If I understand correctly, it sounds like you are firing the missiles directly at targets, and the first stage is separating into a second stage which has the same target but also sensors to pick up a new target. The first stage does not have sensors to retarget with. In this case, if the first-stage missile no longer has a target it will self-destruct. This may be unintuitive, since it is not the desired behavior, but it makes sense from a mechanical perspective: a first-stage missile needs to release its second stage at a specified distance from the target, and it cannot do so if the target does not exist (wrecks cannot be targeted by weapons). Therefore, it will simply self-destruct like any other non-sensor missile which lacks a target.
The 1. 14/2. 0 bugfix specifically is referring to two-stage buoys (i. e. , mines), in which case the first stage has a sensor to detect a target and then release the second stage at that target.
Does it really work that way?
I read a topic about an attempt to create minefields, and there mines disappeared from a person (i. e. drones, the first stages of a rocket).
Then they mentioned this error in that thread. Logically, this means that the mines disappeared because the first stage (drone) did not see the target.
From this, 2 conclusions can be drawn:
1. Mines or ultra-long-range missiles launched to the desired point are broken.
2. On the first stage (drone) of two-stage missiles, it is necessary to install sensors powerful enough so that they can detect the enemy at a distance at which they will be after the first volleys hit the enemy.
That is, if I fire 20 volleys of missiles with an interval of 60 seconds, the first stage of which moves at a speed of 10 km / s, and the second - 30 km / s, and they are separated at a distance of 1. 5 million km, then:
- at the time of separation, the distance between the first and last salvo will be 12 million km.
And so that, in the event that the first salvo destroys enemy ships, part of the latter does not self-destruct, but over-travels, I need to install sensors on the first-stage missiles that allow me to see the enemy at 12 million km?
Are the sensors on the second, combat stage not needed?