Posted by: Droll
« on: May 13, 2021, 11:41:18 AM »You could cut the rec module; it already supports enough pop to count as a recreation location.
Yes but that assumes that you have transported all 1M pop to the location. The rec module makes sure that you don't have to wait for the population. That in no way invalidates your point though, as once the population is there, the rec module becomes redundant.
A population only needs 10k pop to count as a rec location. So, the rec module becomes redundant well before the entire 1M pop arrives.
I swear I read this somewhere on the C# changelogs that it was 1M for colony rec locations. I think your citing a VB6 thing.
Edit - Nevermind we're both wrong (from the C# changelogs):
Quote
A recreational location is any ship with a recreational module or any population of at least 50,000 people.