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Posted by: doodle_sm
« on: November 02, 2021, 11:06:21 AM »

Almost finished with Chapter 6 :)
Posted by: nuclearslurpee
« on: October 23, 2021, 09:00:10 AM »

I got something planned for them ;)
No-one expects the arcane zombie warlocks of the un-dead House of Indrias.

Well, now we do, good job ruining things for everyone.  ;)
Posted by: El Pip
« on: October 23, 2021, 03:02:09 AM »

I got something planned for them ;)
No-one expects the arcane zombie warlocks of the un-dead House of Indrias.
Posted by: doodle_sm
« on: October 22, 2021, 02:40:06 PM »

Meant to reply to your post before posting Chapter 5, thanks to everyone for encouraging me and helping me with the new format.

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I hope what is meant here is that one of the 4 Phalanxes also includes the Cadre headquarters. Otherwise, the Houses are likely to discover that they will run out of junior leaders to staff the sub-formations their senior officers control
It's a total of 5 formations, the HQ and 4 Phalanxes.

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However, more concerning is the crew quarters and engineering space allocations which seem far too little for the mission or especially the designed fuel range. I fully expect at least one ship captain to push the ship beyond its maintenance lifetime, and the after-incident investigation will note that the captain thought he was in good shape due to having over 50% fuel remaining at the time of the massive engine explosion that killed all hands aboard.
uh oh.

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I remain mildly distressed that not only has a faction been eliminated, reducing the potential for intrigue and infighting, but even more that it was clearly the best and most flavorful faction which perished, and I must insist that the author work extra hard to make up for this grievous offense.

I got something planned for them ;)
Posted by: nuclearslurpee
« on: October 20, 2021, 01:12:14 PM »

Some interesting happenings going on. I'm admittedly unsure how different Houses experience such different economic struggles if they all have the same basic set of TNEs to access, but I suppose it is differences in production plans that make the difference. Some very poor fortune for House Indrias with what happened to the Scry but I suppose this is what happens when you build a spaceship on the basis of arcane magicks and ritual incantations instead of the exact same thing but with equations science.  :P

Some...interesting survey ship design choices by Houses Fellshard and Indrett. Perhaps the most noticeable, both survey ship designs do seem a bit slow and I would probably suggest bumping up the ratio of engines versus sensors since ship speed does play an important role in surveying rate. However, more concerning is the crew quarters and engineering space allocations which seem far too little for the mission or especially the designed fuel range. I fully expect at least one ship captain to push the ship beyond its maintenance lifetime, and the after-incident investigation will note that the captain thought he was in good shape due to having over 50% fuel remaining at the time of the massive engine explosion that killed all hands aboard.

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December 1030
House Fellshard trains the 1st Infantry Cadre compromising of 4 Infantry Phalanxes. These troops have far superior training, weaponry, and equipment to their militia predecessors.

I hope what is meant here is that one of the 4 Phalanxes also includes the Cadre headquarters. Otherwise, the Houses are likely to discover that they will run out of junior leaders to staff the sub-formations their senior officers control.

The change from 4:1 to 3:1 rank ratio for ground force commanders remains probably my singularly least favorite change in the C# version.

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1032
House Indrias is eradicated from the face of Falldara. The vast technological superiority of House Fellshard and House Indrett outmatched the witches of House Indrias.

Aww.  :(

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The Brivoki and the Viral continue surveying systems. House Fellshard, having not heard from either crew for a while elects to construct another Viral class vessel: the Akhiok.

In-universe, this is a rather amusing decision-making process. Having not heard from their ships, most races would worry that their crews have run into danger and consider sending a scout to find out what has happened, or perhaps assume the worst and postpone further explorations indefinitely until hearing from their crews. The Fellshard response to this possible danger is to immediately build more ships to send more people into the same danger. Truly an admirable lack of ethics is on display, albeit admirable mainly by super villains and mad megalomaniacs.

The construction of a 4,000-ton naval warship with two quite small guns is certainly an accomplishment in a field of naval shipbuilding. The question is which field this is, certainly it is not any of the fields traditionally considered essential for budding naval powers.

Looking forward to this promised new format and assuredly the dramatic developments its introduction must herald. I remain mildly distressed that not only has a faction been eliminated, reducing the potential for intrigue and infighting, but even more that it was clearly the best and most flavorful faction which perished, and I must insist that the author work extra hard to make up for this grievous offense.
Posted by: doodle_sm
« on: October 20, 2021, 11:56:43 AM »

Early post so that I can experiment with a new style in the next chapter.
Posted by: El Pip
« on: October 17, 2021, 02:31:34 PM »

Finally escaped the system. RNG strikes again.
Putting it mildly!

Still there should be other JPs in the home system and hopefully one of them leads somewhere worthwhile. Of course that will take time and I'm not sure how much time the planet has before one of the Houses gets desperate and does something rash.
Posted by: doodle_sm
« on: October 17, 2021, 11:57:37 AM »

Finally escaped the system. RNG strikes again.
Posted by: doodle_sm
« on: October 13, 2021, 05:38:43 PM »

...Desperate House leaders doing stupid things when they all live on the same planet and there's nothing of note in space to rebuild from.
The RNG this campaign was VERY rough. There are no inhabitable planets and no sources for Sorium.
Posted by: El Pip
« on: October 13, 2021, 04:41:17 PM »

I'll be curious to see what the result of a war will be, presumably different factions will want to take advantage of each other's weakness but the end result may just leave every faction too weak to advance into the interstellar era...
It does have that feeling about it doesn't it? Desperate House leaders doing stupid things when they all live on the same planet and there's nothing of note in space to rebuild from.
Posted by: nuclearslurpee
« on: October 13, 2021, 03:39:44 PM »

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Author's Note: I lost the writing document I had for this chapter. A lot of this will be coming from my memory.

That's unfortunate. Personally I write my updates in Google Docs so there's usually no risk of losing any work, although the downside has been that I can't really write if my internet service is on the fritz, which is a downside considerably more often than it has any right to be.

I'll be curious to see what the result of a war will be, presumably different factions will want to take advantage of each other's weakness but the end result may just leave every faction too weak to advance into the interstellar era...
Posted by: nuclearslurpee
« on: October 10, 2021, 01:39:01 PM »

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May 18th, 1008
The Dahanii retaliate by stealing engine component technology from the Indrett researchers. The engine is then improved by the Dahanii craftsmen. The first Dahanii Survey Ship (named Falskar) is a modified hull of the Seid class Survey Ship. However, they noticed a crucial error of the Indrett engine design (by 50 tons.) The Dahanii make their own improvements.

Dahanii oracles tell a message humorously addressed to the Indrett:
Math was never a strength of the martial Indrett people.

Excellent.

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House Indrias witches finish scrying the power of Nuclear Thermal Engines. After capturing a scientist from House Indrett, the technology completed for House Indrias.

"You claim that you discovered this technology by purely supernatural means?"
"Yes."
"But did you not just extract all of the details from this prisoner by torture?"
"That is how we know we discovered the correct technology."

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At the moment, no premonitions of leaving the Falldaris system have been received by any faction's researchers or witches. Besides the Fellshard, who keep it a coveted secret.

"You are certain that no Dark Elf will leave this star system?"
"Yes."
"But how can you be certain?"
"We have not foreseen this."
"Interesting..."
Posted by: doodle_sm
« on: October 10, 2021, 09:18:35 AM »

I've been keeping Dahanii tribe's activity mostly shrouded in the fog of war, as they don't keep records or any form of bureaucratic proceedings (beyond their attendance at the Hevereyn.) I hope everyone enjoys the bickering factions, I aim for at least one of them to leave the Falldaris system by the end of the next chapter.
Posted by: nuclearslurpee
« on: October 08, 2021, 12:08:18 PM »

I must agree with my colleague's analysis of the Dark Elven legal system, and eagerly await the proof of this analysis.

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It is rumored the attacks may have been sent by the Dahanii Tribes. The Dahanii state in the Hevereyn that it was not them who sent the Dunelanders. Indrias Witches begin to foresee into the future; they see a desperate and broken faction attempting to scrounge what little they have.

"So, let me get this straight: if we ask you for proof, you'll just tell us to 'wait and see'?"
"Yes."
"And meanwhile, based on your foresight of the future we should attack the Dahanii for this affront?"
"Yes."
"And then wait to see if they are desperate and broken, after we beat the crap out of them?"
"I don't understand what is confusing about this."

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A clerk notes that: "It's a shame that Marayne or Alvnel didn't rip the throat of the soothsaying representative. The spectacle would have made the debate quicker and more entertaining."

Well, quicker anyways.

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The first law is that all ships must have an active transponder running at all times. The second law is that technology that shrouds a vessel is illegal.

These laws are cited in the Dark Elven phrase dictionary, under "It's only illegal if you get caught".

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As a result, House Indrett completes the design of the Seid class Survey Ship. The ship goes into immediate production in the Hadric Marine Industries shipyard.

I suspect that House Indrett is going to regret not making those engines...hmm, about 50 tons bigger, in a few more tech levels once the mystical and ancient demarcation between Military and Commercial Jump Drives is discovered and codified into law by Indrias incantations or some such.

Off to a good start. For now it seems that the various factions are remaining mostly at peace but I suspect that once competition for extraplanetary resources begins in earnest cooler heads will find it difficult to prevail.
Posted by: doodle_sm
« on: October 08, 2021, 11:58:21 AM »

Short post today, wanted to get it out however. Lengther posts in the future :)