Well, lessons learned from the fights in pauls and my campaign, for the bugs, was that if you have the tech advantage, push. The first battles vs Undines adn allies saw the bugs infilct attriciously onesided battles, even in warp point assaults, obliterating whole fleets. And they would have been able to push faster, except....
time and cost to replace 6ßß+ gunboats... the smaller, frontier shps yards didn#t have enough capacity to fill them back up quickly, and the home world ship yards didn't have enough money available to do so, and round trips.. so it was, destraoy a fleet, go back, repair and restock, come back to face a new fleet. So its the knife vs the grindstone... instead of the sledgehammer vs the eggshell. And the allies by ow have caught up to TL 10 gearwise... but the bugs reached TL 11 and finished refitting. Future will be interersting again, especially attacking bug systeems will be a pita for anyone die to massive cloaked fleets.
How a TL10 Undine fleet fared vs a cloaked bug fleet.. 10 BCs anihilatda complete undinefleet, as when the opened fire they were in almost sprint range with AAM Wa... + launched gunboats, vs foes wich had to make readyness rolls.
There's still fight in the creeply-crawlies..