Aurora 4x

C# Aurora => C# Mechanics => Topic started by: Steve Walmsley on August 06, 2022, 09:45:32 AM

Title: v2.1.0 Changes List
Post by: Steve Walmsley on August 06, 2022, 09:45:32 AM
Changes List for 2.1.0 (released but with wrong version number - shows 2.0.3)

This post includes bug fixes or minor changes. Any more significant changes will have their own post. (DB) indicates a database-related fix.

Fixes
Changes
Title: Re: v2.1.0 Changes List
Post by: Steve Walmsley on August 14, 2022, 09:28:45 AM
Automated Parasite Assignment

A new dropdown on the Shipyard tab of the Economics window allows you to select a fleet as the source of parasites for that population

When a new ship is built, if it has a specified strikegroup listed, it will automatically create a squadron called <Ship Name> Strikegroup, then assign and land parasites from the parasite source fleet. If the entire specified strikegroup is not available, it will land a partial strikegroup based on the ships available in the source fleet.

(http://www.pentarch.org/steve/Screenshots/ParasiteFleet.PNG)