Author Topic: C# Aurora v1.70 Patch  (Read 8669 times)

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Offline Steve Walmsley (OP)

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C# Aurora v1.70 Patch
« on: April 19, 2020, 01:25:48 PM »
This is not save game compatible. Delete the Aurora.exe and AuroraDB.db files from the installation directory and then copy the two files from this patch into that directory.

v1.7.0 Patch (21Mb)

There are still a few unfixed bugs but I made enough DB changes that I can't use databases from bug reports, so time to update.

If you reported a bug in a previous version and I didn't explicitly state it was fixed, please check it still exists in v1.7 before reporting it. Please do not report bugs from earlier versions.

Please read Known Issues before reporting bugs
http://aurora2.pentarch.org/index.php?topic=10637.0


Offline GodEmperor

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Re: C# Aurora v1.70 Patch
« Reply #1 on: April 19, 2020, 01:27:51 PM »
Bruh...
."I am Colonel-Commissar Ibram Gaunt. I am known as a fair man, unless I am pushed.
You have just pushed me."
 
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Offline Kristover

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Re: C# Aurora v1.70 Patch
« Reply #2 on: April 19, 2020, 01:28:35 PM »
Just a quick check but was the ‘all JPs lead back to Earth’ bug fixed?
 

Offline Steve Walmsley (OP)

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Re: C# Aurora v1.70 Patch
« Reply #3 on: April 19, 2020, 01:29:06 PM »
Just a quick check but was the ‘all JPs lead back to Earth’ bug fixed?

I hope so :)
 

Offline DFNewb

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Re: C# Aurora v1.70 Patch
« Reply #4 on: April 19, 2020, 01:29:51 PM »
Wow working even on a Sunday, big thanks.
 

Offline DFNewb

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Re: C# Aurora v1.70 Patch
« Reply #5 on: April 19, 2020, 01:30:15 PM »
Developer mode button is there
 

Offline Steve Walmsley (OP)

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Re: C# Aurora v1.70 Patch
« Reply #6 on: April 19, 2020, 01:31:39 PM »
Developer mode button is there

LOL I really need to stop doing that :)

Give me 5 minutes.
 
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Offline Inglonias

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Re: C# Aurora v1.70 Patch
« Reply #7 on: April 19, 2020, 01:33:12 PM »
Suggest you make a check list of some sort and go thru it before release.
 
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Offline Steve Walmsley (OP)

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Re: C# Aurora v1.70 Patch
« Reply #8 on: April 19, 2020, 01:41:50 PM »
Suggest you make a check list of some sort and go thru it before release.

Yes, that would be sensible. However, Aurora has been built without any documentation, so it feels right to test it that way :)

Besides, if I was sensible, I probably wouldn't have started this project. I have fillet steak and a nice red in my near future and that is currently higher priority :)
 
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Offline Steve Walmsley (OP)

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Re: C# Aurora v1.70 Patch
« Reply #9 on: April 19, 2020, 01:42:29 PM »
Available again
 
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Offline goaowonk

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Re: C# Aurora v1.70 Patch
« Reply #10 on: April 19, 2020, 01:47:16 PM »
Impressive work Steve! Thank you very much!

By the way, which is the Buoy bug?
 

Offline Ancalagon

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Re: C# Aurora v1.70 Patch
« Reply #11 on: April 19, 2020, 01:52:45 PM »
Thank you for all your hard work, Steve! I hope you still find plenty of time to relax. All these bug fixes are incredible!
 

Offline Ancalagon

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Re: C# Aurora v1.70 Patch
« Reply #12 on: April 19, 2020, 02:09:08 PM »
Just a quick check but was the ‘all JPs lead back to Earth’ bug fixed?

I hope so :)

Looks fixed. Did a quick test of 20 NPRs, only saw 2 of them in the first 7 years of random stars gameplay.  :)
 

Offline Steve Walmsley (OP)

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Re: C# Aurora v1.70 Patch
« Reply #13 on: April 19, 2020, 02:19:19 PM »
Impressive work Steve! Thank you very much!

By the way, which is the Buoy bug?

Missiles with no engine - should be fixed now. I will remove from Known issues.
 

Offline db48x

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Re: C# Aurora v1.70 Patch
« Reply #14 on: April 19, 2020, 02:25:36 PM »
Now my anti-virus is blocking the image links :)

I'm not sure I can help you with that problem; there's nothing about a png file that would harm your computer. Still, does it give you an error message?
 
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