praise him.
Title: Re: C# Aurora v1.13.0 Patch
Post by: Marski on April 24, 2021, 07:58:55 PM
God bless
Title: Re: C# Aurora v1.13.0 Patch
Post by: Froggiest1982 on April 25, 2021, 03:30:58 AM
Just like that, BAM!
Title: Re: C# Aurora v1.13.0 Patch
Post by: Garfunkel on April 25, 2021, 06:19:54 PM
Hooray and thanks Steve!

I'll wait a little bit more before porting my campaign over as you suggested but it's definitely fantastic to have this one out now!
Title: Re: C# Aurora v1.13.0 Patch
Post by: nuclearslurpee on April 25, 2021, 11:42:22 PM
Hooray and thanks Steve!

I'll wait a little bit more before porting my campaign over as you suggested but it's definitely fantastic to have this one out now!

As someone also looking into porting a campaign, any tips you have to share? Although I recall your campaign is still in Sol only so it isn't as difficult to recreate the conditions since you don't have a JP network, etc. so you may not need to transfer data between DBs.
Title: Re: C# Aurora v1.13.0 Patch
Post by: Garfunkel on April 26, 2021, 06:16:26 AM
Porting a Sol-only campaign isn't that big of a deal, especially since I don't care about leader names getting changed. Just have to write down facilities, wealth and minerals, as well as shipyards and techs researched. It's pretty simple, just a lot of fiddling.

Re-creating a jump network is a massive pain in the butt because you have to do it via DB editing. At least you can now modify systems in-game so you get the planetary systems correct but yeah, as far as I know people with multi-system empires - empty systems changing doesn't affect your AAR after all - usually keep playing until the end before moving to the next version.
Title: Re: C# Aurora v1.13.0 Patch
Post by: bankshot on April 26, 2021, 08:07:43 AM
Well my Stellaris game just got shot in the ass!  ;D

I got Stellaris with recent the humble bundle and am still working through my first game, but the 3.0 patch espionage and industry changes threw that game into disarray as well...

So it is obviously time to turn my attention back to Aurora.  Thanks Steve!
Title: Re: C# Aurora v1.13.0 Patch
Post by: Froggiest1982 on April 26, 2021, 04:02:41 PM
Well my Stellaris game just got shot in the ass!  ;D

I got Stellaris with recent the humble bundle and am still working through my first game, but the 3.0 patch espionage and industry changes threw that game into disarray as well...

So it is obviously time to turn my attention back to Aurora.  Thanks Steve!

If they don't fix the pops like asap Stellaris was and will remain garbage, IMHO.

They fix something and f**k something else, it's always like that. I honestly have more hopes for DW2 to compete against Aurora, even if I can see myself distracting from Aurora with DW2 not the other way around.
Title: Re: C# Aurora v1.13.0 Patch
Post by: Arwyn on April 28, 2021, 10:29:29 AM
Well my Stellaris game just got shot in the ass!  ;D

I got Stellaris with recent the humble bundle and am still working through my first game, but the 3.0 patch espionage and industry changes threw that game into disarray as well...

So it is obviously time to turn my attention back to Aurora.  Thanks Steve!

They fix something and f**k something else, it's always like that. I honestly have more hopes for DW2 to compete against Aurora, even if I can see myself distracting from Aurora with DW2 not the other way around.

It took a couple of games to sort out all the changes in Stellaris. Overall, I like the Envoy and espionage changes. Pop changes are ok-ish so far, once I figured out what the hell I was doing. There were a couple of good videos on Youtube that helped.

As far as Aurora, once past the usual lengthy setup, my current game is rolling, nothing super fancy yet, but I can have a turn or 4 of Aurora going while I sit on conference calls all day.
Title: Re: C# Aurora v1.13.0 Patch
Post by: VimWabbit on April 29, 2021, 02:19:09 AM
By all the storms in the sea! What a heartfelt surprise seeing this is out. Thank you Steve for all your efforts, I'am amazed you manage to stay sane and keep coding with this ragtag bunch of typewriter equiped apes posting away.
Huzzah! <3
Title: Re: C# Aurora v1.13.0 Patch
Post by: nuclearslurpee on April 29, 2021, 10:57:39 AM
By all the storms in the sea! What a heartfelt surprise seeing this is out. Thank you Steve for all your efforts, I'am amazed you manage to stay sane and keep coding with this ragtag bunch of typewriter equiped apes posting away.
Huzzah! <3

Let's not overstate matters, some of us are typewriter equipped troglodytes!  :P
Title: Re: C# Aurora v1.13.0 Patch
Post by: Oitaul on May 24, 2021, 08:03:03 AM
When i click download, nothing happens.  A tab quickly opens up and closes.
Title: Re: C# Aurora v1.13.0 Patch
Post by: Garfunkel on May 24, 2021, 08:58:12 AM
Check that your browser and/or windows security settings are not preventing downloads.  I just tested the link and could download the patch normally.