Posted by: xenoscepter
« on: October 22, 2021, 01:19:42 AM » --- Since I'm on a MaxTech kick myself, I thought I'd weigh in on this one. Here's my take on your Railgun ship:
Lexington-Class Kinetic Battlecruiser:
--- I tried to stay as faithful as possible to your original design while attempting to make improvements on it. The 50cm Railguns offer 300 DPS compared to your 30cm Railguns with 280 DPS, all while doing it at a further range. My version of your Quad Gauss Turret uses 50 Ton Gauss Cannons to lighten the load, but their accuracy suffers with 17% compared to your 300 Ton's 100%. A pair of bigger, faster, boosted engines drive this version to 75,000 km/s, over twice the speed of the original, however this comes at the cost of needing WAY more fuel. I matched the fuel to your max burn time rather than your range, and came out with more than double the range anyway. Maintenance Life is less than half, but the IFR is a little better and this version carries a bit more MSP anyway. The engines are... expensive, to say the least. >.>;
--- I cut way back on the number of Beam Fire Controls, while also reducing the ECM/ECCM count down. One Compact ECM and two Compact ECCM modules weigh the same as one Standard module of either type, saving a good deal of weight. The Active Sensors and the Passive Sensors ensure that the ship can provide it's own Target Locks as well as not be snuck up on too easily. Armor, shields and Deployment time all remain the same, while the DCR is a bit lower overall... 50 points lower to be exact. Not great, but on the bright side in a one on one fight, this version would never even be fired upon by the old version anyway, so it's a moot point really.
Lexington-Class Kinetic Battlecruiser:
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Lexington class Kinetic Battlecruiser 50,000 tons 1,592 Crew 73,180.7 BP TCS 1,000 TH 75,000 EM 100,620
75001 km/s Armour 25-120 Shields 3354-670 HTK 254 Sensors 37/37/0/0 DCR 75 PPV 94.25
Maint Life 1.92 Years MSP 78,943 AFR 267% IFR 3.7% 1YR 27,754 5YR 416,315 Max Repair 18750.00 MSP
Captain Control Rating 4 BRG AUX ENG CIC
Intended Deployment Time: 12 months Morale Check Required
T12500-100T Photonic Drive, Class 37500/150M (2) Power 75000.0 Fuel Use 5.51% Signature 37500.00 Explosion 15%
Fuel Capacity 2,000,000 Litres Range 130.6 billion km (20 days at full power)
SR1677-670/T2500 Passive Defense Field Generator, Omega Class (2) Recharge Time 670 seconds (5 per second)
Class 1 Naval Railgun, 50cm High-Velocity Type (15) Range 1,400,000km TS: 75,001 km/s Power 15-15 RM 90,000 km ROF 5
Quad T50/17-60K Gauss Cannon, Class 8 Turret (4x32) Range 60,000km TS: 100000 km/s Power 0-0 RM 60,000 km ROF 5
T300/1.4M-TS75K Beam FCS, Naval Grade (1) Max Range: 1,400,000 km TS: 75,000 km/s 99 99 98 97 96 96 95 94 94 93
T400/1.4M-TS100K Beam FCS, Naval Grade (1) Max Range: 1,400,000 km TS: 100,000 km/s 99 99 98 97 96 96 95 94 94 93
T100/226-27B100 Vacuum Energy Power Plant (1) Total Power Output 226.3 Exp 50%
T100/10-75R1 Active Sensor Suite, Low Grade (1) GPS 20 Range 21.9m km MCR 2m km Resolution 1
T25/37-5EM Passive Sensor Suite, High Grade (1) Sensitivity 37.5 Detect Sig Strength 1000: 48.4m km
T25/37-5TH Passive Sensor Suite, High Grade (1) Sensitivity 37.5 Detect Sig Strength 1000: 48.4m km
Compact ECCM-10 (2) ECM 100
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a c for auto-assignment purposes
--- I tried to stay as faithful as possible to your original design while attempting to make improvements on it. The 50cm Railguns offer 300 DPS compared to your 30cm Railguns with 280 DPS, all while doing it at a further range. My version of your Quad Gauss Turret uses 50 Ton Gauss Cannons to lighten the load, but their accuracy suffers with 17% compared to your 300 Ton's 100%. A pair of bigger, faster, boosted engines drive this version to 75,000 km/s, over twice the speed of the original, however this comes at the cost of needing WAY more fuel. I matched the fuel to your max burn time rather than your range, and came out with more than double the range anyway. Maintenance Life is less than half, but the IFR is a little better and this version carries a bit more MSP anyway. The engines are... expensive, to say the least. >.>;
--- I cut way back on the number of Beam Fire Controls, while also reducing the ECM/ECCM count down. One Compact ECM and two Compact ECCM modules weigh the same as one Standard module of either type, saving a good deal of weight. The Active Sensors and the Passive Sensors ensure that the ship can provide it's own Target Locks as well as not be snuck up on too easily. Armor, shields and Deployment time all remain the same, while the DCR is a bit lower overall... 50 points lower to be exact. Not great, but on the bright side in a one on one fight, this version would never even be fired upon by the old version anyway, so it's a moot point really.